Files
Dune/components/terror-board-markers.tsx
T

45 lines
2.1 KiB
TypeScript

import { territory } from '@/game/board';
import type { GameView } from '@/game/engine';
/** Public map markers never inspect the face of a placed Terror token. */
export function TerrorBoardMarkers({ tokens, atomics }: {
tokens: readonly { status: string; location: string | null }[];
atomics?: GameView['moritaniAtomics'];
}) {
const groups = new Map<string, number>();
for (const token of tokens)
if (token.status === 'placed' && token.location)
groups.set(token.location, (groups.get(token.location) ?? 0) + 1);
const aftermath = atomics && territory(atomics.territory);
const handLimitLabel = atomics?.allyAtActivation
? 'Moritani and the ally at activation have hand limits reduced by one'
: 'Moritani has a hand limit reduced by one';
return (
<>
{[...groups].map(([id, count]) => {
const place = territory(id);
const label = `${count} hidden Terror token${count === 1 ? '' : 's'} in ${place.name}`;
return (
<g key={id} transform={`translate(${place.center[0] + 42},${place.center[1] - 22})`}
pointerEvents="none" aria-label={label}>
<title>{label}</title>
{count > 1 && <circle cx="3" cy="-3" r="15" fill="#392b41" stroke="#d6b9dc" strokeWidth="2" />}
<circle r="15" fill="#392b41" stroke="#d6b9dc" strokeWidth="2" />
<text y="5" textAnchor="middle" fill="#f4e1f1" fontSize="15" fontWeight="700">
{count === 1 ? 'T' : `T${count}`}
</text>
</g>
);
})}
{aftermath && (
<g transform={`translate(${aftermath.center[0] - 42},${aftermath.center[1] - 22})`}
pointerEvents="none" aria-label={`Atomics Aftermath in ${aftermath.name}: permanent shipment ban; ${handLimitLabel}`}>
<title>{`Atomics Aftermath in ${aftermath.name}: no shipments, including Fremen reinforcements; ordinary movement and Sneak Attack remain legal. ${handLimitLabel}.`}</title>
<circle r="15" fill="#543929" stroke="#f5bc79" strokeWidth="2" />
<text y="5" textAnchor="middle" fill="#fff1d4" fontSize="15" fontWeight="700">A</text>
</g>
)}
</>
);
}