Files
Dune/game/mirror-weapon-mode.ts
T

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TypeScript

import type { FactionId } from './catalog';
const supported = new Set<FactionId>([
'atreides', 'harkonnen', 'emperor', 'guild', 'beneGesserit', 'fremen',
'choam', 'richese', 'ecaz', 'moritani',
]);
/** Public configuration only: never inspect an opponent's hand or sealed plan. */
export function mirrorWeaponModeBlock(g: {
expansions: readonly string[];
advanced?: boolean;
players: readonly { faction: FactionId }[];
homeworlds?: unknown;
nexusCards?: unknown;
leaderSkills?: unknown;
discoveries?: unknown;
sandtrout?: boolean;
}): string | null {
if (!g.expansions.includes('choam') ||
g.expansions.some(id => id !== 'choam' && id !== 'ecaz') ||
(g.expansions.includes('ecaz') && g.advanced !== true) ||
g.players.some((p) => !supported.has(p.faction)))
return 'Mirror Weapon currently needs CHOAM/Richese with classic or native Ecaz/Moritani factions; Ix timing remains unresolved.';
if (g.homeworlds || g.nexusCards || g.leaderSkills || g.discoveries || g.sandtrout)
return 'Mirror Weapon with combined optional modules is still being integrated.';
return null;
}