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Dune/tests/kull-ground-movement-runtime.test.ts

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TypeScript

import assert from 'node:assert/strict';
import test from 'node:test';
import { viewGame, type Game } from '../game/engine';
import { act, advance, clean, createKullBribeFixture, inventory, player } from './fixture-kull-bribe';
/** Real public Basic CHOAM/Emperor/Guild/Harkonnen game, selected unopened
* cards and Spice position, and a genuine ordinary bribe. Harkonnen starts
* with ten forces in Carthag, ten reserves, ten Spice and a physical Karama.
* Paying seven leaves only the Karama-discounted five-force city shipment
* available to complete a fifteen-force move in this phase. */
function movementSource() {
const f = createKullBribeFixture();
let game = act(f.game, 'harkonnen', { type: 'bribe', target: 'guild', amount: 7 });
assert.equal(player(game, 'harkonnen').spice, 3);
game = act(game, f.asker, { type: 'card', card: f.truth });
while (game.truthtrance?.stage === 'priority') {
const passer = game.players.find(p => !game.truthtrance!.passed.includes(p.id));
assert.ok(passer);
game = act(game, passer.id, { type: 'truthPass' });
}
game = act(game, f.asker, { type: 'truthAsk', question: {
kind: 'movement', target: 'harkonnen', territory: 'imperial_basin', minimum: 15,
} });
assert.deepEqual(viewGame(game, 'harkonnen').truthMovementAnswers, ['yes', 'no']);
game = act(game, 'harkonnen', { type: 'truthAnswer', answer: 'yes' });
assert.equal(game.movementPromises?.[0].answer, true);
game = advance(game, g => g.phase === 5 && g.active === 'harkonnen' && clean(g));
assert.ok(player(game, 'harkonnen').hand.some(card => card.id === f.counter));
assert.deepEqual(inventory(game), f.originalCards);
return { f, game };
}
function offer(f: ReturnType<typeof createKullBribeFixture>, game: Game): Game {
game = act(game, 'harkonnen', { type: 'card', mode: 'shipment', card: f.counter, target: 'harkonnen' });
assert.equal(game.pendingKull?.stage, 'offer');
assert.ok(player(game, 'harkonnen').hand.some(card => card.id === f.counter));
assert.equal(game.movementPromises?.[0].released, undefined);
return game;
}
function declare(f: ReturnType<typeof createKullBribeFixture>, game: Game): Game {
const reaction = viewGame(game, 'choam').kullReaction; assert.ok(reaction);
return act(game, 'choam', { type: 'kullDecision', event: reaction.event, source: 'printed', card: f.kull });
}
function finishMove(f: ReturnType<typeof createKullBribeFixture>, game: Game): Game {
game = act(game, 'harkonnen', { type: 'ship', territory: 'carthag', sector: 11, amount: 5, elite: 0, allyPayment: 0 });
game = advance(game, clean);
assert.equal(player(game, 'harkonnen').spice, 0);
assert.equal(player(game, 'harkonnen').forces['carthag:11'], 15);
game = act(game, 'harkonnen', { type: 'move', from: 'carthag:11', territory: 'imperial_basin', sector: 9, amount: 15, elite: 0 });
assert.equal(game.movementPromises?.[0].fulfilled, true);
assert.deepEqual(inventory(game), f.originalCards);
return game;
}
void test('a Kull preview offers the legal movement Yes using a future Karama and actual decline', () => {
const { f, game } = movementSource();
const pending = offer(f, game);
const reaction = viewGame(pending, 'choam').kullReaction; assert.ok(reaction);
const declined = act(pending, 'choam', { type: 'kullDecision', event: reaction.event, decline: true });
assert.equal(declined.karamaShipping?.owner, 'harkonnen');
assert.equal(declined.movementPromises?.[0].released, undefined);
finishMove(f, declined);
});
void test('a distinct Karama counter preserves the original movement route and card custody', () => {
const { f, game } = movementSource();
const declared = declare(f, offer(f, game));
assert.ok(viewGame(declared, 'emperor').responseControls?.cancelCards?.includes(f.karama));
const countered = act(declared, 'emperor', { type: 'card', mode: 'cancel', card: f.karama });
const resumed = advance(countered, clean);
assert.equal(resumed.karamaShipping?.owner, 'harkonnen');
assert.equal(resumed.movementPromises?.[0].released, undefined);
assert.equal(resumed.discard.filter(card => card.id === f.karama).length, 1);
assert.ok(player(resumed, 'choam').hand.some(card => card.id === f.kull));
finishMove(f, resumed);
});
void test('successful Kull preserves the original Karama and releases an impossible movement promise', () => {
const { f, game } = movementSource();
const declared = declare(f, offer(f, game));
const blocked = advance(declared, clean);
assert.equal(blocked.karamaShipping, null);
assert.ok(player(blocked, 'harkonnen').hand.some(card => card.id === f.counter));
assert.equal(blocked.discard.filter(card => card.id === f.kull).length, 1);
assert.equal(blocked.movementPromises?.[0].released, true);
assert.deepEqual(inventory(blocked), f.originalCards);
});