Files
Dune/tests/kull-whole-common-cancel.test.ts
T
Quintine 6e1b95d2fc
Verify and publish checkpoint container / container (push) Successful in 10m22s
Allow bounded Kull cancellation continuations
2026-10-29 01:46:28 +11:00

93 lines
5.1 KiB
TypeScript

import assert from 'node:assert/strict';
import test from 'node:test';
import { viewGame, type Game } from '../game/engine';
import { TERRITORIES } from '../game/board';
import { act, advance, clean, createKullNativeIxFixture, inventory, player } from './fixture-kull-native-ix';
import { nextKullPurposeStep } from './fixture-kull-purpose';
/** Start from the native public five-seat setup before Spice Blow. The fixture
* selects original unopened cards but all questions, auctions, shipments and
* battle responses below are real actions. */
function answered(target:'ixians'|'emperor') {
const f=createKullNativeIxFixture('ixians');
let game=f.early;
game=act(game,'guild',{type:'card',card:f.truth});
while (game.truthtrance?.stage==='priority') {
const seat=game.players.find(row=>!game.truthtrance!.passed.includes(row.id)); assert.ok(seat);
game=act(game,seat.id,{type:'truthPass'});
}
const recipient=target==='ixians'?'emperor':'ixians';
game=act(game,'guild',{type:'truthAsk',question:{kind:'turnActions',target,turn:game.turn,
mixed:{kind:'action',action:{kind:'payment',recipient,minimum:1}}}});
assert.ok(viewGame(game,target).truthTurnActionAnswers?.includes('yes'));
game=act(game,target,{type:'truthAnswer',answer:'yes'});
const row=game.turnActionPromises?.at(-1); assert.ok(row);
return {...f,game,event:row.event};
}
function offer(game:Game,actor:string,card:string) {
assert.ok(viewGame(game,actor).responseControls?.cancelCards.includes(card));
game=act(game,actor,{type:'card',mode:'cancel',card});
const reaction=viewGame(game,'choam').kullReaction; assert.ok(reaction);
return {game,event:reaction.event};
}
for (const outcome of ['decline','success','counter'] as const)
void test(`whole payment answer survives real Guild income cancellation and Kull ${outcome}`,()=>{
const f=answered('ixians');
let game=advance(f.game,state=>state.phase===5 && state.active==='ixians' && clean(state));
game=act(game,'ixians',{type:'ship',territory:'polar_sink',sector:0,amount:1,elite:0,allyPayment:0});
assert.equal(game.response?.kind,'guildIncome');
const choice=offer(game,'ixians',f.karama); game=choice.game;
game=outcome==='decline'?act(game,'choam',{type:'kullDecision',event:choice.event,decline:true}):
act(game,'choam',{type:'kullDecision',event:choice.event,source:'printed',card:f.kull});
if (outcome==='counter') game=act(game,'emperor',{type:'card',mode:'cancel',card:f.counter});
if (outcome==='success') game=advance(game,state=>!state.pendingKull && state.response?.kind!=='choamWorthless');
assert.ok(game.turnActionPromises?.some(row=>row.event===f.event && !row.released));
assert.equal(player(game,'ixians').hand.some(card=>card.id===f.karama),outcome==='success');
assert.deepEqual(inventory(game),f.originalCards);
});
void test('whole payment answer survives real Basic Ixian cyborg-strength cancellation and Kull decline',()=>{
const f=answered('emperor'); let game=f.game;
let target:{territory:string;sector:number}|null=null;
for (let count=0;count<1200 && game.phase!==6;count++) {
if (game.phase===5 && clean(game) && game.active) {
const actor=game.active, seat=player(game,actor);
if ((actor==='emperor'||actor==='ixians') && !seat.shipped) {
if (!target) {
const territory=TERRITORIES.find(row=>row.type==='stronghold' && row.sectors.some(s=>s!==game.storm) &&
game.players.every(p=>!Object.keys(p.forces).some(key=>key.startsWith(`${row.id}:`))));
assert.ok(territory);
target={territory:territory.id,sector:territory.sectors.find(s=>s!==game.storm)!};
}
game=act(game,actor,{type:'ship',territory:target.territory,sector:target.sector,amount:1,
elite:actor==='ixians'?1:0,allyPayment:0});
} else game=act(game,actor,{type:'endMovement'});
continue;
}
const next=nextKullPurposeStep(game); assert.ok(next);
game=act(game,next.actor,next.action);
}
assert.equal(game.phase,6); assert.ok(target);
assert.equal(player(game,'emperor').forces[`${target.territory}:${target.sector}`],1);
assert.equal(player(game,'ixians').elites?.forces[`${target.territory}:${target.sector}`],1);
for (let count=0;count<30 && !game.battle;count++) {
const view=game.active?viewGame(game,game.active):null;
const choice=view?.battleChoices?.find(row=>row.territory===target!.territory &&
(row.chooser??row.attacker)===game.active && [row.attacker,row.defender].includes(game.active!));
if (choice) {
game=act(game,game.active!,{type:'chooseBattle',territory:target.territory,
target:game.active==='emperor'?'ixians':'emperor'});
break;
}
const next=nextKullPurposeStep(game); assert.ok(next);
game=act(game,next.actor,next.action);
}
assert.equal(game.response?.kind,'eliteStrength');
const choice=offer(game,'emperor',f.counter); game=choice.game;
game=act(game,'choam',{type:'kullDecision',event:choice.event,decline:true});
assert.ok(game.turnActionPromises?.some(row=>row.event===f.event && !row.released));
assert.ok(!player(game,'emperor').hand.some(card=>card.id===f.counter));
assert.deepEqual(inventory(game),f.originalCards);
});