Add conserved token collection with four bank spice, owner-only stack selection, recovery proofs, controls and AI. Preserve unresolved removal and expansion release gates. Verified 3712 offline cases, types, lint, production build, 40 HTTP cases, three-seat desktop/mobile play, and unchanged 3081 preexisting saved games.
27 lines
1.1 KiB
TypeScript
27 lines
1.1 KiB
TypeScript
import { territory } from '@/game/board';
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/** The map shows public stack counts without reading any hidden token face. */
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export function TerrorBoardMarkers({ tokens }: {
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tokens: readonly { status: string; location: string | null }[];
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}) {
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const groups = new Map<string, number>();
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for (const token of tokens)
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if (token.status === 'placed' && token.location)
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groups.set(token.location, (groups.get(token.location) ?? 0) + 1);
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return [...groups].map(([id, count]) => {
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const place = territory(id);
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const label = `${count} hidden Terror token${count === 1 ? '' : 's'} in ${place.name}`;
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return (
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<g key={id} transform={`translate(${place.center[0] + 42},${place.center[1] - 22})`}
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pointerEvents="none" aria-label={label}>
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<title>{label}</title>
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{count > 1 && <circle cx="3" cy="-3" r="15" fill="#392b41" stroke="#d6b9dc" strokeWidth="2" />}
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<circle r="15" fill="#392b41" stroke="#d6b9dc" strokeWidth="2" />
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<text y="5" textAnchor="middle" fill="#f4e1f1" fontSize="15" fontWeight="700">
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{count === 1 ? 'T' : `T${count}`}
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</text>
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</g>
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);
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});
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}
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