Files
Dune/tests/homeworld-native-reserves.test.ts
T
Quintine 28ba1618ba Implement Homeworld mechanics through Caladan reinforcement checkpoint
Connect typed Homeworld custody, transport, battle, income, revival and Caladan reinforcement flows with private multiplayer recovery and controls. Preserve the optimized test workflow and keep unfinished rules modes gated. Verified with 3682 offline tests, typecheck, lint, production build and 40 HTTP tests; existing saved games remain unchanged.
2026-09-10 08:12:26 +10:00

320 lines
10 KiB
TypeScript

import test from 'node:test';
import assert from 'node:assert/strict';
import {
quoteNativeReserveWithdrawal as withdraw,
quoteNativeRevivalDeposit as revive,
NativeReserveError,
type NativeReserveSelections,
} from '../game/homeworld-native-reserves';
import {
createHomeworldCustody,
homeworldForceGroups,
type HomeworldCustodyContext,
type HomeworldCustody,
type HomeworldForces,
} from '../game/homeworld-custody';
const kaitain = 'homeworld:emperor';
const salusa = 'homeworld:emperor:salusa';
const units = (normal = 0, elite = 0): HomeworldForces => ({ normal, elite });
function fixture(): {
context: HomeworldCustodyContext;
state: HomeworldCustody;
} {
return {
context: {
advanced: true,
players: [
{ id: 'e', faction: 'emperor', reserves: 10, eliteReserves: 3 },
{ id: 'i', faction: 'ixians', reserves: 10, eliteReserves: 2 },
],
},
state: {
salusa: units(3, 2),
visitors: {
[kaitain]: { i: units(2) },
'homeworld:ixians': { e: units(1, 1) },
},
},
};
}
function pools(context: HomeworldCustodyContext, state: HomeworldCustody) {
return homeworldForceGroups(context, state)
.filter((h) => h.native === 'e')
.map((h) => h.forces.e);
}
function reject(requested: HomeworldForces, sources?: NativeReserveSelections) {
const { context, state } = fixture();
const before = structuredClone({ context, state, requested, sources });
assert.throws(
() => withdraw(context, state, 'e', requested, sources),
NativeReserveError,
);
assert.deepEqual({ context, state, requested, sources }, before);
}
void test('explicit mixed-world sources exactly withdraw both types without borrowing visitor forces', () => {
const { context, state } = fixture();
const sources = { [kaitain]: units(2, 1), [salusa]: units(1, 1) };
const before = structuredClone({ context, state, sources });
const result = withdraw(context, state, 'e', units(3, 2), sources);
assert.deepEqual(result.players[0], {
id: 'e',
faction: 'emperor',
reserves: 5,
eliteReserves: 1,
});
assert.deepEqual(result.players[1], context.players[1]);
assert.deepEqual(result.state.salusa, units(2, 1));
assert.deepEqual(result.state.visitors, state.visitors);
assert.deepEqual(result.receipts, [
{ homeworld: kaitain, player: 'e', before: units(4, 1), after: units(2) },
{ homeworld: salusa, player: 'e', before: units(3, 2), after: units(2, 1) },
]);
assert.deepEqual(
pools({ advanced: true, players: result.players }, result.state),
[units(2), units(2, 1)],
);
assert.deepEqual({ context, state, sources }, before);
result.state.visitors[kaitain].i.normal = 1;
result.receipts[0].before.normal = 99;
assert.deepEqual({ context, state, sources }, before);
});
void test('full withdrawal across both worlds is unique for each type and does not need a source choice', () => {
const { context, state } = fixture();
const result = withdraw(context, state, 'e', units(7, 3));
assert.equal(result.players[0].reserves, 0);
assert.equal(result.players[0].eliteReserves, 0);
assert.deepEqual(result.state.salusa, units());
assert.deepEqual(result.state.visitors, state.visitors);
assert.deepEqual(
result.receipts.map((r) => r.before),
[units(4, 1), units(3, 2)],
);
assert.ok(
result.receipts.every((r) => r.after.normal === 0 && r.after.elite === 0),
);
});
void test('partial withdrawals require an explicit choice only for types with multiple feasible allocations', () => {
const { context, state } = fixture();
for (const requested of [units(1), units(0, 1), units(7, 1), units(1, 3)]) {
assert.throws(
() => withdraw(context, state, 'e', requested),
/Choose the Homeworld sources/,
);
}
const initial = createHomeworldCustody(context);
const unique = withdraw(context, initial, 'e', units(2, 1));
assert.deepEqual(
unique.receipts.map((r) => [r.homeworld, r.after]),
[
[kaitain, units(5)],
[salusa, units(0, 2)],
],
);
const chosen = withdraw(context, state, 'e', units(1), {
[salusa]: units(1),
});
assert.deepEqual(chosen.state.salusa, units(2, 2));
assert.equal(chosen.receipts.length, 1);
});
void test('exact source maps reject mismatched sums, foreign locations, unavailable type counts and malformed force records', () => {
for (const sources of [
{},
{ [kaitain]: units(1) },
{ [kaitain]: units(3) },
{ 'homeworld:ixians': units(2) },
{ unknown: units(2) },
{ [kaitain]: units(2), [salusa]: units(1) },
{ [kaitain]: units(2, 0), [salusa]: { normal: 0 } },
{ [kaitain]: { normal: 2, elite: 0, amount: 2 } },
])
reject(units(2), sources as NativeReserveSelections);
reject(units(5), { [kaitain]: units(5) });
reject(units(0, 2), { [kaitain]: units(0, 2) });
for (const sources of [null, [], 'kaitain'])
reject(units(2), sources as unknown as NativeReserveSelections);
for (const requested of [
units(8),
units(0, 4),
units(-1),
units(1.5),
units(NaN),
units(Infinity),
units(Number.MAX_SAFE_INTEGER, 1),
{ normal: 1 },
{ normal: 1, elite: 0, amount: 1 },
])
reject(requested as HomeworldForces);
const inherited = Object.assign(Object.create({ normal: 2 }), {
elite: 0,
decoy: 2,
});
assert.throws(
() =>
withdraw(fixture().context, fixture().state, 'e', units(2), {
[kaitain]: inherited,
}),
NativeReserveError,
);
});
void test('revival deterministically restores Emperor normal forces to Kaitain and Sardaukar to Salusa even after mixed transfers', () => {
const { context, state } = fixture();
const before = structuredClone({ context, state });
const result = revive(context, state, 'e', units(2, 1));
assert.deepEqual(result.players[0], {
id: 'e',
faction: 'emperor',
reserves: 13,
eliteReserves: 4,
});
assert.deepEqual(result.state.salusa, units(3, 3));
assert.deepEqual(result.receipts, [
{
homeworld: kaitain,
player: 'e',
before: units(4, 1),
after: units(6, 1),
},
{ homeworld: salusa, player: 'e', before: units(3, 2), after: units(3, 3) },
]);
assert.deepEqual({ context, state }, before);
});
void test('Basic Emperor and other factions use one native world while all seven Ixian special counters remain legal', () => {
const basic: HomeworldCustodyContext = {
advanced: false,
players: [
{ id: 'e', faction: 'emperor', reserves: 2, eliteReserves: 1 },
{ id: 'i', faction: 'ixians', reserves: 3, eliteReserves: 2 },
],
};
const initial = createHomeworldCustody(basic);
const emperor = revive(basic, initial, 'e', units(1, 1));
assert.equal(emperor.state.salusa, null);
assert.deepEqual(emperor.receipts, [
{
homeworld: kaitain,
player: 'e',
before: units(1, 1),
after: units(2, 2),
},
]);
const ixians = revive(basic, initial, 'i', units(0, 5));
assert.equal(ixians.players[1].eliteReserves, 7);
assert.deepEqual(ixians.receipts[0].after, units(1, 7));
const removed = withdraw(
{ advanced: false, players: ixians.players },
ixians.state,
'i',
units(0, 7),
);
assert.equal(removed.players[1].reserves, 1);
assert.equal(removed.players[1].eliteReserves, 0);
assert.throws(
() =>
revive(
{ advanced: false, players: ixians.players },
ixians.state,
'i',
units(0, 1),
),
NativeReserveError,
);
});
void test('shared validation rejects excess physical totals including foreign deployments and never treats invaders as native reserves', () => {
const { context, state } = fixture();
const before = structuredClone({ context, state });
assert.throws(
() => revive(context, state, 'e', units(9)),
NativeReserveError,
);
assert.throws(
() => revive(context, state, 'e', units(0, 2)),
NativeReserveError,
);
for (const actor of ['', 'absent']) {
assert.throws(
() => withdraw(context, state, actor, units()),
NativeReserveError,
);
assert.throws(
() => revive(context, state, actor, units()),
NativeReserveError,
);
}
assert.deepEqual({ context, state }, before);
const changed = structuredClone(state);
changed.salusa!.elite = 4;
assert.throws(
() => withdraw(context, changed, 'e', units()),
NativeReserveError,
);
assert.throws(
() => revive(context, changed, 'e', units()),
NativeReserveError,
);
});
void test('zero amounts are detached no-op quotes and explicit zero sources still require a native location', () => {
const { context, state } = fixture();
for (const result of [
withdraw(context, state, 'e', units()),
withdraw(context, state, 'e', units(), {}),
revive(context, state, 'e', units()),
]) {
assert.deepEqual(result.players, context.players);
assert.deepEqual(result.state, state);
assert.deepEqual(result.receipts, []);
assert.notEqual(result.state, state);
assert.notEqual(result.players[0], context.players[0]);
}
reject(units(), { 'homeworld:ixians': units() });
});
void test('JSON source choices remain deterministic and quotes do not inspect hands, spice, Tanks, counters or RNG', () => {
const { context, state } = fixture();
const sources = { [kaitain]: units(2, 1), [salusa]: units(1, 1) };
const expected = withdraw(context, state, 'e', units(3, 2), sources);
assert.deepEqual(
withdraw(
JSON.parse(JSON.stringify(context)),
JSON.parse(JSON.stringify(state)),
'e',
units(3, 2),
JSON.parse(JSON.stringify(sources)),
),
expected,
);
const deposited = revive(context, state, 'e', units(1));
const forbidden = {
enumerable: true,
get() {
throw new Error('private field read');
},
};
for (const key of ['deck', 'rng', 'spice', 'phase', 'pendingShipment'])
Object.defineProperty(context, key, forbidden);
for (const seat of context.players)
for (const key of ['hand', 'spice', 'tanks', 'revived', 'prediction'])
Object.defineProperty(seat, key, forbidden);
const original = Math.random;
Math.random = () => {
throw new Error('RNG read');
};
try {
assert.deepEqual(
withdraw(context, state, 'e', units(3, 2), sources),
expected,
);
assert.deepEqual(revive(context, state, 'e', units(1)), deposited);
} finally {
Math.random = original;
}
});