Files
Dune/tests/nexus-emperor-extra-source.test.ts

304 lines
14 KiB
TypeScript

import assert from 'node:assert/strict';
import test from 'node:test';
import { createGame, newPlayer, type Game } from '../game/engine';
import { FACTIONS, type FactionId } from '../game/catalog';
import { createNexusCards, discardNexusCard } from '../game/nexus-cards';
import { createTechTokens } from '../game/tech-tokens';
import { createStrongholdCards } from '../game/stronghold-cards';
import { createLeaderSkills } from '../game/leader-skills';
import { createHomeworldCustody } from '../game/homeworld-custody';
import {
createEmperorNexusRevival,
emperorNexusEvent,
emperorNexusPools,
emperorNexusSignature,
quoteEmperorNexusRevival,
settleEmperorNexusRevival,
validateEmperorNexusRevival,
type NexusEmperorRevival,
type NexusEmperorRevivalRequest,
} from '../game/nexus-emperor-secret-ally';
import { newRevivalRules, normalRevivalAllowance } from '../game/revival';
/** Focused unit state, not a genuine game trace or runtime admission fixture. */
function sample(faction: FactionId = 'atreides', advanced = true, nativeTleilaxu = false) {
const g = createGame('EXTRASOURCE', newPlayer('owner', 'Holder', faction), advanced);
const rival: FactionId = faction === 'atreides' ? 'harkonnen' : 'atreides';
g.players.push(newPlayer('rival', 'Rival', rival));
g.players.push(newPlayer('third', 'Third', nativeTleilaxu ? 'tleilaxu' : 'guild'));
g.expansions = [...new Set(g.players.map(p => FACTIONS.find(f => f.id === p.faction)!.expansion)
.filter(expansion => expansion !== 'base'))];
g.status = 'playing';
g.phase = 4;
g.turn = 3;
g.revivalRules = newRevivalRules();
const p = g.players[0];
p.tanks = 6;
p.reserves -= 6;
if (faction === 'fremen' && advanced)
p.elites = { reserves: 1, tanks: 2, forces: {}, revived: 0 };
if (faction === 'ixians') {
p.elites!.reserves = 4;
p.elites!.tanks = 3;
}
const cards = createNexusCards(g.players, () => 0.5);
cards.deck = cards.deck.filter(card => card !== 'emperor');
cards.hands.owner = 'emperor';
g.nexusCards = { cards, phase: null };
return g;
}
function commit(g: Game, receipt: NexusEmperorRevivalRequest) {
g.nexusCards!.cards = discardNexusCard(g.nexusCards!.cards!, receipt.owner, g.players);
(g.nexusEmperorSecretHistory ??= []).push(receipt);
(g.nexusEmperorSecretEvents ??= []).push(receipt.event);
}
/** Model the native physical producer before income and optional deployment. */
function physicalReturn(g: Game, receipt: NexusEmperorRevivalRequest) {
const p = g.players.find(p => p.id === receipt.owner)!;
p.reserves += 3;
p.tanks -= 3;
if (p.elites) {
p.elites.reserves += receipt.elite;
p.elites.tanks -= receipt.elite;
p.elites.revived += receipt.elite;
}
}
function signed<T extends NexusEmperorRevival>(receipt: T): T {
receipt.signature = emperorNexusSignature(receipt);
return receipt;
}
void test('declaration is a pure signed exact-three source and cannot settle before custody is committed', () => {
const g = sample();
const before = structuredClone(g);
const quote = quoteEmperorNexusRevival(g, 'owner');
assert.equal(quote.blocked, null);
assert.deepEqual(quote.eliteOptions, [0]);
const receipt = createEmperorNexusRevival(g, 'owner', 0);
assert.equal(receipt.version, 2);
assert.equal(receipt.stage, 'requested');
assert.equal(receipt.after, null);
assert.equal(receipt.event, quote.event);
assert.equal(receipt.sequence, 0);
assert.equal(receipt.signature, emperorNexusSignature(receipt));
assert.deepEqual(receipt.before, emperorNexusPools(g.players[0]));
validateEmperorNexusRevival(g, receipt);
assert.deepEqual(g, before);
assert.throws(() => settleEmperorNexusRevival(g, receipt, 'returned'));
assert.throws(() => createEmperorNexusRevival(g, 'owner', 1));
assert.deepEqual(g, before);
});
void test('native typed Tanks determine exact-three choices and Ix Cyborgs are not capped at one', () => {
for (const advanced of [false, true]) {
const ix = sample('ixians', advanced);
ix.players[0].elites!.revived = 4;
assert.equal(quoteEmperorNexusRevival(ix, 'owner').blocked, null);
assert.deepEqual(quoteEmperorNexusRevival(ix, 'owner').eliteOptions, [0, 1, 2, 3]);
assert.equal(createEmperorNexusRevival(ix, 'owner', 3).elite, 3);
}
const basicFremen = sample('fremen', false);
basicFremen.players[0].elites = { reserves: 0, tanks: 3, forces: {}, revived: 2 };
assert.deepEqual(quoteEmperorNexusRevival(basicFremen, 'owner').eliteOptions, [0, 1, 2, 3]);
assert.equal(createEmperorNexusRevival(basicFremen, 'owner', 3).elite, 3);
const fremen = sample('fremen');
assert.deepEqual(quoteEmperorNexusRevival(fremen, 'owner').eliteOptions, [0, 1]);
fremen.players[0].elites!.revived = 1;
assert.deepEqual(quoteEmperorNexusRevival(fremen, 'owner').eliteOptions, [0]);
assert.throws(() => createEmperorNexusRevival(fremen, 'owner', 1));
fremen.players[0].tanks = 3;
assert.equal(quoteEmperorNexusRevival(fremen, 'owner').amount, 1);
assert.deepEqual(quoteEmperorNexusRevival(fremen, 'owner').eliteOptions, [0]);
assert.equal(createEmperorNexusRevival(fremen, 'owner', 0).amount, 1);
const short = sample();
short.players[0].tanks = 2;
assert.equal(quoteEmperorNexusRevival(short, 'owner').amount, 2);
assert.deepEqual(quoteEmperorNexusRevival(short, 'owner').eliteOptions, [0]);
assert.equal(createEmperorNexusRevival(short, 'owner', 0).amount, 2);
});
void test('original native modules allow revival independently of classic purchase admission', () => {
for (const faction of ['atreides', 'ixians', 'tleilaxu', 'choam', 'richese', 'ecaz', 'moritani'] as const) {
const g = sample(faction);
g.techTokens = createTechTokens();
g.strongholdCards = createStrongholdCards();
assert.equal(quoteEmperorNexusRevival(g, 'owner').blocked, null, faction);
const before = structuredClone(g);
createEmperorNexusRevival(g, 'owner', 0);
assert.deepEqual(g, before);
g.homeworlds = { custody: createHomeworldCustody({
advanced: g.advanced,
players: g.players.map(p => ({
id: p.id, faction: p.faction, reserves: p.reserves,
eliteReserves: p.elites?.reserves ?? 0,
})),
}) };
assert.equal(quoteEmperorNexusRevival(g, 'owner').blocked, null, `${faction} with Homeworlds`);
g.discoveryEnabled = true;
assert.equal(quoteEmperorNexusRevival(g, 'owner').blocked, null, `${faction} with Discovery`);
g.leaderSkills = createLeaderSkills(() => 0.5);
assert.equal(quoteEmperorNexusRevival(g, 'owner').blocked, null, `${faction} with Skills`);
}
});
void test('ordinary high rates, expanded ceilings, Recruits and ordinary free blocking do not reprice the grant', () => {
for (const faction of ['atreides', 'fremen', 'choam'] as const) {
for (const blocked of [false, true]) {
const g = sample(faction);
g.revivalRules!.expanded.push('owner');
g.freeRevival.push('owner');
g.recruits = { turn: g.turn, player: 'owner', card: 'ecaz-recruits' };
if (blocked) g.revivalRules!.freeBlocked = ['owner'];
g.players[0].revived = 5;
g.players[0].freeForcesRevived = 3;
const allowance = normalRevivalAllowance(g, g.players[0]);
const rules = structuredClone(g.revivalRules);
const receipt = createEmperorNexusRevival(g, 'owner', 0);
commit(g, receipt);
physicalReturn(g, receipt);
const returned = settleEmperorNexusRevival(g, receipt, 'returned');
assert.equal(returned.stage, 'returned');
assert.deepEqual(returned.after, { ...receipt.before,
reserves: receipt.before.reserves + 3, tanks: receipt.before.tanks - 3 });
assert.deepEqual(normalRevivalAllowance(g, g.players[0]), allowance);
assert.deepEqual(g.revivalRules, rules);
}
}
});
void test('native prevention remains distinct from ordinary free blocking and source timing/custody stay strict', () => {
const original = sample('atreides', true, true);
original.revivalRules!.freeBlocked = ['owner'];
assert.equal(quoteEmperorNexusRevival(original, 'owner').blocked, null);
original.revivalPrevention = { player: 'owner', turn: original.turn };
assert.notEqual(quoteEmperorNexusRevival(original, 'owner').blocked, null);
assert.throws(() => createEmperorNexusRevival(original, 'owner', 0));
for (const change of [
(g: Game) => { g.nexusCards!.cards!.hands.owner = null; },
(g: Game) => { g.players[0].ally = 'rival'; },
(g: Game) => { g.players.push(newPlayer('emperor', 'Native', 'emperor')); },
(g: Game) => { g.phase = 5; },
(g: Game) => { g.status = 'setup'; },
(g: Game) => { g.pendingCapture = { player: 'owner', loser: 'rival', territory: 'arrakeen' }; },
]) {
const g = sample();
change(g);
assert.notEqual(quoteEmperorNexusRevival(g, 'owner').blocked, null);
assert.throws(() => createEmperorNexusRevival(g, 'owner', 0));
}
assert.notEqual(quoteEmperorNexusRevival(sample(), 'unknown').blocked, null);
});
void test('returned and denied receipts capture actual typed physical facts without moving or refunding anything', () => {
for (const outcome of ['returned', 'denied'] as const) {
const g = sample('ixians', true, true);
const receipt = createEmperorNexusRevival(g, 'owner', 3);
commit(g, receipt);
if (outcome === 'returned') physicalReturn(g, receipt);
const beforeSettlement = structuredClone(g);
const result = settleEmperorNexusRevival(g, receipt, outcome);
assert.equal(result.stage, outcome);
assert.equal(result.signature, emperorNexusSignature(result));
assert.deepEqual(result.after, emperorNexusPools(g.players[0]));
assert.deepEqual(g, beforeSettlement);
assert.equal(receipt.stage, 'requested');
assert.equal(receipt.after, null);
assert.equal(g.nexusCards!.cards!.hands.owner, null);
assert.equal(g.nexusCards!.cards!.discard.filter(card => card === 'emperor').length, 1);
if (outcome === 'denied') assert.deepEqual(result.after, receipt.before);
else assert.deepEqual(result.after, { ...receipt.before,
reserves: receipt.before.reserves + 3, tanks: receipt.before.tanks - 3,
eliteReserves: receipt.before.eliteReserves + 3, eliteTanks: receipt.before.eliteTanks - 3,
eliteRevived: receipt.before.eliteRevived + 3 });
assert.throws(() => settleEmperorNexusRevival(g, result, outcome));
// Historical evidence survives later ordinary ledger, wallet and custody changes.
g.turn++;
g.phase = 5;
g.players[0].spice += 10;
g.players[0].revived += 2;
g.players[0].freeForcesRevived = 2;
g.players[0].reserves--;
validateEmperorNexusRevival(g, result);
}
});
void test('settlement rejects wrong actual amount, typed composition, ordinary ledgers and premature income', () => {
for (const change of [
(g: Game) => { g.players[0].reserves--; g.players[0].tanks++; },
(g: Game) => { g.players[0].elites!.reserves--; g.players[0].elites!.tanks++; },
(g: Game) => { g.players[0].elites!.revived--; },
(g: Game) => { g.players[0].revived++; },
(g: Game) => { g.players[0].freeForcesRevived = 1; },
(g: Game) => { g.players[0].spice++; },
]) {
const g = sample('ixians');
const receipt = createEmperorNexusRevival(g, 'owner', 3);
commit(g, receipt);
physicalReturn(g, receipt);
change(g);
const before = structuredClone(g);
assert.throws(() => settleEmperorNexusRevival(g, receipt, 'returned'));
assert.deepEqual(g, before);
}
const g = sample();
const receipt = createEmperorNexusRevival(g, 'owner', 0);
commit(g, receipt);
physicalReturn(g, receipt);
assert.throws(() => settleEmperorNexusRevival(g, receipt, 'denied'));
});
void test('receipt stage, signature, independent sequence and event markers cannot be fabricated or silently repaired', () => {
const g = sample();
const receipt = createEmperorNexusRevival(g, 'owner', 0);
commit(g, receipt);
for (const change of [
(r: NexusEmperorRevivalRequest) => { r.signature = 'unsigned'; },
(r: NexusEmperorRevivalRequest) => { r.sequence++; r.signature = emperorNexusSignature(r); },
(r: NexusEmperorRevivalRequest) => { r.event = emperorNexusEvent(r.turn, 4, 'rival', r.sequence); r.signature = emperorNexusSignature(r); },
]) {
const bad = structuredClone(receipt);
change(bad);
assert.throws(() => validateEmperorNexusRevival(g, bad));
}
const withAfter = signed({ ...receipt, after: receipt.before } as unknown as NexusEmperorRevivalRequest);
assert.throws(() => validateEmperorNexusRevival(g, withAfter));
const finalWithoutAfter = signed({ ...receipt, stage: 'returned', after: null } as unknown as NexusEmperorRevival);
assert.throws(() => validateEmperorNexusRevival(g, finalWithoutAfter));
for (const change of [
(state: Game) => { state.nexusEmperorSecretEvents![0] = 'wrong'; },
(state: Game) => { state.nexusEmperorSecretHistory![0] = signed({ ...receipt, before: { ...receipt.before, spice: 999 } }); },
(state: Game) => { state.nexusCards!.cards!.discard = []; },
]) {
const bad = structuredClone(g);
change(bad);
assert.throws(() => settleEmperorNexusRevival(bad, receipt, 'denied'));
}
});
void test('strict old physical receipts stay readable as history, never become expansion source permissions', () => {
const g = sample();
const receipt = createEmperorNexusRevival(g, 'owner', 0);
const { version: _version, stage: _stage, ...identity } = receipt;
const old: NexusEmperorRevival = signed({ ...identity, after: {
...receipt.before, reserves: receipt.before.reserves + 3, tanks: receipt.before.tanks - 3,
} });
const before = structuredClone(g);
validateEmperorNexusRevival(g, old);
assert.deepEqual(g, before);
assert.throws(() => settleEmperorNexusRevival(g, old, 'returned'));
g.players[0].spice += 5;
g.players[0].revived = 3;
g.turn++;
validateEmperorNexusRevival(g, old);
const badLedger = signed({ ...old, after: { ...old.after!, revived: old.before.revived + 3 } });
assert.throws(() => validateEmperorNexusRevival(g, badLedger));
const expanded = sample('ixians');
const fabricated = signed({ ...old, faction: 'ixians' as const });
assert.throws(() => validateEmperorNexusRevival(expanded, fabricated));
const metadata = signed({ ...old, version: 1 } as unknown as NexusEmperorRevival);
assert.throws(() => validateEmperorNexusRevival(g, metadata));
});