Files
Dune/tests/kull-richese-bribe-table-controls.test.tsx
T
Quintine 2eaaab876e
Verify and publish checkpoint container / container (push) Canceled after 0s
Support bribe promises with Kull and Richese
2026-10-29 01:08:07 +11:00

95 lines
5.0 KiB
TypeScript

import assert from 'node:assert/strict';
import test from 'node:test';
import { registerHooks } from 'node:module';
import { readFileSync } from 'node:fs';
import { createElement } from 'react';
import { renderToStaticMarkup } from 'react-dom/server';
import { createGame, joinGame, newPlayer, viewGame, type Action, type Game, type GameView } from '../game/engine';
import { act, advance, clean, inventory, player } from './fixture-kull-richese-semuta';
const aliases = registerHooks({
resolve(specifier, context, next) {
return next(specifier === 'next/image' ? 'vinext/shims/image' :
specifier === 'next/link' ? 'vinext/shims/link' : specifier, context);
},
load(url, context, next) {
if (!url.endsWith('.module.css')) return next(url, context);
const css = readFileSync(new URL(url), 'utf8');
const classes = Object.fromEntries([...css.matchAll(/\.([a-zA-Z_][\w-]*)/g)].map(match => [match[1], match[1]]));
return {format:'module', source:`export default ${JSON.stringify(classes)}`, shortCircuit:true};
},
});
const { GameTable } = await import('../components/game-table');
const { Truthtrance } = await import('../components/truthtrance');
const { BribePromiseGuideButton } = await import('../components/bribe-promises');
aliases.deregister();
const table = (game:GameView) => renderToStaticMarkup(createElement(GameTable,
{game,busy:false,send:async () => {},onExit() {}}));
const truth = (game:GameView) => renderToStaticMarkup(createElement(Truthtrance,
{game,busy:false,act() {}}));
/** Native lobby/start and actions; only original unopened deal and Spice
* positions are selected. The question is at a real settled Charity opening. */
function fixture() {
let game=createGame('KULLRICHTABLE',newPlayer('choam','CHOAM','choam'),false,['choam','ix']);
for (const id of ['richese','emperor','harkonnen','guild'] as const) joinGame(game,newPlayer(id,id,id));
game=act(game,'choam',{type:'moduleOption',module:'kullPreview',enabled:true});
for (const seat of game.players) game=act(game,seat.id,{type:'ready'});
game=act(game,'choam',{type:'start'});
assert.equal(game.status,'setup'); assert.ok(game.kullPreview && game.semutaPreview);
const originalCards=inventory(game), selected:Game['deck']=[];
for (const kind of ['kull','filler','karama','karama','filler','truth'] as const) {
const index=game.deck.findIndex(card=>kind==='kull' ? card.id==='ix-kull-wahad' :
kind==='truth' ? card.effect==='truthtrance' : kind==='karama' ? card.effect==='karama' :
card.kind==='worthless' && card.id!=='ix-kull-wahad');
assert.ok(index>=0); selected.push(game.deck.splice(index,1)[0]);
}
game.deck.unshift(...selected);
game=advance(game,state=>state.status==='playing');
const truthCard=selected[5].id;
assert.ok(player(game,'guild').hand.some(card=>card.id===truthCard));
const spice=game.spiceDeck.findIndex(card=>'territory' in card && !card.discovery); assert.ok(spice>=0);
game.spiceDeck.unshift(game.spiceDeck.splice(spice,1)[0]);
game=advance(game,state=>state.phase===2 && clean(state) && state.choamCharity?.turn===state.turn);
game=act(game,'guild',{type:'card',card:truthCard});
while (game.truthtrance?.stage==='priority') {
const next=game.players.find(row=>!game.truthtrance!.passed.includes(row.id)); assert.ok(next);
game=act(game,next.id,{type:'truthPass'});
}
return {game,originalCards};
}
void test('Basic Kull and Richese render the real bribe question, answer and subsequent payment guide',()=>{
const f=fixture();
let game=f.game;
const asker=viewGame(game,'guild');
assert.ok(asker.truthBribeTargets.includes('emperor'));
assert.match(truth(asker), /<option value="bribe">Bind ordinary bribe payments this turn<\/option>/);
assert.match(table(asker), /Bind ordinary bribe payments this turn/);
game=act(game,'guild',{type:'truthAsk',question:{kind:'bribe',target:'emperor',turn:game.turn,
recipient:'guild',minimum:2}});
const respondent=viewGame(game,'emperor');
assert.ok(respondent.truthBribeAnswers?.includes('yes'));
assert.ok(respondent.truthBribeAnswers?.includes('no'));
assert.equal(viewGame(game,'guild').truthBribeAnswers,null);
assert.match(truth(respondent),/Answer Yes/);
assert.match(truth(respondent),/Answer No/);
assert.match(table(respondent),/Answer Yes/);
assert.match(table(respondent),/Answer No/);
game=act(game,'emperor',{type:'truthAnswer',answer:'yes'});
game=advance(game,clean);
const own=viewGame(game,'emperor'), sent:Action[]=[];
assert.ok(own.bribePromiseGuide);
assert.match(table(own),/Pay 2 spice to guild while honoring your answers/i);
const button=BribePromiseGuideButton({game:own,busy:false,send(action) {sent.push(action);}});
assert.ok(button); assert.equal(button.props.disabled,false); button.props.onClick();
assert.deepEqual(sent,[own.bribePromiseGuide.action]);
game=act(game,'emperor',sent[0]);
assert.ok(game.bribePromises?.some(row=>row.player==='emperor' && row.fulfilled));
assert.equal(player(game,'guild').bribes,2);
assert.deepEqual(inventory(game),f.originalCards);
});