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Dune/tests/nexus-core-world-payments-runtime.test.ts

132 lines
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TypeScript

import assert from 'node:assert/strict';
import { test } from 'node:test';
import { viewGame, type Game } from '../game/engine';
import { reactionAction, reactionPlayer } from './fixture-classic-independent-nexus-reactions';
import {
createWorldNexusBorrowedPayment,
createWorldNexusCunningPayment,
worldNexusPaymentGates,
} from './fixture-nexus-core-world-payments';
const custody = (game: Game, id: string) => {
const seat = reactionPlayer(game, id);
return { forces: seat.forces, reserves: seat.reserves, elites: seat.elites ?? null, tanks: seat.tanks };
};
const worldForces = (game: Game, actor: string, id: string) => {
const world = (viewGame(game, actor).homeworlds?.worlds ?? []).find(entry => entry.id === id);
assert.ok(world);
return world.forces;
};
const guildCounterTotal = (game: Game) => {
const guild = reactionPlayer(game, 'guild');
const visitors = (viewGame(game, 'guild').homeworlds?.worlds ?? [])
.filter(world => world.native !== 'guild');
return guild.reserves + Object.values(guild.forces).reduce((sum, n) => sum + n, 0) +
visitors.reduce((sum, world) => sum + (world.forces.guild?.normal ?? 0) + (world.forces.guild?.elite ?? 0), 0);
};
void test('Basic base33 World Cunning return passes native permission, native rate and the funded Guild fee gate', () => {
const f = createWorldNexusCunningPayment();
assert.equal(f.game.phase, 5);
assert.equal(f.game.active, 'guild');
assert.equal(reactionPlayer(f.game, 'guild').shipped, true, 'The first Junction departure already used the shipment.');
assert.equal(f.firstQuote.cost, 2);
assert.equal(f.quote.cost, 2);
assert.equal(f.quote.amount, 3);
assert.equal(f.quote.ownPayment, 2);
assert.equal(f.action.type, 'homeworldShip');
assert.equal(f.action.destination, 'homeworld:guild');
assert.deepEqual(f.action.sources, { 'homeworld:harkonnen': { normal: 3, elite: 0 } });
assert.equal(f.game.nexusGuildCunningHistory!.at(-1)!.stage, 'secondShipment');
assert.equal(viewGame(f.game, 'guild').nexusGuildCunning!.active!.movesLeft, 0,
'The granted Cunning move is reserved for this second shipment, not normal movement.');
const unrelated = ['atreides', 'harkonnen', 'emperor'].map(id => [id, custody(f.game, id)] as const);
const gates = worldNexusPaymentGates(f.game, 'guild', f.action);
assert.deepEqual(gates.kinds, ['guildTransportPermission', 'guildRate'],
'The return route opens both native gates before any fee.');
const invoice = gates.game.pendingGuildBetrayal!.invoice;
assert.equal(invoice.price, 2);
assert.equal(invoice.ownSpice, 3, 'No escrow is taken before the fee acknowledgement.');
assert.deepEqual(gates.game.pendingGuildBetrayal!.required, ['emperor']);
assert.equal(reactionPlayer(gates.game, 'guild').reserves, 12);
assert.deepEqual(worldForces(gates.game, 'guild', 'homeworld:harkonnen').guild, { normal: 3, elite: 0 });
assert.equal(viewGame(gates.game, 'emperor').guildBetrayalReaction!.canUse, false,
'The original Guild singleton was already spent on Cunning itself.');
assert.throws(() => reactionAction(gates.game, 'emperor',
{ type: 'guildBetrayalUse', event: invoice.event }), /cannot take this shipment payment/);
let game = reactionAction(gates.game, 'emperor', { type: 'guildBetrayalPass', event: invoice.event });
const guild = reactionPlayer(game, 'guild');
assert.equal(worldForces(game, 'guild', 'homeworld:harkonnen').guild, undefined,
'The actual visitor pool leaves Giedi Prime.');
assert.deepEqual(worldForces(game, 'guild', 'homeworld:guild').guild, { normal: 15, elite: 0 });
assert.equal(guild.reserves, 15);
assert.equal(guildCounterTotal(game), guildCounterTotal(gates.game), 'No physical Guild counter is created or lost.');
assert.deepEqual(game.nexusCards!.cards!.discard, ['guild']);
assert.equal(game.nexusCards!.cards!.hands.emperor, 'harkonnen');
for (const [id, before] of unrelated) assert.deepEqual(custody(game, id), before);
game = reactionAction(game, 'guild', { type: 'endMovement' });
assert.equal(game.nexusGuildCunningHistory!.at(-1)!.stage, 'completed');
assert.equal(viewGame(game, 'guild').nexusGuildCunning ?? null, null);
assert.notEqual(game.active, 'guild');
assert.throws(() => reactionAction(game, 'guild', f.action), /unused shipment/,
'The once-only card, payment and physical continuation cannot repeat.');
});
void test('Advanced all14 Richese borrowed Caladan shipment pays the distinct Guild holder its one-spice fee', () => {
const f = createWorldNexusBorrowedPayment();
assert.equal(f.source, 'homeworld:atreides');
assert.deepEqual(f.sources, { 'homeworld:atreides': { normal: 5, elite: 0 } });
assert.equal(f.action.type, 'ship');
assert.equal(typeof f.action.nexus, 'string');
assert.deepEqual(worldForces(f.game, 'atreides', 'homeworld:atreides').atreides, { normal: 10, elite: 0 });
const unrelated = ['guild', 'harkonnen', 'emperor'].map(id => [id, custody(f.game, id)] as const);
const gates = worldNexusPaymentGates(f.game, 'atreides', f.action);
assert.deepEqual(gates.kinds, ['guildShipment']);
const invoice = gates.game.pendingGuildBetrayal!.invoice;
assert.equal(invoice.price, 1);
assert.equal(invoice.originalReceiver, 'guild');
assert.deepEqual(gates.game.pendingGuildBetrayal!.required, ['emperor']);
assert.equal(reactionPlayer(gates.game, 'atreides').reserves, 10, 'Typed custody waits for the fee.');
assert.equal(reactionPlayer(gates.game, 'atreides').forces[f.key] ?? 0, 0);
assert.equal(viewGame(gates.game, 'emperor').guildBetrayalReaction!.canUse, true,
'The distinct actual holder may still claim this fee.');
const game = reactionAction(gates.game, 'emperor', { type: 'guildBetrayalUse', event: invoice.event });
assert.equal(reactionPlayer(game, 'atreides').spice, reactionPlayer(gates.game, 'atreides').spice - 1);
assert.equal(reactionPlayer(game, 'emperor').spice, reactionPlayer(gates.game, 'emperor').spice + 1);
assert.equal(reactionPlayer(game, 'guild').spice, reactionPlayer(gates.game, 'guild').spice);
assert.equal(reactionPlayer(game, 'atreides').forces[f.key], 5);
assert.equal(reactionPlayer(game, 'atreides').reserves, 5);
assert.deepEqual(worldForces(game, 'atreides', 'homeworld:atreides').atreides, { normal: 5, elite: 0 });
assert.deepEqual(game.nexusCards!.cards!.discard, ['richese', 'guild']);
assert.equal(game.nexusRicheseHistory!.at(-1)!.stage, 'shipped');
for (const [id, before] of unrelated) assert.deepEqual(custody(game, id), before);
});
void test('the ordinary Advanced all14 Caladan shipment pays its full five-spice fee to the distinct Guild holder', () => {
const f = createWorldNexusBorrowedPayment({ discounted: false });
assert.equal(f.action.nexus, undefined);
const gates = worldNexusPaymentGates(f.game, 'atreides', f.action);
assert.deepEqual(gates.kinds, ['guildShipment']);
const invoice = gates.game.pendingGuildBetrayal!.invoice;
assert.equal(invoice.price, 5);
assert.deepEqual(gates.game.pendingGuildBetrayal!.required, ['atreides', 'emperor']);
assert.equal(viewGame(gates.game, 'emperor').guildBetrayalReaction!.canUse, true);
const game = reactionAction(gates.game, 'emperor', { type: 'guildBetrayalUse', event: invoice.event });
assert.equal(reactionPlayer(game, 'atreides').spice, reactionPlayer(gates.game, 'atreides').spice - 5);
assert.equal(reactionPlayer(game, 'emperor').spice, reactionPlayer(gates.game, 'emperor').spice + 5);
assert.equal(reactionPlayer(game, 'guild').spice, reactionPlayer(gates.game, 'guild').spice);
assert.equal(reactionPlayer(game, 'atreides').forces[f.key], 5);
assert.equal(reactionPlayer(game, 'atreides').reserves, 5);
assert.deepEqual(game.nexusCards!.cards!.discard, ['guild']);
assert.equal(game.nexusCards!.cards!.hands.emperor, null,
'The used Guild singleton leaves its holder once; no duplicate exists.');
assert.equal(game.nexusCards!.cards!.hands.atreides, 'harkonnen',
'The rival Harkonnen face stays held by its own drawing seat.');
});