Files
Dune/tests/grumman-placement-cancellation.test.ts

223 lines
7.1 KiB
TypeScript

import test from 'node:test';
import assert from 'node:assert/strict';
import {
applyAction,
normalizeAutomaticGame,
viewGame,
type Game,
} from '../game/engine';
import { quotePlacementCancellation } from '../game/placement-cancellation';
import { placeTerror } from '../game/moritani-terror';
import {
grummanCollectionFixture,
enterGrummanCollection,
addGrummanToken,
holdGrummanCard,
grummanToken,
grummanPlayer,
grummanReload,
grummanInventory,
} from './fixture-grumman-collection';
function pendingPlacement(advanced = false, low = false) {
const initial = grummanCollectionFixture({ advanced });
const karama = holdGrummanCard(initial, 'a', 'karama');
let g = addGrummanToken(enterGrummanCollection(initial));
if (low) {
// Conserved later position: the existing legal stack outlives its creating
// high-side population. Actual phase actions record this physical change.
grummanPlayer(g, 'm').reserves--;
grummanPlayer(g, 'm').forces['polar_sink:0']++;
}
for (const player of g.players)
g = applyAction(g, player.id, { type: 'ready' });
assert.equal(g.phase, 8);
assert.equal(g.decision?.kind, 'moritaniPlacement');
g = applyAction(g, 'm', {
type: 'decision',
token: grummanToken(g, 'assassination').id,
territory: 'carthag',
});
assert.equal(g.response?.kind, 'moritaniPlacement');
assert.equal(
g.moritaniTerror!.tokens.filter((token) => token.location === 'arrakeen')
.length,
2,
);
return { g, action: { type: 'card', card: karama.id, mode: 'cancel' } };
}
void test('real Basic and Advanced Grumman stacks survive printed Karama canceling the separate Mentat placement', () => {
for (const advanced of [false, true]) {
const { g, action } = pendingPlacement(advanced);
const before = grummanReload(g);
const result = applyAction(grummanReload(g), 'a', action);
assert.deepEqual(g, before);
assert.deepEqual(result.moritaniTerror!.tokens, g.moritaniTerror!.tokens);
assert.equal(result.moritaniTerror!.placementTurn, g.turn);
assert.equal(result.pendingMoritaniPlacement, null);
assert.equal(
result.discard.filter((card) => card.id === action.card).length,
1,
);
assert.equal(grummanPlayer(result, 'm').spice, 24);
assert.equal(grummanToken(result, 'assassination').status, 'available');
assert.throws(
() =>
placeTerror(
result.moritaniTerror!,
grummanToken(result, 'assassination').id,
'carthag',
g.turn,
),
/already been used/,
);
assert.throws(() => applyAction(result, 'a', action));
assert.deepEqual(normalizeAutomaticGame(grummanReload(result)), result);
for (const id of ['a', 'g']) {
const projected = viewGame(result, id);
assert.ok(
projected.moritaniTerror!.tokens.every((token) => !('kind' in token)),
);
assert.equal(
projected.players.find((player) => player.id === 'm')!.hand,
undefined,
);
}
grummanInventory(result);
}
});
void test('placement denial preserves an earlier stack at low population and the pure quote accepts a later turn without private hands', () => {
const { g, action } = pendingPlacement(true, true);
assert.equal(grummanPlayer(g, 'm').reserves, 7);
const result = applyAction(grummanReload(g), 'a', action);
assert.deepEqual(result.moritaniTerror!.tokens, g.moritaniTerror!.tokens);
grummanInventory(result);
// This is a pure future-turn eligibility probe, not a fabricated live phase
// transition. Existing placement history remains unchanged.
const later = grummanReload(g);
later.turn++;
later.pendingMoritaniPlacement!.turn = later.turn;
for (const player of later.players)
for (const field of ['hand', 'spice', 'traitors'])
Object.defineProperty(player, field, {
get() {
throw new Error('Private field read: ' + field);
},
});
const quote = quotePlacementCancellation(later, later.response!);
assert.equal(quote?.kind, 'moritaniPlacement');
if (quote?.kind !== 'moritaniPlacement')
assert.fail('Missing placement denial');
assert.deepEqual(quote.terror.tokens, g.moritaniTerror!.tokens);
assert.equal(quote.terror.placementTurn, later.turn);
});
void test('denial tolerates changed placement feasibility but rejects malformed custody and source records without cost', () => {
const { g, action } = pendingPlacement();
const changedPlacements: [string, (bad: Game) => void][] = [
[
'removed source',
(bad) => {
grummanToken(bad, 'assassination').status = 'removed';
},
],
[
'same source and target',
(bad) => {
bad.pendingMoritaniPlacement!.token = grummanToken(bad, 'robbery').id;
bad.pendingMoritaniPlacement!.territory = 'arrakeen';
},
],
[
'occupied destination',
(bad) => {
bad.pendingMoritaniPlacement!.territory = 'arrakeen';
},
],
];
// Denying a declared placement does not attempt it again. Changed source
// availability or an occupied target must not turn cancellation into a move.
for (const [label, edit] of changedPlacements) {
const changed = grummanReload(g);
edit(changed);
const before = grummanReload(changed);
const quoted = quotePlacementCancellation(changed, changed.response!);
assert.equal(quoted?.kind, 'moritaniPlacement', label);
const canceled = applyAction(changed, 'a', action);
assert.deepEqual(
canceled.moritaniTerror!.tokens,
changed.moritaniTerror!.tokens,
label,
);
assert.equal(canceled.moritaniTerror!.placementTurn, changed.turn, label);
assert.deepEqual(changed, before, label);
grummanInventory(canceled);
}
const edits: [string, (bad: Game) => void][] = [
[
'non-stronghold target',
(bad) => {
bad.pendingMoritaniPlacement!.territory = 'polar_sink';
},
],
[
'missing token',
(bad) => {
bad.pendingMoritaniPlacement!.token = 'not-a-token';
},
],
[
'duplicate physical ID',
(bad) => {
bad.moritaniTerror!.tokens[0].id = bad.moritaniTerror!.tokens[1].id;
},
],
[
'duplicate physical face',
(bad) => {
bad.moritaniTerror!.tokens[0].kind = bad.moritaniTerror!.tokens[1].kind;
},
],
[
'malformed status',
(bad) => {
Object.assign(grummanToken(bad, 'assassination'), {
status: 'invented',
});
},
],
[
'stale declaration',
(bad) => {
bad.pendingMoritaniPlacement!.turn--;
},
],
[
'wrong faction owner',
(bad) => {
bad.response!.owner = 'a';
},
],
[
'duplicate response owner',
(bad) => {
bad.players.push(structuredClone(grummanPlayer(bad, 'm')));
},
],
];
for (const [label, edit] of edits) {
const bad = grummanReload(g);
edit(bad);
const before = grummanReload(bad);
assert.throws(
() => quotePlacementCancellation(bad, bad.response!),
/./,
label,
);
assert.throws(() => applyAction(bad, 'a', action), /./, label);
assert.deepEqual(bad, before, label);
}
});