Files
Dune/tests/room-entry-recovery.test.ts
T
Quintine b21b2bc378 Add one-use consent for a named player to start seat AI
Let a human owner authorize another human in the started room to start a fixed difficulty once within 24 hours. The owner retains the seat, cookie, private hand, recovery setup and takeback control. Consent is explicit even while online; neither host status nor inactivity authorizes a takeover. Activation enters the existing paced private-view AI path without strategic changes.

Add additive migration 0006, both exact session fences, owner/delegate-only metadata in the authenticated room snapshot, atomic CAS activation and consumption, expiry and terminal retry receipts. Replacement hides older consent; own AI changes invalidate unused consent. Recovery or handover of either bound seat invalidates the grant. Future-version guards prevent stale computed state from overwriting a racing action. Exact browser retry records retain the original operation/version across refresh and cannot rearm old consent. Shared HTTP continuation preserves coalescing across ordinary and control routes.

Independent review found no material remaining issue. Revoke messaging accurately handles activation winning the race. Browser QA exercised grant/revoke, preserved consent after refresh, reciprocal fixed-profile activation, consumed receipts, keyboard takeback and private ownership. The panel now remains expanded after success and action buttons are at least 44px. Responsive screenshot acceptance remains open because the browser viewport override targeted a failed secondary-origin tab; desktop controls and no-overflow width were verified. The QA room is stopped at a genuine human setup decision with both seats taken back.

Types, lint, all 4906 offline tests, production build and all 45 HTTP tests pass on the stable source fingerprint. Seven new offline cases cover client consent/retry validation and real SQLite privacy, restart, one-use races, future versions, takeback, expiry and both-seat recovery/handover; two new HTTP cases cover authentication, injection, fixed-profile continuation and takeback. The first broad run exposed 68 legacy VM fixtures missing the new production dependency; their mappings were updated and the real shared continuation remains exercised. The historical 0005 migration test verifies backfill before applying 0006 for current code.

All 1174 original rooms, 2456 seats and every prior recovery/entry/handover/migration row remain unchanged. SQLite integrity and foreign keys pass; migration and QA added 88 rooms and 188 seats. No reset, server restart, usage check or automation was performed.

The current Sites integration has no supported durable Cron/DO provisioning path. Document this platform blocker rather than adding an inert scheduled export; unattended resumption and broader network-failure acceptance remain unfinished. Full rules, component, AI strength and publication gates remain closed.

Verified source tree: 2d86fc611e9ef4f5a10db10f96687a31db1ec238908ecf1e9333c50fac9ccaa8
2026-09-20 16:30:37 +10:00

581 lines
18 KiB
TypeScript

// @dune-suite integration
import test from 'node:test';
import assert from 'node:assert/strict';
import { randomBytes, randomUUID, webcrypto } from 'node:crypto';
import { readFileSync, readdirSync } from 'node:fs';
import { runInNewContext } from 'node:vm';
import { DatabaseSync } from 'node:sqlite';
import ts from 'typescript';
import * as engine from '../game/engine';
import * as bots from '../game/bots';
import * as seatAiDelegation from '../lib/seat-ai-delegation';
import type * as Rooms from '../db/rooms';
const base = process.env.DUNE_TEST_URL ?? 'http://localhost:3000';
const secret = () => randomBytes(32).toString('hex');
const entry = () => ({ operationId: randomUUID(), sessionToken: secret() });
const createBody = () => ({
name: 'Entry audit owner',
faction: 'atreides',
advanced: false,
expansions: [] as string[],
entry: entry(),
});
type WireView = engine.GameView & {
entryReceipt?: { operationId: string; replayed: boolean };
alreadySeated?: boolean;
error?: string;
view?: engine.GameView;
};
async function request(path: string, body?: unknown, cookie?: string) {
const response = await fetch(base + path, {
method: body === undefined ? 'GET' : 'POST',
headers: {
...(body === undefined ? {} : { 'Content-Type': 'application/json' }),
...(cookie ? { cookie } : {}),
},
...(body === undefined ? {} : { body: JSON.stringify(body) }),
});
return {
status: response.status,
data: (await response.json()) as WireView,
cookie: response.headers.get('set-cookie')?.split(';')[0],
cache: response.headers.get('cache-control'),
};
}
const withoutReceipt = (g: WireView) => {
const copy = { ...g };
delete copy.entryReceipt;
delete copy.alreadySeated;
return copy;
};
async function host() {
const body = createBody(),
result = await request('/api/rooms', body);
assert.equal(result.status, 201, JSON.stringify(result.data));
assert.ok(result.cookie);
return {
...result,
cookie: result.cookie,
body,
path: `/api/rooms/${result.data.code}`,
};
}
function rejectsReceipt(result: Awaited<ReturnType<typeof request>>) {
assert.equal(result.status, 409);
assert.equal(result.data.code, 'ENTRY_RECEIPT_INVALID');
assert.equal(result.cookie, undefined);
assert.deepEqual(Object.keys(result.data).sort(), ['code', 'error']);
}
void test('entry create replay recovers the same cookie and current room without replaying later state', async () => {
const h = await host();
assert.deepEqual(h.data.entryReceipt, {
operationId: h.body.entry.operationId,
replayed: false,
});
assert.equal(h.cache, 'no-store');
const ready = await request(
h.path,
{ version: h.data.version, action: { type: 'ready' } },
h.cookie,
);
assert.equal(ready.status, 200);
const replay = await request('/api/rooms', h.body);
assert.equal(replay.status, 201);
assert.equal(replay.cookie, h.cookie);
assert.deepEqual(replay.data.entryReceipt, {
operationId: h.body.entry.operationId,
replayed: true,
});
assert.deepEqual(withoutReceipt(replay.data), ready.data);
assert.ok(!JSON.stringify(replay.data).includes(h.body.entry.sessionToken));
});
void test('concurrent identical creates converge on one room, seat, token and receipt', async () => {
const body = createBody();
const results = await Promise.all([
request('/api/rooms', body),
request('/api/rooms', body),
]);
assert.ok(
results.every((r) => r.status === 201),
JSON.stringify(results.map((r) => r.data)),
);
assert.equal(results[0].data.code, results[1].data.code);
assert.equal(results[0].data.me, results[1].data.me);
assert.equal(results[0].cookie, results[1].cookie);
assert.equal(results[0].data.players.length, 1);
assert.deepEqual(
results
.map((r) => r.data.entryReceipt!.replayed)
.sort((a, b) => Number(a) - Number(b)),
[false, true],
);
});
void test('entry identity accepts normalized validated fields and rejects changed or unsupported rules', async () => {
const body = {
...createBody(),
name: ' Normalized owner ',
expansions: ['ix', 'choam', 'ix'],
};
const first = await request('/api/rooms', body);
assert.equal(first.status, 201);
const normalized = await request('/api/rooms', {
...body,
name: 'Normalized owner',
expansions: ['choam', 'ix'],
});
assert.equal(normalized.status, 201);
assert.equal(normalized.data.me, first.data.me);
for (const change of [
{ name: 'Different owner' },
{ faction: 'emperor' },
{ advanced: true },
{ expansions: ['ix'] },
{ entry: { ...body.entry, sessionToken: secret() } },
])
rejectsReceipt(await request('/api/rooms', { ...body, ...change }));
const invalid = await request('/api/rooms', {
...body,
expansions: ['ix', 'choam', 'unsupported'],
});
assert.equal(invalid.status, 400);
assert.equal(invalid.cookie, undefined);
});
void test('concurrent identical joins add one seat and receipt retry takes precedence over an unrelated seat cookie', async () => {
const h = await host(),
body = {
type: 'join',
name: 'Entry joiner',
faction: 'harkonnen',
entry: entry(),
};
const results = await Promise.all([
request(h.path, body),
request(h.path, body),
]);
assert.ok(
results.every((r) => r.status === 200),
JSON.stringify(results.map((r) => r.data)),
);
assert.equal(results[0].data.me, results[1].data.me);
assert.equal(results[0].cookie, results[1].cookie);
assert.equal(results[0].data.players.length, 2);
assert.equal(results[0].data.version, h.data.version + 1);
const replay = await request(h.path, body, h.cookie);
assert.equal(replay.status, 200);
assert.equal(replay.data.me, results[0].data.me);
assert.notEqual(replay.data.me, h.data.me);
assert.equal(replay.cookie, results[0].cookie);
assert.equal(replay.data.entryReceipt?.operationId, body.entry.operationId);
assert.equal(replay.data.entryReceipt?.replayed, true);
});
void test('new entry join with an existing authenticated seat acknowledges it without creating credentials', async () => {
const h = await host();
const result = await request(
h.path,
{
type: 'join',
name: 'Unused second name',
faction: 'harkonnen',
entry: entry(),
},
h.cookie,
);
assert.equal(result.status, 200);
assert.equal(result.data.alreadySeated, true);
assert.equal(result.data.entryReceipt, undefined);
assert.equal(result.cookie, undefined);
assert.deepEqual(withoutReceipt(result.data), withoutReceipt(h.data));
const malformed = await request(
h.path,
{
type: 'join',
name: 'Unused',
faction: 'harkonnen',
entry: { operationId: 'bad', sessionToken: 'weak' },
},
h.cookie,
);
assert.equal(malformed.status, 400);
});
void test('global entry operation cannot be reused for another room or operation kind', async () => {
const h = await host();
rejectsReceipt(
await request(
h.path,
{
type: 'join',
name: h.body.name,
faction: h.body.faction,
entry: h.body.entry,
},
h.cookie,
),
);
const firstJoin = {
type: 'join',
name: 'Bound room',
faction: 'harkonnen',
entry: entry(),
};
const joined = await request(h.path, firstJoin);
assert.equal(joined.status, 200);
const other = await host();
rejectsReceipt(await request(other.path, firstJoin, other.cookie));
rejectsReceipt(
await request('/api/rooms', {
...createBody(),
name: firstJoin.name,
faction: firstJoin.faction,
entry: firstJoin.entry,
}),
);
});
void test('entry replay remains available after game start without revealing another seat hand', async () => {
const h = await host(),
body = {
type: 'join',
name: 'Restored Harkonnen',
faction: 'harkonnen',
entry: entry(),
};
const joined = await request(h.path, body);
assert.equal(joined.status, 200);
let view = joined.data;
for (const cookie of [h.cookie, joined.cookie!]) {
const ready = await request(
h.path,
{ version: view.version, action: { type: 'ready' } },
cookie,
);
assert.equal(ready.status, 200);
view = ready.data;
}
const start = await request(
h.path,
{ version: view.version, action: { type: 'start' } },
h.cookie,
);
assert.equal(start.status, 200);
const replay = await request(h.path, body);
assert.equal(replay.status, 200);
assert.equal(replay.data.status, 'setup');
assert.equal(
replay.data.players.find((p) => p.id === replay.data.me)!.hand!.length,
0,
);
assert.equal(
replay.data.players.find((p) => p.id === h.data.me)!.hand,
undefined,
);
assert.equal(replay.data.version, start.data.version);
assert.equal(replay.data.setupStage, 'traitors');
const completed = await request(
h.path,
{
version: replay.data.version,
action: {
type: 'traitor',
leader: start.data.players.find((p) => p.id === h.data.me)!
.traitorChoices![0],
},
},
h.cookie,
);
assert.equal(completed.status, 200);
assert.equal(completed.data.status, 'playing');
const dealt = await request(h.path, undefined, joined.cookie);
assert.equal(dealt.status, 200);
assert.equal(
dealt.data.players.find((p) => p.id === dealt.data.me)!.hand!.length,
2,
);
const replayDealt = await request(h.path, body);
assert.equal(replayDealt.status, 200);
assert.equal(replayDealt.cookie, joined.cookie);
assert.equal(replayDealt.data.entryReceipt?.replayed, true);
assert.deepEqual(withoutReceipt(replayDealt.data), dealt.data);
for (const p of replayDealt.data.players.filter(
(p) => p.id !== replayDealt.data.me,
)) {
assert.equal(p.hand, undefined);
assert.equal(p.traitors, undefined);
assert.equal(p.traitorChoices, undefined);
assert.equal(p.spice, undefined);
}
const hostRefreshed = await request(h.path, undefined, h.cookie);
assert.equal(hostRefreshed.status, 200);
assert.equal(
hostRefreshed.data.players.find((p) => p.id === h.data.me)!.hand!.length,
1,
);
assert.deepEqual(hostRefreshed.data, completed.data);
});
void test('revoked entry receipts cannot resurrect the session or disclose private room state', async () => {
const h = await host(),
recoverySecret = secret();
const saved = await request(
h.path + '/control',
{ type: 'setRecoveryKey', version: h.data.version, recoverySecret },
h.cookie,
);
assert.equal(saved.status, 200);
const recovered = await request(h.path + '/control', {
type: 'recoverSeat',
playerId: h.data.me,
recoverySecret,
operationId: randomUUID(),
newSessionToken: secret(),
});
assert.equal(recovered.status, 200);
rejectsReceipt(await request('/api/rooms', h.body));
const active = await request(h.path, undefined, recovered.cookie!);
assert.equal(active.status, 200);
assert.deepEqual(active.data, recovered.data.view);
});
void test('distinct same-faction claims create only one seat and cannot use the winning receipt', async () => {
const h = await host();
const bodies = [0, 1].map((i) => ({
type: 'join',
name: 'Claimant ' + i,
faction: 'harkonnen',
entry: entry(),
}));
const results = await Promise.all(
bodies.map((body) => request(h.path, body)),
);
assert.deepEqual(
results.map((r) => r.status).sort((a, b) => a - b),
[200, 409],
);
const winner = results.findIndex((r) => r.status === 200),
loser = 1 - winner;
const changedProof = {
...bodies[winner],
entry: {
...bodies[winner].entry,
sessionToken: bodies[loser].entry.sessionToken,
},
};
rejectsReceipt(await request(h.path, changedProof));
assert.equal(results[loser].cookie, undefined);
const view = await request(h.path, undefined, h.cookie);
assert.equal(view.data.players.length, 2);
assert.equal(view.data.version, h.data.version + 1);
});
function unitStore() {
const hooks: {
beforeRead?: (sql: string) => Promise<void>;
beforeBatch?: () => Promise<void>;
} = {};
const sqlite = new DatabaseSync(':memory:');
for (const file of readdirSync(new URL('../drizzle/', import.meta.url))
.filter((f) => f.endsWith('.sql'))
.sort())
sqlite.exec(
readFileSync(new URL('../drizzle/' + file, import.meta.url), 'utf8'),
);
class Statement {
values: (string | number | null)[] = [];
constructor(readonly sql: string) {}
bind(...values: (string | number | null)[]) {
this.values = values;
return this;
}
async first() {
await hooks.beforeRead?.(this.sql);
return sqlite.prepare(this.sql).get(...this.values) ?? null;
}
async run() {
return {
meta: {
changes: Number(sqlite.prepare(this.sql).run(...this.values).changes),
},
};
}
}
const database = {
prepare: (sql: string) => new Statement(sql),
batch: async (statements: Statement[]) => {
await hooks.beforeBatch?.();
sqlite.exec('BEGIN');
try {
const rows = [];
for (const statement of statements) rows.push(await statement.run());
sqlite.exec('COMMIT');
return rows;
} catch (error) {
sqlite.exec('ROLLBACK');
throw error;
}
},
};
const source = readFileSync(
new URL('../db/rooms.ts', import.meta.url),
'utf8',
);
const compiled = ts.transpileModule(source, {
compilerOptions: {
module: ts.ModuleKind.CommonJS,
target: ts.ScriptTarget.ES2022,
},
}).outputText;
const exports = {};
runInNewContext(compiled, {
exports,
crypto: webcrypto,
TextEncoder,
structuredClone,
require: (name: string) => {
if (name === 'cloudflare:workers') return { env: { DB: database } };
if (name === '@/game/engine') return engine;
if (name === '@/game/bots') return bots;
if (name === '@/lib/seat-ai-delegation') return seatAiDelegation;
throw new Error('Unexpected module ' + name);
},
});
return { rooms: exports as typeof Rooms, sqlite, hooks };
}
function snapshot(sqlite: DatabaseSync) {
return JSON.stringify(
['rooms', 'seats', 'room_entry_receipts'].map((table) =>
sqlite.prepare('SELECT * FROM ' + table + ' ORDER BY rowid').all(),
),
);
}
void test('SQLite entry receipt insert failures roll back whole create and join transactions', async () => {
const { rooms, sqlite } = unitStore();
try {
const h = await rooms.createRoom('Legacy host', 'atreides', false, []);
const before = snapshot(sqlite);
sqlite.exec(
"CREATE TRIGGER reject_entry BEFORE INSERT ON room_entry_receipts BEGIN SELECT RAISE(ABORT, 'injected receipt failure'); END;",
);
await assert.rejects(
rooms.createRoom('Failed create', 'emperor', false, [], entry()),
/injected receipt failure/,
);
assert.equal(snapshot(sqlite), before);
await assert.rejects(
rooms.joinRoom(h.view.code, 'Failed join', 'harkonnen', entry()),
/injected receipt failure/,
);
assert.equal(snapshot(sqlite), before);
} finally {
sqlite.close();
}
});
void test('SQLite exact create retry after a failed receipt insert produces one complete room', async () => {
const { rooms, sqlite } = unitStore();
try {
const proof = entry();
sqlite.exec(
"CREATE TRIGGER reject_entry BEFORE INSERT ON room_entry_receipts BEGIN SELECT RAISE(ABORT, 'injected receipt failure'); END;",
);
await assert.rejects(
rooms.createRoom('Retry create', 'atreides', false, [], proof),
);
sqlite.exec('DROP TRIGGER reject_entry');
const created = await rooms.createRoom(
'Retry create',
'atreides',
false,
[],
proof,
);
const replay = await rooms.createRoom(
'Retry create',
'atreides',
false,
[],
proof,
);
assert.equal(replay.view.code, created.view.code);
assert.equal(replay.entryReceipt?.replayed, true);
for (const table of ['rooms', 'seats', 'room_entry_receipts'])
assert.equal(
sqlite.prepare('SELECT count(*) AS n FROM ' + table).get()!.n,
1,
);
const stored = sqlite.prepare('SELECT * FROM room_entry_receipts').get()!;
assert.notEqual(stored.operation_hash, proof.operationId);
assert.notEqual(stored.session_hash, proof.sessionToken);
} finally {
sqlite.close();
}
});
function gate() {
let release!: () => void;
const promise = new Promise<void>((resolve) => {
release = resolve;
});
return { release, promise };
}
for (const collision of ['operation', 'token'] as const)
void test(`SQLite concurrent ${collision} collisions roll back and report a precise conflict`, async () => {
const { rooms, sqlite, hooks } = unitStore();
const gates = [gate(), gate()],
ready = gate(),
finished = gate();
try {
const operationId = randomUUID(),
sessionToken = secret();
const proofs = [0, 1].map(() => ({
operationId: collision === 'operation' ? operationId : randomUUID(),
sessionToken: collision === 'token' ? sessionToken : secret(),
}));
let arrivals = 0;
hooks.beforeBatch = async () => {
const index = arrivals++;
assert.ok(index < 2);
if (arrivals === 2) ready.release();
await gates[index].promise;
};
const attempts = proofs.map((proof, i) =>
rooms.createRoom('Creator ' + i, 'atreides', false, [], proof).then(
(value) => {
finished.release();
return { status: 'fulfilled' as const, value };
},
(reason: unknown) => ({ status: 'rejected' as const, reason }),
),
);
await ready.promise;
gates[0].release();
await finished.promise;
gates[1].release();
const outcomes = await Promise.all(attempts);
assert.equal(outcomes.filter((r) => r.status === 'fulfilled').length, 1);
assert.equal(outcomes.filter((r) => r.status === 'rejected').length, 1);
const rejected = outcomes.find((r) => r.status === 'rejected')!;
if (rejected.status === 'rejected')
assert.equal(
(rejected.reason as { code: string }).code,
collision === 'operation'
? 'ENTRY_RECEIPT_INVALID'
: 'ENTRY_TOKEN_USED',
);
for (const table of ['rooms', 'seats', 'room_entry_receipts'])
assert.equal(
sqlite.prepare('SELECT count(*) AS n FROM ' + table).get()!.n,
1,
);
} finally {
for (const item of gates) item.release();
sqlite.close();
}
});