Files
Dune/tests/auction-cancellation-recovery.test.ts
T
2026-09-08 07:37:52 +10:00

455 lines
15 KiB
TypeScript

import test from 'node:test';
import assert from 'node:assert/strict';
import { webcrypto } from 'node:crypto';
import { readFileSync, readdirSync } from 'node:fs';
import { DatabaseSync } from 'node:sqlite';
import { runInNewContext } from 'node:vm';
import ts from 'typescript';
import * as engine from '../game/engine';
import * as bots from '../game/bots';
import { baseDeck } from '../game/cards';
import type * as Rooms from '../db/rooms';
/** Execute the production room module and SQL, with a hook immediately before its CAS. */
function unitStore(runBots = bots.runBots) {
const sqlite = new DatabaseSync(':memory:');
const hooks: { beforeWrite?: () => Promise<void> } = {};
const writes: { expected: number; changes: number }[] = [];
for (const file of readdirSync(new URL('../drizzle/', import.meta.url))
.filter((f) => f.endsWith('.sql'))
.sort())
sqlite.exec(
readFileSync(new URL('../drizzle/' + file, import.meta.url), 'utf8'),
);
class Statement {
values: (string | number | null)[] = [];
constructor(readonly sql: string) {}
bind(...values: (string | number | null)[]) {
this.values = values;
return this;
}
async first() {
return sqlite.prepare(this.sql).get(...this.values) ?? null;
}
async run() {
const continuation = this.sql.startsWith('UPDATE rooms SET state');
if (continuation) await hooks.beforeWrite?.();
const changes = Number(
sqlite.prepare(this.sql).run(...this.values).changes,
);
if (continuation)
writes.push({ expected: Number(this.values[3]), changes });
return { meta: { changes } };
}
}
const database = {
prepare: (sql: string) => new Statement(sql),
batch: async (statements: Statement[]) => {
sqlite.exec('BEGIN');
try {
const results = [];
for (const statement of statements) results.push(await statement.run());
sqlite.exec('COMMIT');
return results;
} catch (error) {
sqlite.exec('ROLLBACK');
throw error;
}
},
};
function loadRooms() {
const exports = {};
runInNewContext(
ts.transpileModule(
readFileSync(new URL('../db/rooms.ts', import.meta.url), 'utf8'),
{
compilerOptions: {
module: ts.ModuleKind.CommonJS,
target: ts.ScriptTarget.ES2022,
},
},
).outputText,
{
exports,
crypto: webcrypto,
TextEncoder,
structuredClone,
// Keep persisted JSON values in the test realm for strict structural assertions.
JSON,
require: (name: string) => {
if (name === 'cloudflare:workers') return { env: { DB: database } };
if (name === '@/game/engine') return engine;
if (name === '@/game/bots') return { ...bots, runBots };
throw new Error('Unexpected module ' + name);
},
},
);
return exports as typeof Rooms;
}
return { rooms: loadRooms(), restart: loadRooms, sqlite, hooks, writes };
}
const clock: Rooms.RoomsClock = { now: () => 10000, sleep: async () => {} };
type Source = 'income' | 'technology';
async function fixture(source: Source, converted = true) {
const store = unitStore(),
extensions: 'ix'[] = source === 'technology' ? ['ix'] : [];
const made = await store.rooms.createRoom(
'BG',
'beneGesserit',
false,
extensions,
),
code = made.view.code,
tokens = [made.token];
const factions =
source === 'income'
? (['harkonnen', 'emperor'] as const)
: (['ixians', 'atreides'] as const);
for (const faction of factions)
tokens.push((await store.rooms.joinRoom(code, faction, faction)).token!);
const seats = await Promise.all(
tokens.map((t) => store.restart().authenticate(code, t)),
),
ids = seats.map((s) => s.playerId);
const old = await store.restart().readRoom(code);
const g = engine.createGame(
code,
engine.newPlayer(ids[0], 'BG', 'beneGesserit'),
true,
extensions,
);
factions.forEach((f, i) =>
g.players.push(engine.newPlayer(ids[i + 1], f, f)),
);
// Phase2 position only: all pool creation, paid sale, substitution, responses
// and costs below are public production actions on authenticated SQL rooms.
Object.assign(g, {
version: old.version,
status: 'playing',
phase: 2,
turn: 2,
storm: 18,
active: null,
order: [ids[1], ids[2], ids[0]],
deck: baseDeck(),
discard: [],
phaseOpening: null,
ready: [],
});
for (const p of g.players)
Object.assign(p, {
hand: [],
spice: 20,
forces: {},
reserves: 20,
tanks: 0,
traitors: [],
traitorChoices: [],
});
function hold(
index: number,
pred: (c: engine.Game['deck'][number]) => boolean,
) {
const at = g.deck.findIndex(pred);
assert.ok(at >= 0);
const card = g.deck.splice(at, 1)[0];
g.players[index].hand.push(card);
return card;
}
const worthless = hold(0, (c) => c.kind === 'worthless'),
printed = hold(1, (c) => c.effect === 'karama'),
offered =
source === 'technology' ? hold(1, (c) => c.kind === 'shield') : null;
const save = (state: engine.Game) =>
store.sqlite
.prepare('UPDATE rooms SET state=?,version=? WHERE code=?')
.run(JSON.stringify(state), state.version, code);
save(g);
async function act(index: number, action: engine.Action) {
const state = await store.restart().readRoom(code);
await store.restart().act(code, seats[index], state.version, action, clock);
return store.restart().readRoom(code);
}
let state: engine.Game = g;
for (const index of [0, 1, 2]) state = await act(index, { type: 'ready' });
if (state.phaseOpening)
for (const index of [0, 1, 2]) state = await act(index, { type: 'ready' });
assert.equal(state.phase, 3);
if (source === 'technology') {
assert.equal(state.response?.kind, 'ixAuction');
for (let n = 0; state.response && n < 10; n++) {
const index = state.players.findIndex(
(p) => !state.response!.passed.includes(p.id),
);
assert.ok(index >= 0);
state = await act(index, { type: 'passResponse' });
}
assert.equal(state.decision?.kind, 'ixAuction');
state = await act(1, {
type: 'decision',
card: state.ixAuction!.cards[0].id,
position: 'bottom',
});
assert.equal(state.decision?.kind, 'ixTechnology');
state = await act(1, { type: 'decision', card: offered!.id });
assert.equal(state.response?.kind, 'ixTechnology');
} else {
assert.equal(state.auction!.active, ids[1]);
state = await act(1, { type: 'bid', amount: 4 });
for (let n = 0; !state.decision && n < 5; n++) {
const index = ids.indexOf(state.auction!.active);
assert.ok(index >= 0);
state = await act(index, { type: 'passBid' });
}
assert.equal(state.decision?.kind, 'auctionPayment');
state = await act(1, { type: 'decision', karama: false });
assert.equal(state.response?.kind, 'emperorIncome');
assert.equal(state.players[1].spice, 16);
assert.equal(state.players[2].spice, 20);
}
const original = state;
const pending = converted
? await act(0, { type: 'card', card: worthless.id, mode: 'cancel' })
: original;
if (converted) assert.equal(pending.response?.kind, 'worthlessKarama');
store.writes.length = 0;
return {
...store,
code,
tokens,
seats,
ids,
save,
act,
source,
offered,
original,
pending,
worthless,
printed,
};
}
type Fixture = Awaited<ReturnType<typeof fixture>>;
async function privateViews(f: Fixture) {
for (const token of f.tokens) {
const seat = await f.restart().authenticate(f.code, token),
view = await f.restart().readSeatView(f.code, seat);
assert.equal('pendingKarama' in view, false);
assert.equal(JSON.stringify(view).includes('"signature"'), false);
for (const p of view.players)
if (p.id !== seat.playerId)
for (const key of ['hand', 'spice', 'traitors', 'traitorChoices'])
assert.equal(key in p, false);
if (f.source === 'technology' && seat.playerId !== f.ids[1])
assert.equal(JSON.stringify(view).includes(f.offered!.id), false);
}
}
async function allowance(f: Fixture) {
await privateViews(f);
await f.restart().continueRoomAutomatic(f.code, clock);
assert.equal(f.writes.length, 0);
await assert.rejects(
f
.restart()
.act(
f.code,
f.seats[2],
f.pending.version,
{ type: 'card', card: f.printed.id, mode: 'cancel' },
clock,
),
);
assert.equal(f.writes.length, 0);
let count = 0,
release!: () => void;
const gate = new Promise<void>((r) => {
release = r;
});
f.hooks.beforeWrite = async () => {
if (++count === 2) release();
await gate;
};
const results = await Promise.allSettled(
[0, 1].map(() =>
f
.restart()
.act(
f.code,
f.seats[1],
f.pending.version,
{ type: 'passResponse' },
clock,
),
),
);
f.hooks.beforeWrite = undefined;
assert.equal(results.filter((r) => r.status === 'fulfilled').length, 1);
assert.equal(results.filter((r) => r.status === 'rejected').length, 1);
assert.deepEqual(
f.writes.map((w) => w.changes).sort((a, b) => a - b),
[0, 1],
);
const done = await f.restart().readRoom(f.code);
assert.equal(done.version, f.pending.version + 1);
assert.equal(done.pendingKarama ?? null, null);
assert.equal(done.discard.filter((c) => c.id === f.worthless.id).length, 1);
assert.ok(done.players[1].hand.some((c) => c.id === f.printed.id));
await Promise.all([
f.restart().continueRoomAutomatic(f.code, clock),
f.restart().continueRoomAutomatic(f.code, clock),
]);
assert.deepEqual(await f.restart().readRoom(f.code), done);
await assert.rejects(
f
.restart()
.act(
f.code,
f.seats[1],
f.pending.version,
{ type: 'passResponse' },
clock,
),
/changed/i,
);
assert.equal(f.writes.length, 2);
await privateViews(f);
return done;
}
void test('paid Harkonnen win survives concurrent Emperor-income cancellation with one automatic private bonus and next-lot advancement', async () => {
const f = await fixture('income');
try {
const won = f.original.auction!.cards[0],
bonus = f.original.deck[0],
done = await allowance(f);
assert.equal(done.response, null);
assert.equal(done.currentAuctionSale, null);
assert.equal(done.auction!.index, 1);
assert.equal(done.auction!.bid, 0);
assert.equal(done.auction!.bidder, null);
assert.deepEqual(done.auction!.passed, []);
assert.equal(done.auction!.active, f.ids[2]);
assert.deepEqual(
done.players.map((p) => p.spice),
[20, 16, 20],
);
assert.deepEqual(
done.players[1].hand.map((c) => c.id),
[f.printed.id, won.id, bonus.id],
);
assert.deepEqual(done.deck, f.original.deck.slice(1));
assert.equal(
done.log.filter((l) => /drew one bonus treachery card/.test(l.text))
.length,
1,
);
assert.equal(
done.log.filter((l) => /won a treachery card/.test(l.text)).length,
1,
);
for (const index of [0, 2]) {
const view = await f
.restart()
.readSeatView(
f.code,
await f.restart().authenticate(f.code, f.tokens[index]),
);
assert.equal(JSON.stringify(view).includes(bonus.id), false);
assert.equal(JSON.stringify(view).includes(won.id), false);
}
} finally {
f.sqlite.close();
}
});
void test('real Ixian Technology cancellation resumes an Atreides peek without exchanging cards or repeating pool work after fresh authenticated recovery', async () => {
const f = await fixture('technology');
try {
const done = await allowance(f),
incoming = f.original.auction!.cards[f.original.auction!.index];
assert.equal(done.pendingIxTechnology, null);
assert.equal(done.ixTechnologyTurn, 2);
assert.equal(done.response?.kind, 'atreidesAuction');
assert.equal(done.response!.owner, f.ids[2]);
assert.deepEqual(done.auction, f.original.auction);
assert.equal(done.auction!.peekKnown, false);
assert.deepEqual(done.players[1].hand, f.original.players[1].hand);
assert.deepEqual(done.deck, f.original.deck);
assert.deepEqual(done.ixAuctionKnown, f.original.ixAuctionKnown);
const hidden = await f.restart().readSeatView(f.code, f.seats[2]);
assert.equal(hidden.auction?.card, null);
const peek = await f.act(1, { type: 'passResponse' });
assert.equal(peek.response, null);
assert.equal(peek.auction!.peekKnown, true);
const mine = await f
.restart()
.readSeatView(
f.code,
await f.restart().authenticate(f.code, f.tokens[2]),
);
assert.equal(mine.auction!.card!.id, incoming.id);
await f.restart().continueRoomAutomatic(f.code, clock);
assert.deepEqual(await f.restart().readRoom(f.code), peek);
} finally {
f.sqlite.close();
}
});
for (const source of ['income', 'technology'] as const)
void test(`${source} source corruption rejects new card costs and paid conversion allowances before any SQL write`, async () => {
for (const converted of [false, true]) {
const f = await fixture(source, converted);
try {
const mutations: ((g: engine.Game) => void)[] =
source === 'income'
? [
(g) => {
g.currentAuctionSale!.amount = -1;
},
(g) => {
g.currentAuctionSale!.winner = f.ids[2];
},
(g) => {
g.auction!.opener = -1;
},
]
: [
(g) => {
g.ixTechnologyTurn = 1;
},
(g) => {
g.pendingIxTechnology!.card = '';
},
(g) => {
g.auction!.index = g.auction!.cards.length;
},
];
for (const mutate of mutations) {
const bad = structuredClone(f.pending);
mutate(bad);
f.save(bad);
await assert.rejects(
f
.restart()
.act(
f.code,
f.seats[converted ? 1 : 0],
bad.version,
converted
? { type: 'passResponse' }
: { type: 'card', card: f.worthless.id, mode: 'cancel' },
clock,
),
);
assert.deepEqual(await f.restart().readRoom(f.code), bad);
assert.equal(f.writes.length, 0);
assert.equal(
bad.discard.filter((c) => c.id === f.worthless.id).length,
converted ? 1 : 0,
);
}
} finally {
f.sqlite.close();
}
}
});