Files
Dune/tests/combat-terminal-recovery.test.ts
T
2026-09-08 07:37:52 +10:00

393 lines
12 KiB
TypeScript

import test from 'node:test';
import assert from 'node:assert/strict';
import { webcrypto } from 'node:crypto';
import { readFileSync, readdirSync } from 'node:fs';
import { DatabaseSync } from 'node:sqlite';
import { runInNewContext } from 'node:vm';
import ts from 'typescript';
import * as engine from '../game/engine';
import * as bots from '../game/bots';
import { baseDeck } from '../game/cards';
import type * as Rooms from '../db/rooms';
/** Execute the production room module and SQL, with a hook immediately before its CAS. */
function unitStore(runBots = bots.runBots) {
const sqlite = new DatabaseSync(':memory:');
const hooks: { beforeWrite?: () => Promise<void> } = {};
const writes: { expected: number; changes: number }[] = [];
for (const file of readdirSync(new URL('../drizzle/', import.meta.url))
.filter((f) => f.endsWith('.sql'))
.sort())
sqlite.exec(
readFileSync(new URL('../drizzle/' + file, import.meta.url), 'utf8'),
);
class Statement {
values: (string | number | null)[] = [];
constructor(readonly sql: string) {}
bind(...values: (string | number | null)[]) {
this.values = values;
return this;
}
async first() {
return sqlite.prepare(this.sql).get(...this.values) ?? null;
}
async run() {
const continuation = this.sql.startsWith('UPDATE rooms SET state');
if (continuation) await hooks.beforeWrite?.();
const changes = Number(
sqlite.prepare(this.sql).run(...this.values).changes,
);
if (continuation)
writes.push({ expected: Number(this.values[3]), changes });
return { meta: { changes } };
}
}
const database = {
prepare: (sql: string) => new Statement(sql),
batch: async (statements: Statement[]) => {
sqlite.exec('BEGIN');
try {
const results = [];
for (const statement of statements) results.push(await statement.run());
sqlite.exec('COMMIT');
return results;
} catch (error) {
sqlite.exec('ROLLBACK');
throw error;
}
},
};
function loadRooms() {
const exports = {};
runInNewContext(
ts.transpileModule(
readFileSync(new URL('../db/rooms.ts', import.meta.url), 'utf8'),
{
compilerOptions: {
module: ts.ModuleKind.CommonJS,
target: ts.ScriptTarget.ES2022,
},
},
).outputText,
{
exports,
crypto: webcrypto,
TextEncoder,
structuredClone,
// Keep persisted JSON values in the test realm for strict structural assertions.
JSON,
require: (name: string) => {
if (name === 'cloudflare:workers') return { env: { DB: database } };
if (name === '@/game/engine') return engine;
if (name === '@/game/bots') return { ...bots, runBots };
throw new Error('Unexpected module ' + name);
},
},
);
return exports as typeof Rooms;
}
return { rooms: loadRooms(), restart: loadRooms, sqlite, hooks, writes };
}
const clock: Rooms.RoomsClock = { now: () => 10000, sleep: async () => {} };
type Source = 'combat' | 'gift';
async function fixture(source: Source, converted = true) {
const store = unitStore();
const made = await store.rooms.createRoom('BG', 'beneGesserit', false, []),
code = made.view.code,
tokens = [made.token];
for (const [name, faction] of [
['Fremen', 'fremen'],
['Emperor', 'emperor'],
] as const)
tokens.push((await store.rooms.joinRoom(code, name, faction)).token!);
const seats = await Promise.all(
tokens.map((token) => store.restart().authenticate(code, token)),
),
ids = seats.map((s) => s.playerId);
const old = await store.restart().readRoom(code);
const g = engine.createGame(
code,
engine.newPlayer(ids[0], 'BG', 'beneGesserit'),
true,
[],
);
g.players.push(
engine.newPlayer(ids[1], 'Fremen', 'fremen'),
engine.newPlayer(ids[2], 'Emperor', 'emperor'),
);
// Genuine room identities with a bounded exposed phase fixture. All powers,
// battle creation, card costs and saved conversion below use public actions.
Object.assign(g, {
version: old.version,
status: 'playing',
phase: source === 'combat' ? 6 : 5,
turn: 2,
storm: 18,
active: ids[2],
order: [ids[2], ids[1], ids[0]],
movementRemaining: [ids[2], ids[1], ids[0]],
deck: baseDeck(),
phaseOpening: null,
ready: [],
});
for (const p of g.players)
Object.assign(p, {
hand: [],
spice: 20,
forces: {},
reserves: 20,
tanks: 0,
traitors: [],
traitorChoices: [],
});
function hold(index: number, kind: string) {
const at = g.deck.findIndex((c) => c.kind === kind || c.effect === kind);
assert.ok(at >= 0);
const card = g.deck.splice(at, 1)[0];
g.players[index].hand.push(card);
return card;
}
const worthless = hold(0, 'worthless'),
karama = hold(2, 'karama');
if (source === 'combat')
for (const index of [1, 2])
Object.assign(g.players[index], {
forces: { 'false_wall_south:4': 4 },
reserves: 16,
});
else {
g.players[1].ally = ids[2];
g.players[2].ally = ids[1];
}
const save = (state: engine.Game) =>
store.sqlite
.prepare('UPDATE rooms SET state=?,version=? WHERE code=?')
.run(JSON.stringify(state), state.version, code);
save(g);
async function act(index: number, action: engine.Action) {
const state = await store.restart().readRoom(code);
await store.restart().act(code, seats[index], state.version, action, clock);
return store.restart().readRoom(code);
}
const original = await act(
2,
source === 'combat'
? { type: 'chooseBattle', territory: 'false_wall_south', target: ids[1] }
: { type: 'emperorGift', amount: 3 },
);
assert.equal(
original.response?.kind,
source === 'combat' ? 'fremenSupport' : 'emperorGift',
);
const pending = converted
? await act(0, { type: 'card', card: worthless.id, mode: 'cancel' })
: original;
if (converted) {
assert.equal(pending.response?.kind, 'worthlessKarama');
assert.equal(
pending.discard.filter((c) => c.id === worthless.id).length,
1,
);
}
store.writes.length = 0;
return {
...store,
code,
tokens,
seats,
ids,
save,
act,
original,
pending,
worthless,
karama,
};
}
type Fixture = Awaited<ReturnType<typeof fixture>>;
async function privateViews(f: Fixture) {
for (const token of f.tokens) {
const seat = await f.restart().authenticate(f.code, token),
view = await f.restart().readSeatView(f.code, seat);
assert.equal('pendingKarama' in view, false);
assert.equal(JSON.stringify(view).includes('"signature"'), false);
for (const p of view.players)
if (p.id !== seat.playerId)
for (const key of ['hand', 'spice', 'traitors', 'traitorChoices'])
assert.equal(key in p, false);
}
}
async function finishRace(f: Fixture) {
await privateViews(f);
await f.restart().continueRoomAutomatic(f.code, clock);
assert.equal(f.writes.length, 0);
let count = 0,
release!: () => void;
const gate = new Promise<void>((r) => {
release = r;
});
f.hooks.beforeWrite = async () => {
if (++count === 2) release();
await gate;
};
const results = await Promise.allSettled(
[0, 1].map(() =>
f
.restart()
.act(
f.code,
f.seats[2],
f.pending.version,
{ type: 'passResponse' },
clock,
),
),
);
f.hooks.beforeWrite = undefined;
assert.equal(results.filter((r) => r.status === 'fulfilled').length, 1);
assert.equal(results.filter((r) => r.status === 'rejected').length, 1);
assert.deepEqual(
f.writes.map((w) => w.changes).sort((a, b) => a - b),
[0, 1],
);
const done = await f.restart().readRoom(f.code);
assert.equal(done.version, f.pending.version + 1);
assert.equal(done.pendingKarama, null);
assert.equal(done.discard.filter((c) => c.id === f.worthless.id).length, 1);
assert.ok(done.players[2].hand.some((c) => c.id === f.karama.id));
assert.deepEqual(
done.players.map((p) => ({
spice: p.spice,
forces: p.forces,
reserves: p.reserves,
tanks: p.tanks,
})),
f.original.players.map((p) => ({
spice: p.spice,
forces: p.forces,
reserves: p.reserves,
tanks: p.tanks,
})),
);
await Promise.all([
f.restart().continueRoomAutomatic(f.code, clock),
f.restart().continueRoomAutomatic(f.code, clock),
]);
assert.deepEqual(await f.restart().readRoom(f.code), done);
await assert.rejects(
f
.restart()
.act(
f.code,
f.seats[2],
f.pending.version,
{ type: 'passResponse' },
clock,
),
/changed/i,
);
assert.equal(f.writes.length, 2);
return done;
}
void test('genuine Fremen support cancellation reloads and races one committed flag; subsequent sealed plan remains owner-private', async () => {
const f = await fixture('combat');
try {
const done = await finishRace(f);
assert.equal(done.battle!.fremenSupportBlocked, true);
assert.equal(done.battle!.revealed, false);
assert.equal(done.battle!.event, f.original.battle!.event);
assert.deepEqual(done.battle!.plans, {});
const leader = done.players[2].leaders[0].id;
const sealed = await f.act(2, {
type: 'battlePlan',
leader,
dial: 1,
support: 1,
});
assert.ok(sealed.battle!.plans[f.ids[2]]);
const mine = await f
.restart()
.readSeatView(
f.code,
await f.restart().authenticate(f.code, f.tokens[2]),
);
const other = await f
.restart()
.readSeatView(
f.code,
await f.restart().authenticate(f.code, f.tokens[1]),
);
assert.deepEqual(mine.battle!.plans, {
[f.ids[2]]: sealed.battle!.plans[f.ids[2]],
});
assert.deepEqual(other.battle!.plans, {});
assert.equal(JSON.stringify(other.battle).includes(leader), false);
await privateViews(f);
await f.restart().continueRoomAutomatic(f.code, clock);
assert.deepEqual(await f.restart().readRoom(f.code), sealed);
} finally {
f.sqlite.close();
}
});
void test('genuine Emperor gift cancellation retains both balances through fresh authenticated recovery and one final CAS winner', async () => {
const f = await fixture('gift');
try {
const done = await finishRace(f);
assert.equal(done.response, null);
assert.deepEqual(
done.players.map((p) => p.spice),
[20, 20, 20],
);
await privateViews(f);
} finally {
f.sqlite.close();
}
});
void test('malformed pending combat successor rejects before BG cost and after its durable allowance with zero SQL writes', async () => {
for (const converted of [false, true]) {
const f = await fixture('combat', converted);
try {
const mutations: ((g: engine.Game) => void)[] = [
(g) => {
g.battle!.powerChecks = [
{ kind: 'advisor', owner: f.ids[0] } as unknown as NonNullable<
NonNullable<engine.Game['battle']>['powerChecks']
>[number],
];
},
(g) => {
g.battle!.powerChecks = [{ kind: 'kwisatz', owner: 'missing' }];
},
];
for (const mutate of mutations) {
const bad = structuredClone(f.pending);
mutate(bad);
f.save(bad);
await assert.rejects(
f
.restart()
.act(
f.code,
f.seats[converted ? 2 : 0],
bad.version,
converted
? { type: 'passResponse' }
: { type: 'card', card: f.worthless.id, mode: 'cancel' },
clock,
),
);
assert.deepEqual(await f.restart().readRoom(f.code), bad);
assert.equal(f.writes.length, 0);
assert.equal(
bad.discard.filter((c) => c.id === f.worthless.id).length,
converted ? 1 : 0,
);
}
} finally {
f.sqlite.close();
}
}
});