Files
Dune/tests/richese-auction-recovery.test.ts
Quintine b21b2bc378 Add one-use consent for a named player to start seat AI
Let a human owner authorize another human in the started room to start a fixed difficulty once within 24 hours. The owner retains the seat, cookie, private hand, recovery setup and takeback control. Consent is explicit even while online; neither host status nor inactivity authorizes a takeover. Activation enters the existing paced private-view AI path without strategic changes.

Add additive migration 0006, both exact session fences, owner/delegate-only metadata in the authenticated room snapshot, atomic CAS activation and consumption, expiry and terminal retry receipts. Replacement hides older consent; own AI changes invalidate unused consent. Recovery or handover of either bound seat invalidates the grant. Future-version guards prevent stale computed state from overwriting a racing action. Exact browser retry records retain the original operation/version across refresh and cannot rearm old consent. Shared HTTP continuation preserves coalescing across ordinary and control routes.

Independent review found no material remaining issue. Revoke messaging accurately handles activation winning the race. Browser QA exercised grant/revoke, preserved consent after refresh, reciprocal fixed-profile activation, consumed receipts, keyboard takeback and private ownership. The panel now remains expanded after success and action buttons are at least 44px. Responsive screenshot acceptance remains open because the browser viewport override targeted a failed secondary-origin tab; desktop controls and no-overflow width were verified. The QA room is stopped at a genuine human setup decision with both seats taken back.

Types, lint, all 4906 offline tests, production build and all 45 HTTP tests pass on the stable source fingerprint. Seven new offline cases cover client consent/retry validation and real SQLite privacy, restart, one-use races, future versions, takeback, expiry and both-seat recovery/handover; two new HTTP cases cover authentication, injection, fixed-profile continuation and takeback. The first broad run exposed 68 legacy VM fixtures missing the new production dependency; their mappings were updated and the real shared continuation remains exercised. The historical 0005 migration test verifies backfill before applying 0006 for current code.

All 1174 original rooms, 2456 seats and every prior recovery/entry/handover/migration row remain unchanged. SQLite integrity and foreign keys pass; migration and QA added 88 rooms and 188 seats. No reset, server restart, usage check or automation was performed.

The current Sites integration has no supported durable Cron/DO provisioning path. Document this platform blocker rather than adding an inert scheduled export; unattended resumption and broader network-failure acceptance remain unfinished. Full rules, component, AI strength and publication gates remain closed.

Verified source tree: 2d86fc611e9ef4f5a10db10f96687a31db1ec238908ecf1e9333c50fac9ccaa8
2026-09-20 16:30:37 +10:00

736 lines
25 KiB
TypeScript

import test from 'node:test';
import assert from 'node:assert/strict';
import { webcrypto } from 'node:crypto';
import { readFileSync, readdirSync } from 'node:fs';
import { DatabaseSync } from 'node:sqlite';
import { runInNewContext } from 'node:vm';
import ts from 'typescript';
import * as engine from '../game/engine';
import * as bots from '../game/bots';
import * as seatAiDelegation from '../lib/seat-ai-delegation';
import { baseDeck } from '../game/cards';
import { richeseCards } from '../game/richese-cards';
import type * as Rooms from '../db/rooms';
/** Execute the production room module and SQL, with a hook immediately before its CAS. */
function unitStore(runBots = bots.runBots) {
const sqlite = new DatabaseSync(':memory:');
const hooks: { beforeWrite?: () => Promise<void> } = {};
const writes: { expected: number; changes: number }[] = [];
for (const file of readdirSync(new URL('../drizzle/', import.meta.url))
.filter((f) => f.endsWith('.sql'))
.sort())
sqlite.exec(
readFileSync(new URL('../drizzle/' + file, import.meta.url), 'utf8'),
);
class Statement {
values: (string | number | null)[] = [];
constructor(readonly sql: string) {}
bind(...values: (string | number | null)[]) {
this.values = values;
return this;
}
async first() {
return sqlite.prepare(this.sql).get(...this.values) ?? null;
}
async run() {
const continuation = this.sql.startsWith('UPDATE rooms SET state');
if (continuation) await hooks.beforeWrite?.();
const changes = Number(
sqlite.prepare(this.sql).run(...this.values).changes,
);
if (continuation)
writes.push({ expected: Number(this.values[3]), changes });
return { meta: { changes } };
}
}
const database = {
prepare: (sql: string) => new Statement(sql),
batch: async (statements: Statement[]) => {
sqlite.exec('BEGIN');
try {
const results = [];
for (const statement of statements) results.push(await statement.run());
sqlite.exec('COMMIT');
return results;
} catch (error) {
sqlite.exec('ROLLBACK');
throw error;
}
},
};
function loadRooms() {
const exports = {};
runInNewContext(
ts.transpileModule(
readFileSync(new URL('../db/rooms.ts', import.meta.url), 'utf8'),
{
compilerOptions: {
module: ts.ModuleKind.CommonJS,
target: ts.ScriptTarget.ES2022,
},
},
).outputText,
{
exports,
crypto: webcrypto,
TextEncoder,
structuredClone,
// Keep persisted JSON values in the test realm for strict structural assertions.
JSON,
require: (name: string) => {
if (name === 'cloudflare:workers') return { env: { DB: database } };
if (name === '@/game/engine') return engine;
if (name === '@/game/bots') return { ...bots, runBots };
if (name === '@/lib/seat-ai-delegation') return seatAiDelegation;
throw new Error('Unexpected module ' + name);
},
},
);
return exports as typeof Rooms;
}
return { rooms: loadRooms(), restart: loadRooms, sqlite, hooks, writes };
}
const clock: Rooms.RoomsClock = { now: () => 10000, sleep: async () => {} };
async function fixture(advanced = false, pendingBlackMarket = false) {
const store = unitStore();
const created = await store.rooms.createRoom('Richese', 'guild', false, []);
const code = created.view.code;
const hark = await store.rooms.joinRoom(code, 'Harkonnen', 'harkonnen');
const emperor = await store.rooms.joinRoom(code, 'Emperor', 'emperor');
const ownerAuth = await store.rooms.authenticate(code, created.token);
const harkAuth = await store.rooms.authenticate(code, hark.token!);
const emperorAuth = await store.rooms.authenticate(code, emperor.token!);
const auths = [ownerAuth, harkAuth, emperorAuth];
let initial = await store.rooms.readRoom(code);
initial.players.forEach((p) => (p.ready = true));
initial = engine.applyAction(initial, ownerAuth.playerId, { type: 'start' });
for (const p of initial.players)
if (p.traitorChoices.length)
initial = engine.applyAction(initial, p.id, {
type: 'traitor',
leader: p.traitorChoices[0],
});
initial.players[0].faction = 'richese';
initial.players[0].leaders = engine.newPlayer(
'roster',
'Roster',
'richese',
).leaders;
initial.players.forEach((p) => {
p.hand = [];
p.spice = 20;
});
initial.deck = baseDeck();
initial.discard = [];
initial.richeseCache = richeseCards();
initial.richeseRemoved = [];
initial.phase = 2;
initial.turn = 2;
initial.ready = [];
initial.order = [harkAuth.playerId, emperorAuth.playerId, ownerAuth.playerId];
initial.response = null;
initial.decision = null;
initial.phaseOpening = null;
initial.advanced = advanced;
if (advanced) initial.players[0].hand = [initial.deck.shift()!];
if (pendingBlackMarket) {
const karama = initial.deck.find((c) => c.effect === 'karama')!;
initial.players[2].hand = [karama];
initial.deck = initial.deck.filter((c) => c.id !== karama.id);
}
const save = (g: engine.Game) =>
store.sqlite
.prepare('UPDATE rooms SET state = ?, version = ? WHERE code = ?')
.run(JSON.stringify(g), g.version, code);
save(initial);
async function action(
auth: Rooms.SeatAuth,
value: engine.Action,
rooms = store.rooms,
) {
const current = await rooms.readRoom(code);
return rooms.act(code, auth, current.version, value, clock);
}
async function decision(extra: Record<string, unknown>, rooms = store.rooms) {
const current = await rooms.readRoom(code);
return rooms.act(
code,
ownerAuth,
current.version,
{
type: 'decision',
event: current.richeseBidding!.event,
...extra,
},
clock,
);
}
for (const auth of auths) await action(auth, { type: 'ready' });
store.writes.length = 0;
return {
...store,
code,
ownerAuth,
harkAuth,
emperorAuth,
auths,
action,
decision,
save,
};
}
async function cache(position: 'first' | 'last' = 'first') {
const f = await fixture();
await f.decision({ position });
if (position === 'first') {
const g = await f.rooms.readRoom(f.code);
await f.decision({ card: g.richeseCache![0].id, method: 'silent' });
}
f.writes.length = 0;
return f;
}
function bidAction(g: engine.Game, amount: number | null) {
return {
type: 'richeseBid',
event: g.richeseAuction!.event,
amount,
allyPayment: 0,
};
}
function physical(g: engine.Game) {
return [
...g.deck,
...g.discard,
...(g.richeseCache ?? []),
...(g.richeseRemoved ?? []),
...g.players.flatMap((p) => p.hand),
...(g.auction?.cards.slice(g.auction.index) ?? []),
...(g.ixAuction?.cards ?? []),
]
.map((c) => c.id)
.sort();
}
function barrier() {
let resolve!: () => void;
const done = new Promise<void>((yes) => {
resolve = yes;
});
let arrivals = 0;
return async () => {
if (++arrivals === 2) resolve();
await done;
};
}
void test('authenticated concurrent Silent bids commit once per version, retain private offers and allow the loser to retry', async () => {
const f = await cache();
try {
const pending = await f.rooms.readRoom(f.code);
const attempts = [
{ auth: f.harkAuth, amount: 7 },
{ auth: f.emperorAuth, amount: 4 },
];
f.hooks.beforeWrite = barrier();
const results = await Promise.allSettled(
attempts.map(({ auth, amount }) =>
f.rooms.act(
f.code,
auth,
pending.version,
bidAction(pending, amount),
clock,
),
),
);
f.hooks.beforeWrite = undefined;
assert.equal(results.filter((r) => r.status === 'fulfilled').length, 1);
assert.equal(results.filter((r) => r.status === 'rejected').length, 1);
let current = await f.rooms.readRoom(f.code);
assert.equal(current.version, pending.version + 1);
assert.equal(Object.keys(current.richeseAuction!.sealed).length, 1);
assert.deepEqual(
f.writes.map((w) => w.changes).sort((a, b) => a - b),
[0, 1],
);
const winner = attempts[results.findIndex((r) => r.status === 'fulfilled')];
const retry = attempts[results.findIndex((r) => r.status === 'rejected')];
const own = await f.rooms.readSeatView(f.code, winner.auth);
assert.equal(own.richeseAuction!.ownBid, winner.amount);
for (const auth of [f.ownerAuth, retry.auth]) {
const view = await f.rooms.readSeatView(f.code, auth);
assert.equal(view.richeseAuction!.ownBid, null);
assert.equal(view.richeseAuction!.revealedBids, null);
assert.equal(view.richeseAuction!.bid, 0);
assert.equal('sealed' in view.richeseAuction!, false);
assert.equal('richeseFunding' in view, false);
}
const restarted = f.restart();
await restarted.act(
f.code,
retry.auth,
current.version,
bidAction(current, retry.amount),
clock,
);
current = await restarted.readRoom(f.code);
assert.equal(Object.keys(current.richeseAuction!.sealed).length, 2);
assert.equal(current.version, pending.version + 2);
await assert.rejects(
restarted.act(
f.code,
winner.auth,
current.version,
bidAction(current, winner.amount),
clock,
),
/already submitted/,
);
assert.deepEqual(await restarted.readRoom(f.code), current);
assert.equal(
current.players.every((p) => p.spice === 20),
true,
);
assert.equal(current.richeseCache!.length, 10);
} finally {
f.sqlite.close();
}
});
void test('restart before the final Silent bid and duplicate final submissions settle one payment, card and Harkonnen bonus', async () => {
const f = await cache();
try {
let pending = await f.rooms.readRoom(f.code);
const inventory = physical(pending);
const card = pending.richeseAuction!.cardId;
await f.action(f.harkAuth, bidAction(pending, 5));
pending = await f.rooms.readRoom(f.code);
await f.action(f.emperorAuth, bidAction(pending, 3));
pending = await f.rooms.readRoom(f.code);
const resumed = f.restart();
assert.deepEqual(await resumed.readRoom(f.code), pending);
const final = bidAction(pending, 0);
f.writes.length = 0;
f.hooks.beforeWrite = barrier();
const results = await Promise.allSettled([
resumed.act(f.code, f.ownerAuth, pending.version, final, clock),
f.rooms.act(f.code, f.ownerAuth, pending.version, final, clock),
]);
f.hooks.beforeWrite = undefined;
assert.equal(results.filter((r) => r.status === 'fulfilled').length, 1);
const settled = await resumed.readRoom(f.code);
assert.equal(settled.version, pending.version + 1);
assert.equal(settled.players[0].spice, 25);
assert.equal(settled.players[1].spice, 15);
assert.equal(settled.players[2].spice, 20);
assert.equal(settled.players[1].hand.length, 2);
assert.equal(
settled.players[1].hand.filter((c) => c.id === card).length,
1,
);
assert.equal(settled.richeseCache!.length, 9);
assert.equal(settled.auction!.cards.length, 2);
assert.equal(settled.richeseAuction, null);
assert.deepEqual(physical(settled), inventory);
assert.deepEqual(
f.writes.map((w) => w.changes).sort((a, b) => a - b),
[0, 1],
);
for (let i = 0; i < 2; i++) {
const next = f.restart();
await next.continueRoomAutomatic(f.code, clock);
await next.readSeatView(f.code, f.harkAuth);
await assert.rejects(
next.act(f.code, f.ownerAuth, settled.version, final, clock),
);
assert.deepEqual(await next.readRoom(f.code), settled);
}
} finally {
f.sqlite.close();
}
});
void test('ordinary all-pass persists a last-cache continuation across restart without returning or duplicating the cache card', async () => {
const f = await cache('last');
try {
let g = await f.rooms.readRoom(f.code);
const inventory = physical(g);
assert.ok(g.auction);
assert.equal(g.richeseAuction, null);
assert.equal(
(await f.rooms.readSeatView(f.code, f.emperorAuth)).richeseBidding!.cache,
null,
);
for (let steps = 0; g.auction && steps < 6; steps++) {
const auth = f.auths.find((a) => a.playerId === g.auction!.active)!;
await f.action(auth, { type: 'passBid' });
g = await f.rooms.readRoom(f.code);
}
assert.equal(g.auction, null);
assert.equal(g.phase, 3);
assert.equal(g.decision!.kind, 'richeseCache');
assert.equal(g.richeseCache!.length, 10);
const restarted = f.restart();
const chosen = g.richeseCache![1].id;
await f.decision(
{ card: chosen, method: 'onceAround', direction: 'clockwise' },
restarted,
);
g = await restarted.readRoom(f.code);
for (let steps = 0; !g.richeseAuction!.outcome && steps < 6; steps++) {
const auth = f.auths.find(
(a) => a.playerId === g.richeseAuction!.active,
)!;
await f.action(auth, bidAction(g, null), restarted);
g = await restarted.readRoom(f.code);
}
assert.equal(g.decision!.kind, 'richeseUnbid');
const remove = {
type: 'decision',
event: g.richeseBidding!.event,
keep: false,
};
const version = g.version;
await restarted.act(f.code, f.ownerAuth, version, remove, clock);
const finished = await restarted.readRoom(f.code);
assert.equal(finished.phase, 4);
assert.equal(
finished.richeseRemoved!.filter((c) => c.id === chosen).length,
1,
);
assert.deepEqual(physical(finished), inventory);
await assert.rejects(
f.restart().act(f.code, f.ownerAuth, finished.version, remove, clock),
);
assert.deepEqual(await restarted.readRoom(f.code), finished);
} finally {
f.sqlite.close();
}
});
void test('concealed Black Market response preserves seller custody on restart and a duplicated cancellation commits only once', async () => {
const f = await fixture(true, true);
try {
let g = await f.rooms.readRoom(f.code);
const inventory = physical(g);
const card = g.players[0].hand[0];
const karama = g.players[2].hand[0];
await f.decision({
card: card.id,
method: 'silent',
claim: 'A useful card',
});
g = await f.rooms.readRoom(f.code);
assert.equal(g.response!.kind, 'richeseBlackMarket');
const resumed = f.restart();
for (const auth of [f.harkAuth, f.emperorAuth]) {
const view = await resumed.readSeatView(f.code, auth);
assert.equal(view.richeseAuction!.card, null);
assert.equal(view.richeseAuction!.cardId, null);
assert.equal(view.players[0].hand, undefined);
assert.equal('richeseOfferedCard' in view, false);
assert.equal(
view.log.some((entry) => entry.text.includes(card.name)),
false,
);
}
const owner = await resumed.readSeatView(f.code, f.ownerAuth);
assert.equal(owner.richeseAuction!.card!.id, card.id);
assert.equal(g.players[0].hand.filter((c) => c.id === card.id).length, 1);
assert.deepEqual(physical(g), inventory);
const cancel = { type: 'card', card: karama.id, mode: 'cancel' };
f.writes.length = 0;
f.hooks.beforeWrite = barrier();
const results = await Promise.allSettled([
resumed.act(f.code, f.emperorAuth, g.version, cancel, clock),
f.rooms.act(f.code, f.emperorAuth, g.version, cancel, clock),
]);
f.hooks.beforeWrite = undefined;
assert.equal(results.filter((r) => r.status === 'fulfilled').length, 1);
const done = await resumed.readRoom(f.code);
assert.equal(done.version, g.version + 1);
assert.deepEqual(done.players[0].hand, [card]);
assert.equal(done.discard.filter((c) => c.id === karama.id).length, 1);
assert.equal(done.richeseBidding!.blackMarketSold, false);
assert.equal(done.richeseBidding!.normalCount, 2);
assert.equal(done.decision!.kind, 'richeseDeclaration');
assert.equal(
done.players.every((p) => p.spice === 20),
true,
);
assert.deepEqual(physical(done), inventory);
assert.deepEqual(
f.writes.map((w) => w.changes).sort((a, b) => a - b),
[0, 1],
);
await assert.rejects(
resumed.act(f.code, f.emperorAuth, done.version, cancel, clock),
);
assert.deepEqual(await resumed.readRoom(f.code), done);
} finally {
f.sqlite.close();
}
});
void test('a previously authenticated Silent bidder cannot write or read after its credential is revoked', async () => {
const f = await cache();
try {
const g = await f.rooms.readRoom(f.code);
// Revoke after act has read the room and computed the prospective bid,
// immediately before its credential-fenced conditional write.
f.hooks.beforeWrite = async () => {
f.hooks.beforeWrite = undefined;
f.sqlite
.prepare(
'UPDATE seats SET revoked = 1 WHERE room_code = ? AND player_id = ?',
)
.run(f.code, f.harkAuth.playerId);
};
await assert.rejects(
f.rooms.act(f.code, f.harkAuth, g.version, bidAction(g, 5), clock),
/arrived first/,
);
assert.deepEqual(await f.rooms.readRoom(f.code), g);
assert.equal(f.writes[0].changes, 0);
await assert.rejects(
f.restart().readSeatView(f.code, f.harkAuth),
/could not be verified/,
);
await f.action(f.emperorAuth, bidAction(g, 3));
const next = await f.rooms.readRoom(f.code);
assert.deepEqual(next.richeseAuction!.sealed, {
[f.emperorAuth.playerId]: 3,
});
assert.equal(next.version, g.version + 1);
} finally {
f.sqlite.close();
}
});
void test('competing recovery workers automatically zero a restored full hand and settle the Silent purchase once', async () => {
const f = await cache();
try {
let pending = await f.rooms.readRoom(f.code);
await f.action(f.harkAuth, bidAction(pending, 5));
pending = await f.rooms.readRoom(f.code);
await f.action(f.emperorAuth, bidAction(pending, 3));
pending = await f.rooms.readRoom(f.code);
const card = pending.richeseAuction!.cardId;
// Restore the persisted interruption after the last unsubmitted seat's
// hand became full. Move actual deck cards; do not duplicate inventory.
const safeCards = pending.deck
.filter((c) => c.effect !== 'karama')
.slice(0, 4);
assert.equal(safeCards.length, 4);
pending.players[0].hand = safeCards;
pending.deck = pending.deck.filter(
(c) => !safeCards.some((held) => held.id === c.id),
);
pending.version++;
f.save(pending);
const inventory = physical(pending);
assert.equal(
Object.hasOwn(pending.richeseAuction!.sealed, f.ownerAuth.playerId),
false,
);
const resumed = f.restart();
assert.equal(
(await resumed.readSeatView(f.code, f.ownerAuth)).richeseAuction!.ownBid,
null,
);
f.writes.length = 0;
f.hooks.beforeWrite = barrier();
await Promise.all([
resumed.continueRoomAutomatic(f.code, clock),
f.rooms.continueRoomAutomatic(f.code, clock),
]);
f.hooks.beforeWrite = undefined;
const settled = await resumed.readRoom(f.code);
assert.equal(settled.version, pending.version + 1);
assert.equal(settled.richeseAuction, null);
assert.equal(settled.players[0].hand.length, 4);
assert.equal(settled.players[0].spice, 25);
assert.equal(settled.players[1].spice, 15);
assert.equal(settled.players[2].spice, 20);
assert.equal(settled.players[1].hand.length, 2);
assert.equal(
settled.players[1].hand.filter((c) => c.id === card).length,
1,
);
assert.equal(settled.richeseCache!.length, 9);
assert.deepEqual(physical(settled), inventory);
assert.deepEqual(
f.writes.map((w) => w.changes).sort((a, b) => a - b),
[0, 1],
);
assert.equal(
settled.log.filter((entry) => entry.automatic?.name === 'Auction payment')
.length,
1,
);
await f.restart().continueRoomAutomatic(f.code, clock);
await assert.rejects(
resumed.act(
f.code,
f.ownerAuth,
settled.version,
bidAction(pending, 0),
clock,
),
);
assert.deepEqual(await resumed.readRoom(f.code), settled);
assert.equal(f.writes.length, 2);
} finally {
f.sqlite.close();
}
});
void test('authenticated refresh and recovery workers do not write or auto-pass a legitimate pending Richese bid', async () => {
const f = await cache();
try {
const opening = await f.rooms.readRoom(f.code);
await f.action(f.harkAuth, bidAction(opening, 4));
const pending = await f.rooms.readRoom(f.code);
f.writes.length = 0;
const resumed = f.restart();
for (const auth of f.auths) {
const view = await resumed.readSeatView(f.code, auth);
assert.equal(view.version, pending.version);
assert.equal(view.richeseAuction!.outcome, null);
assert.equal(
view.richeseAuction!.ownBid,
auth.playerId === f.harkAuth.playerId ? 4 : null,
);
}
await Promise.all([
resumed.continueRoomAutomatic(f.code, clock),
f.rooms.continueRoomAutomatic(f.code, clock),
]);
await f.restart().continueRoomAutomatic(f.code, clock);
assert.deepEqual(await resumed.readRoom(f.code), pending);
assert.deepEqual(f.writes, []);
assert.deepEqual(Object.keys(pending.richeseAuction!.sealed), [
f.harkAuth.playerId,
]);
assert.equal(
pending.players.every((p) => p.hand.length === 0),
true,
);
} finally {
f.sqlite.close();
}
});
async function acquisitionFixture() {
const f = await fixture(true);
const g = await f.rooms.readRoom(f.code);
g.deck.push(...g.players[0].hand);
g.players[0].hand = [];
const k = g.deck.findIndex((c) => c.effect === 'karama');
g.players[0].hand.push(...g.deck.splice(k, 1));
// Purchase during the existing Black Market offer, preserving that decision.
f.save(g);
return {
...f,
purchase: {
type: 'card',
mode: 'special',
card: g.players[0].hand[0].id,
acquire: 'richese-karama',
},
};
}
void test('concurrent authenticated special purchases acquire and pay once, then reload the private income response', async () => {
const f = await acquisitionFixture();
try {
const before = await f.rooms.readRoom(f.code),
stock = physical(before);
f.hooks.beforeWrite = barrier();
const attempts = await Promise.allSettled([
f.rooms.act(f.code, f.ownerAuth, before.version, f.purchase, clock),
f.rooms.act(f.code, f.ownerAuth, before.version, f.purchase, clock),
]);
f.hooks.beforeWrite = undefined;
assert.equal(attempts.filter((a) => a.status === 'fulfilled').length, 1);
assert.equal(attempts.filter((a) => a.status === 'rejected').length, 1);
const bought = await f.rooms.readRoom(f.code);
assert.equal(bought.version, before.version + 1);
assert.equal(bought.players[0].spice, 17);
assert.equal(bought.players[2].spice, 20);
assert.equal(bought.players[0].specialKaramaUsed, true);
assert.equal(bought.response?.kind, 'richesePurchaseIncome');
assert.equal(
bought.players[0].hand.filter((c) => c.id === 'richese-karama').length,
1,
);
assert.deepEqual(physical(bought), stock);
const restarted = f.restart();
assert.deepEqual(await restarted.readRoom(f.code), bought);
const owner = await restarted.readSeatView(f.code, f.ownerAuth);
assert.equal(
owner.players.find((p) => p.id === f.ownerAuth.playerId)!.hand![0].id,
'richese-karama',
);
for (const auth of [f.harkAuth, f.emperorAuth]) {
const view = await restarted.readSeatView(f.code, auth);
assert.equal(view.richeseSpecialKarama, null);
assert.equal(view.richeseBidding!.cache, null);
assert.equal(JSON.stringify(view).includes('richese-karama'), false);
assert.equal('pendingRichesePurchaseIncome' in view, false);
}
await assert.rejects(
restarted.act(f.code, f.ownerAuth, bought.version, f.purchase, clock),
/already been used/,
);
assert.deepEqual(await restarted.readRoom(f.code), bought);
} finally {
f.sqlite.close();
}
});
void test('racing allow and cancellation after restart settle Emperor income at most once and restore the original offer', async () => {
const f = await acquisitionFixture();
try {
const before = await f.rooms.readRoom(f.code);
await f.action(f.ownerAuth, f.purchase);
const pending = await f.rooms.readRoom(f.code),
restarted = f.restart();
f.hooks.beforeWrite = barrier();
const attempts = await Promise.allSettled([
restarted.act(
f.code,
f.ownerAuth,
pending.version,
{ type: 'passResponse' },
clock,
),
f.rooms.act(
f.code,
f.ownerAuth,
pending.version,
{ type: 'card', mode: 'cancel', card: 'richese-karama' },
clock,
),
]);
f.hooks.beforeWrite = undefined;
assert.equal(attempts.filter((a) => a.status === 'fulfilled').length, 1);
const after = await restarted.readRoom(f.code);
assert.equal(after.version, pending.version + 1);
assert.equal(after.pendingRichesePurchaseIncome, null);
assert.deepEqual(after.decision, before.decision);
assert.equal(after.players[0].spice, 17);
assert.equal(
after.players[2].spice,
attempts[0].status === 'fulfilled' ? 23 : 20,
);
assert.equal(after.richeseCache!.length, 9);
assert.equal(after.players[0].specialKaramaUsed, true);
const again = f.restart();
await again.continueRoomAutomatic(f.code, clock);
assert.deepEqual(await again.readRoom(f.code), after);
} finally {
f.sqlite.close();
}
});