Files
Dune/tests/nexus-richese-controls.test.ts
T

241 lines
7.7 KiB
TypeScript

import test from 'node:test';
import assert from 'node:assert/strict';
import { registerHooks } from 'node:module';
import { readFileSync } from 'node:fs';
import { createElement } from 'react';
import { renderToStaticMarkup } from 'react-dom/server';
import { applyAction, viewGame, type GameView } from '../game/engine';
import { MOBILE_STRONGHOLD, gameTerritories } from '../game/board';
import { ShipmentQuote } from '../components/shipment-quote';
import {
nexusRicheseAction,
nexusRicheseCanAct,
nexusRicheseQuote,
} from '../game/nexus-richese-options';
import {
nexusRicheseFixture,
nexusRicheseInventory,
nexusRicheseAllow,
} from './fixture-nexus-richese';
const aliases = registerHooks({
resolve(specifier, context, next) {
return next(
specifier === 'next/image'
? 'vinext/shims/image'
: specifier === 'next/link'
? 'vinext/shims/link'
: specifier,
context,
);
},
load(url, context, next) {
if (!url.endsWith('.module.css')) return next(url, context);
const css = readFileSync(new URL(url), 'utf8');
const classes = Object.fromEntries(
[...css.matchAll(/\.([a-zA-Z_][\w-]*)/g)].map((m) => [m[1], m[1]]),
);
return {
format: 'module',
source: `export default ${JSON.stringify(classes)}`,
shortCircuit: true,
};
},
});
const { GameTable } = await import('../components/game-table');
aliases.deregister();
const html = (game: GameView, busy = false) =>
renderToStaticMarkup(
createElement(GameTable, {
game,
busy,
send: async () => {},
onExit() {},
}),
);
const shipment = {
type: 'ship',
territory: 'arrakeen',
sector: 10,
amount: 5,
elite: 0,
};
void test('actual Basic and Advanced shipment panel defaults to ordinary shipping; authorized five-force quote and action preserve physical custody', () => {
for (const advanced of [false, true]) {
const f = nexusRicheseFixture({ advanced, spice: 1 });
const v = viewGame(f.g, f.owner),
before = structuredClone(v);
const markup = html(v);
assert.match(markup, /Use Richese Nexus Secret Ally/);
const checkbox = markup.match(
/<input[^>]*type="checkbox"[^>]*>[\s\S]{0,150}Use Richese Nexus Secret Ally/,
)?.[0];
assert.ok(checkbox);
assert.doesNotMatch(checkbox, /checked=""/);
assert.match(markup, /This uses your ordinary shipment/);
assert.match(
html(v, true).match(
/<input[^>]*type="checkbox"[^>]*>[\s\S]{0,150}Use Richese Nexus Secret Ally/,
)![0],
/disabled=""/,
);
const quote = nexusRicheseQuote(v, 'arrakeen', 5)!;
assert.equal(quote.cost, 1);
assert.equal(quote.physicalAmount, 5);
assert.equal(quote.pricedAmount, 1);
const price = renderToStaticMarkup(
createElement(ShipmentQuote, {
physicalForces: quote.physicalAmount,
quote: {
cost: quote.cost,
normalCost: 5,
ownPayment: 1,
pledgedPayment: 0,
},
funding: { ownSpice: 1, pledgedSpice: 0 },
}),
);
assert.match(price, /Shipment cost: 1 spice/);
assert.match(price, /Normal cost: 5 spice/);
assert.match(price, /Physical forces selected<\/dt><dd[^>]*>5<\/dd>/);
const action = nexusRicheseAction(v, v.nexusRichese!.event, shipment)!;
assert.deepEqual(action, { ...shipment, nexus: v.nexusRichese!.event });
const settled = nexusRicheseAllow(applyAction(f.g, f.owner, action));
const me = settled.players.find((p) => p.id === f.owner)!;
assert.equal(me.reserves, 15);
assert.equal(me.forces['arrakeen:10'], 5);
assert.equal(me.spice, 0);
assert.equal(me.shipped, true);
assert.equal(me.moved, 0);
assert.equal(me.noField, undefined);
nexusRicheseInventory(settled);
assert.deepEqual(v, before);
}
});
void test('shared Richese source fences reject stale, unavailable, oversized and marker routes and keep faction pricing', () => {
const f = nexusRicheseFixture(),
v = viewGame(f.g, f.owner),
event = v.nexusRichese!.event;
assert.equal(nexusRicheseAction(v, 'stale', shipment), null);
for (const change of [
{ amount: 0 },
{ amount: 6 },
{ amount: 1.5 },
{ noField: 'token' },
{ territory: 'homeworld:harkonnen' },
{ type: 'guildShip' },
{ nexus: event },
])
assert.equal(
nexusRicheseAction(v, event, { ...shipment, ...change }),
null,
);
for (const mutate of [
(g: GameView) => {
g.turn++;
},
(g: GameView) => {
g.phase = 6;
},
(g: GameView) => {
g.active = f.target;
},
(g: GameView) => {
g.players[0].shipped = true;
},
(g: GameView) => {
g.players[0].ally = f.target;
},
(g: GameView) => {
g.nexusCards!.card = null;
},
(g: GameView) => {
g.automaticContinuationPending = true;
},
(g: GameView) => {
g.nexusRichese!.blocked = 'Finish the current interaction.';
},
]) {
const changed = structuredClone(v);
mutate(changed);
assert.equal(nexusRicheseAction(changed, event, shipment), null);
}
v.nexusRichese!.blocked = 'Finish the current interaction.';
assert.match(html(v), /Finish the current interaction/);
for (const faction of ['guild', 'fremen'] as const) {
const own = nexusRicheseFixture({ ownerFaction: faction, spice: 1 });
const view = viewGame(own.g, own.owner);
assert.equal(
nexusRicheseQuote(view, 'polar_sink', 5)!.cost,
faction === 'guild' ? 1 : 0,
);
}
});
void test('Richese offer and helper never expose or inspect another player card or balance', () => {
const f = nexusRicheseFixture();
for (const id of [f.target, f.observer]) {
const v = viewGame(f.g, id);
assert.equal(v.nexusRichese, null);
assert.doesNotMatch(html(v), /Use Richese Nexus Secret Ally/);
Object.defineProperty(v, 'nexusRichese', {
get() {
throw new Error('Private offer read');
},
});
assert.equal(nexusRicheseCanAct(v), false);
assert.equal(nexusRicheseAction(v, 'unknown', shipment), null);
}
const v = viewGame(f.g, f.owner);
for (const p of v.players.filter((p) => p.id !== f.owner))
for (const field of ['hand', 'spice', 'traitors'])
Object.defineProperty(p, field, {
get() {
throw new Error('Private opponent read');
},
});
assert.equal(nexusRicheseQuote(v, 'arrakeen', 5)!.cost, 1);
});
void test('Richese price preserves a native Ixian shipment into the present mobile stronghold without granting another faction entry', () => {
for (const advanced of [false, true]) {
const f = nexusRicheseFixture({
ownerFaction: 'ixians',
advanced,
spice: 1,
});
const v = viewGame(f.g, f.owner);
const hms = gameTerritories(v).find((t) => t.id === MOBILE_STRONGHOLD)!;
assert.ok(hms);
const quote = nexusRicheseQuote(v, MOBILE_STRONGHOLD, 5)!;
assert.equal(quote.cost, 1);
const action = nexusRicheseAction(v, v.nexusRichese!.event, {
type: 'ship',
territory: MOBILE_STRONGHOLD,
sector: hms.sectors[0],
amount: 5,
elite: 2,
})!;
assert.ok(action);
const next = nexusRicheseAllow(applyAction(f.g, f.owner, action));
const me = next.players.find((p) => p.id === f.owner)!;
assert.equal(me.reserves, 15);
assert.equal(me.spice, 0);
assert.equal(me.forces[`${MOBILE_STRONGHOLD}:${hms.sectors[0]}`], 5);
assert.equal(
me.elites!.forces[`${MOBILE_STRONGHOLD}:${hms.sectors[0]}`],
2,
);
nexusRicheseInventory(next);
const outsider = nexusRicheseFixture({
opponentFaction: 'ixians',
advanced,
});
const other = viewGame(outsider.g, outsider.owner);
assert.ok(gameTerritories(other).some((t) => t.id === MOBILE_STRONGHOLD));
assert.equal(nexusRicheseQuote(other, MOBILE_STRONGHOLD, 5), null);
}
});