374 lines
13 KiB
TypeScript
374 lines
13 KiB
TypeScript
import test from 'node:test';
|
|
import assert from 'node:assert/strict';
|
|
import { webcrypto } from 'node:crypto';
|
|
import { readFileSync, readdirSync } from 'node:fs';
|
|
import { DatabaseSync } from 'node:sqlite';
|
|
import { runInNewContext } from 'node:vm';
|
|
import ts from 'typescript';
|
|
import * as engine from '../game/engine';
|
|
import * as bots from '../game/bots';
|
|
import { baseDeck } from '../game/cards';
|
|
import { richeseCards } from '../game/richese-cards';
|
|
import type * as Rooms from '../db/rooms';
|
|
|
|
/** Execute the production room module and SQL, with a hook immediately before its CAS. */
|
|
function unitStore(runBots = bots.runBots) {
|
|
const sqlite = new DatabaseSync(':memory:');
|
|
const hooks: { beforeWrite?: () => Promise<void> } = {};
|
|
const writes: { expected: number; changes: number }[] = [];
|
|
for (const file of readdirSync(new URL('../drizzle/', import.meta.url))
|
|
.filter((f) => f.endsWith('.sql'))
|
|
.sort())
|
|
sqlite.exec(
|
|
readFileSync(new URL('../drizzle/' + file, import.meta.url), 'utf8'),
|
|
);
|
|
class Statement {
|
|
values: (string | number | null)[] = [];
|
|
constructor(readonly sql: string) {}
|
|
bind(...values: (string | number | null)[]) {
|
|
this.values = values;
|
|
return this;
|
|
}
|
|
async first() {
|
|
return sqlite.prepare(this.sql).get(...this.values) ?? null;
|
|
}
|
|
async run() {
|
|
const continuation = this.sql.startsWith('UPDATE rooms SET state');
|
|
if (continuation) await hooks.beforeWrite?.();
|
|
const changes = Number(
|
|
sqlite.prepare(this.sql).run(...this.values).changes,
|
|
);
|
|
if (continuation)
|
|
writes.push({ expected: Number(this.values[3]), changes });
|
|
return { meta: { changes } };
|
|
}
|
|
}
|
|
const database = {
|
|
prepare: (sql: string) => new Statement(sql),
|
|
batch: async (statements: Statement[]) => {
|
|
sqlite.exec('BEGIN');
|
|
try {
|
|
const results = [];
|
|
for (const statement of statements) results.push(await statement.run());
|
|
sqlite.exec('COMMIT');
|
|
return results;
|
|
} catch (error) {
|
|
sqlite.exec('ROLLBACK');
|
|
throw error;
|
|
}
|
|
},
|
|
};
|
|
function loadRooms() {
|
|
const exports = {};
|
|
runInNewContext(
|
|
ts.transpileModule(
|
|
readFileSync(new URL('../db/rooms.ts', import.meta.url), 'utf8'),
|
|
{
|
|
compilerOptions: {
|
|
module: ts.ModuleKind.CommonJS,
|
|
target: ts.ScriptTarget.ES2022,
|
|
},
|
|
},
|
|
).outputText,
|
|
{
|
|
exports,
|
|
crypto: webcrypto,
|
|
TextEncoder,
|
|
structuredClone,
|
|
// Keep persisted JSON values in the test realm for strict structural assertions.
|
|
JSON,
|
|
require: (name: string) => {
|
|
if (name === 'cloudflare:workers') return { env: { DB: database } };
|
|
if (name === '@/game/engine') return engine;
|
|
if (name === '@/game/bots') return { ...bots, runBots };
|
|
throw new Error('Unexpected module ' + name);
|
|
},
|
|
},
|
|
);
|
|
return exports as typeof Rooms;
|
|
}
|
|
return { rooms: loadRooms(), restart: loadRooms, sqlite, hooks, writes };
|
|
}
|
|
|
|
const clock: Rooms.RoomsClock = { now: () => 10000, sleep: async () => {} };
|
|
|
|
async function fixture(single = false) {
|
|
const store = unitStore();
|
|
const created = await store.rooms.createRoom(
|
|
'Searcher',
|
|
'atreides',
|
|
false,
|
|
[],
|
|
);
|
|
const code = created.view.code;
|
|
const joined = await store.rooms.joinRoom(code, 'Guild', 'guild');
|
|
const last = await store.rooms.joinRoom(code, 'Observer', 'emperor');
|
|
const owner = await store.rooms.authenticate(code, created.token);
|
|
const guild = await store.rooms.authenticate(code, joined.token!);
|
|
const observer = await store.rooms.authenticate(code, last.token!);
|
|
const old = await store.rooms.readRoom(code);
|
|
const initial = engine.createGame(
|
|
code,
|
|
engine.newPlayer(owner.playerId, 'Searcher', 'atreides'),
|
|
true,
|
|
['choam'],
|
|
);
|
|
initial.players.push(
|
|
engine.newPlayer(guild.playerId, 'Guild', 'guild'),
|
|
engine.newPlayer(observer.playerId, 'Observer', 'emperor'),
|
|
);
|
|
Object.assign(initial, {
|
|
version: old.version,
|
|
status: 'playing',
|
|
phase: 3,
|
|
turn: 2,
|
|
active: guild.playerId,
|
|
order: initial.players.map((p) => p.id),
|
|
deck: baseDeck(),
|
|
richeseCache: richeseCards(),
|
|
});
|
|
for (const p of initial.players) {
|
|
p.hand = [];
|
|
p.spice = 10;
|
|
}
|
|
const box = initial.richeseCache!.find((c) => c.effect === 'nullentropyBox')!;
|
|
initial.richeseCache = initial.richeseCache!.filter((c) => c.id !== box.id);
|
|
initial.players[0].hand.push(box);
|
|
for (const name of single
|
|
? ['Shield']
|
|
: ['Shield', 'Maula Pistol', 'Lasgun', 'Baliset']) {
|
|
const i = initial.deck.findIndex((c) => c.name === name);
|
|
initial.discard.push(...initial.deck.splice(i, 1));
|
|
}
|
|
const i = initial.deck.findIndex((c) => c.effect === 'karama');
|
|
initial.players[2].hand.push(...initial.deck.splice(i, 1));
|
|
initial.response = {
|
|
kind: 'guildIncome',
|
|
owner: guild.playerId,
|
|
amount: 3,
|
|
passed: [owner.playerId],
|
|
};
|
|
initial.phaseOpening = { passed: [owner.playerId], initialize: false };
|
|
const save = (g: engine.Game) =>
|
|
store.sqlite
|
|
.prepare('UPDATE rooms SET state = ?, version = ? WHERE code = ?')
|
|
.run(JSON.stringify(g), g.version, code);
|
|
save(initial);
|
|
store.writes.length = 0;
|
|
return {
|
|
...store,
|
|
code,
|
|
owner,
|
|
guild,
|
|
observer,
|
|
initial,
|
|
box,
|
|
save,
|
|
action: { type: 'card', card: box.id },
|
|
};
|
|
}
|
|
function barrier() {
|
|
let release!: () => void;
|
|
const ready = new Promise<void>((resolve) => {
|
|
release = resolve;
|
|
});
|
|
let arrivals = 0;
|
|
return async () => {
|
|
if (++arrivals === 2) release();
|
|
await ready;
|
|
};
|
|
}
|
|
function committedOnce(
|
|
results: PromiseSettledResult<unknown>[],
|
|
writes: { changes: number }[],
|
|
) {
|
|
assert.equal(results.filter((r) => r.status === 'fulfilled').length, 1);
|
|
assert.equal(results.filter((r) => r.status === 'rejected').length, 1);
|
|
assert.deepEqual(
|
|
writes.map((w) => w.changes).sort((a, b) => a - b),
|
|
[0, 1],
|
|
);
|
|
}
|
|
|
|
void test('duplicate paid starts and selections across restarted workers each commit once and persist one final shuffle', async (t) => {
|
|
const f = await fixture();
|
|
try {
|
|
f.hooks.beforeWrite = barrier();
|
|
const starts = await Promise.allSettled([
|
|
f.rooms.act(f.code, f.owner, f.initial.version, f.action, clock),
|
|
f.restart().act(f.code, f.owner, f.initial.version, f.action, clock),
|
|
]);
|
|
f.hooks.beforeWrite = undefined;
|
|
committedOnce(starts, f.writes);
|
|
const pending = await f.restart().readRoom(f.code);
|
|
assert.equal(pending.version, f.initial.version + 1);
|
|
assert.equal(pending.players[0].spice, 8);
|
|
assert.deepEqual(pending.discard, f.initial.discard);
|
|
assert.equal(pending.players[0].hand[0].id, f.box.id);
|
|
assert.equal(pending.decision?.kind, 'nullentropy');
|
|
await assert.rejects(
|
|
f.restart().act(f.code, f.owner, pending.version, f.action, clock),
|
|
);
|
|
assert.deepEqual(await f.rooms.readRoom(f.code), pending);
|
|
const selected = f.initial.discard[1].id;
|
|
const action = {
|
|
type: 'decision',
|
|
event: pending.pendingNullentropy!.event,
|
|
card: selected,
|
|
};
|
|
f.writes.length = 0;
|
|
f.hooks.beforeWrite = barrier();
|
|
const choices = await Promise.allSettled([
|
|
f.restart().act(f.code, f.owner, pending.version, action, clock),
|
|
f.rooms.act(f.code, f.owner, pending.version, action, clock),
|
|
]);
|
|
f.hooks.beforeWrite = undefined;
|
|
committedOnce(choices, f.writes);
|
|
const result = await f.restart().readRoom(f.code);
|
|
assert.equal(result.version, pending.version + 1);
|
|
assert.equal(result.players[0].spice, 8);
|
|
assert.equal(result.pendingNullentropy, null);
|
|
assert.deepEqual(
|
|
result.players[0].hand.map((c) => c.id),
|
|
[selected],
|
|
);
|
|
assert.deepEqual(result.response, f.initial.response);
|
|
assert.deepEqual(result.phaseOpening, f.initial.phaseOpening);
|
|
assert.equal(result.discard.at(-1)!.id, f.box.id);
|
|
assert.deepEqual(
|
|
result.discard.map((c) => c.id).sort(),
|
|
[
|
|
...f.initial.discard.filter((c) => c.id !== selected).map((c) => c.id),
|
|
f.box.id,
|
|
].sort(),
|
|
);
|
|
t.mock.method(crypto, 'getRandomValues', () => {
|
|
throw new Error('Unexpected shuffle after committed choice');
|
|
});
|
|
await assert.rejects(
|
|
f.restart().act(f.code, f.owner, result.version, action, clock),
|
|
);
|
|
const writes = f.writes.length;
|
|
for (let i = 0; i < 2; i++) {
|
|
const worker = f.restart();
|
|
await worker.readSeatView(f.code, f.owner);
|
|
await worker.continueRoomAutomatic(f.code, clock);
|
|
assert.deepEqual(await worker.readRoom(f.code), result);
|
|
}
|
|
assert.equal(f.writes.length, writes);
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
});
|
|
|
|
void test('inspection authority is owner-only after persisted payment, survives restart, and expires when selection completes', async () => {
|
|
const f = await fixture();
|
|
try {
|
|
for (const auth of [f.owner, f.guild, f.observer]) {
|
|
const view = await f.rooms.readSeatView(f.code, auth);
|
|
assert.equal(view.nullentropy?.search ?? null, null);
|
|
for (const card of f.initial.discard)
|
|
assert.equal(JSON.stringify(view).includes(card.id), false);
|
|
}
|
|
await f.rooms.act(f.code, f.owner, f.initial.version, f.action, clock);
|
|
const pending = await f.rooms.readRoom(f.code);
|
|
const beforeWrites = f.writes.length;
|
|
const own = await f.restart().readSeatView(f.code, f.owner);
|
|
assert.deepEqual(
|
|
own.nullentropy!.search!.cards.map((c) => c.id).sort(),
|
|
f.initial.discard.map((c) => c.id).sort(),
|
|
);
|
|
for (const auth of [f.guild, f.observer]) {
|
|
const view = await f.restart().readSeatView(f.code, auth);
|
|
assert.equal(view.nullentropy, null);
|
|
for (const card of f.initial.discard)
|
|
assert.equal(JSON.stringify(view).includes(card.id), false);
|
|
}
|
|
await f.restart().continueRoomAutomatic(f.code, clock);
|
|
assert.equal(f.writes.length, beforeWrites);
|
|
assert.deepEqual(await f.rooms.readRoom(f.code), pending);
|
|
const selected = f.initial.discard[0];
|
|
const action = {
|
|
type: 'decision',
|
|
event: pending.pendingNullentropy!.event,
|
|
card: selected.id,
|
|
};
|
|
await assert.rejects(
|
|
f.rooms.act(f.code, f.observer, pending.version, action, clock),
|
|
);
|
|
await f.restart().act(f.code, f.owner, pending.version, action, clock);
|
|
const ownFinal = await f.rooms.readSeatView(f.code, f.owner);
|
|
assert.equal(ownFinal.nullentropy, null);
|
|
assert.ok(JSON.stringify(ownFinal).includes(selected.id));
|
|
for (const card of f.initial.discard.slice(1))
|
|
assert.equal(JSON.stringify(ownFinal).includes(card.id), false);
|
|
const foreign = await f.rooms.readSeatView(f.code, f.observer);
|
|
assert.equal(JSON.stringify(foreign).includes(selected.id), false);
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
});
|
|
|
|
void test('a sole eligible discard completes automatically in one paid CAS without an acknowledgement or replay', async () => {
|
|
const f = await fixture(true);
|
|
try {
|
|
f.hooks.beforeWrite = barrier();
|
|
const results = await Promise.allSettled([
|
|
f.rooms.act(f.code, f.owner, f.initial.version, f.action, clock),
|
|
f.restart().act(f.code, f.owner, f.initial.version, f.action, clock),
|
|
]);
|
|
f.hooks.beforeWrite = undefined;
|
|
committedOnce(results, f.writes);
|
|
const result = await f.restart().readRoom(f.code);
|
|
assert.equal(result.version, f.initial.version + 1);
|
|
assert.equal(result.pendingNullentropy ?? null, null);
|
|
assert.notEqual(result.decision?.kind, 'nullentropy');
|
|
assert.equal(result.players[0].spice, 8);
|
|
assert.deepEqual(result.players[0].hand, f.initial.discard);
|
|
assert.deepEqual(result.discard, [f.box]);
|
|
assert.deepEqual(result.response, f.initial.response);
|
|
assert.deepEqual(result.phaseOpening, f.initial.phaseOpening);
|
|
await assert.rejects(
|
|
f.rooms.act(f.code, f.owner, result.version, f.action, clock),
|
|
);
|
|
assert.deepEqual(await f.rooms.readRoom(f.code), result);
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
});
|
|
|
|
void test('restored discard signature corruption reveals no paid candidates and cannot partially settle or charge again', async () => {
|
|
const f = await fixture();
|
|
try {
|
|
await f.rooms.act(f.code, f.owner, f.initial.version, f.action, clock);
|
|
const changed = await f.rooms.readRoom(f.code);
|
|
changed.discard[0].name = 'Corrupt stored face';
|
|
f.save(changed);
|
|
const view = await f.restart().readSeatView(f.code, f.owner);
|
|
assert.ok(
|
|
!view.nullentropy?.search || view.nullentropy.search.cards.length === 0,
|
|
);
|
|
const writes = f.writes.length;
|
|
await assert.rejects(
|
|
f
|
|
.restart()
|
|
.act(
|
|
f.code,
|
|
f.owner,
|
|
changed.version,
|
|
{
|
|
type: 'decision',
|
|
event: changed.pendingNullentropy!.event,
|
|
card: changed.discard[0].id,
|
|
},
|
|
clock,
|
|
),
|
|
);
|
|
assert.deepEqual(await f.rooms.readRoom(f.code), changed);
|
|
assert.equal(f.writes.length, writes);
|
|
assert.equal(changed.players[0].spice, 8);
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
});
|