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Dune/docs/OPTIONAL_ALLIANCE_VICTORY.md
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Connect staged group Nexus negotiations
2026-10-28 23:04:40 +11:00

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Optional three-stronghold alliance victory

Group Nexus negotiation — 28 October 2026

Integrated groundwork, not a selectable game mode. In a staged Basic classic-faction Nexus with the group ledger present, a pair member or an unallied entrant can propose adding the entrant. Every participant must explicitly agree; a decline cancels the invitation and preserves the pair. Each proposal has a fresh event and revision, and an unanswered invitation holds the Nexus. Leaving a three-member group retains the other pair and its original edge age. Pair offers involving the newly formed group are cleared. The staged table renders the group controls and minimal bots can answer.

Unanimity, cancellation, the pending-Nexus hold and the surviving pair are provisional online procedures, not publisher rulings. This scope excludes expansion decks/factions, Advanced, optional modules, live Truthtrance commitments and pledged aid. No lobby creates the group ledger: faction ally benefits, group funding and other interactions must be connected before any player can start the printed larger-alliance option. The separate unlimited alliance variant remains missing.

Prototyped / Partial — 28 October 2026. The host can select a shorter two-member alliance game in the lobby. With at least three physical controllers, allied factions need three distinct qualifying strongholds instead of the default four. A solo faction keeps its normal target, a separately agreed extra-stronghold requirement is added afterward, and Tech Tokens retain their existing ownership requirements. The same calculation drives public progress and the Mentat victory decision. Changing the setting clears human readiness; older games omit it and retain the default.

The 2019 GF9 rulebook's optional alliances table, printed p. 24, lists a two-member alliance with three strongholds as a shorter game. The publisher rulebook mirror preserves that table. This first version keeps the existing four-stronghold target for two physical controllers, including the two-faction-per-person setup; priority between that special setup and this optional table is a provisional interpretation. Larger alliance variants require separate membership and interaction work. Advanced and expansion combinations are not certified by the Basic-focused evidence.