Files
Dune/components/automatic-action-notice.tsx
T
2026-09-08 07:37:52 +10:00

177 lines
5.4 KiB
TypeScript

'use client';
import {
useCallback,
useEffect,
useRef,
useState,
useSyncExternalStore,
} from 'react';
import { Bell, BellOff } from 'lucide-react';
import { FACTIONS, type FactionId } from '@/game/catalog';
import { Button } from './ui/button';
export type AutomaticActionEvent = {
id: string;
seq: number;
faction: FactionId;
name: string;
};
const PREFERENCE_KEY = 'dune.automatic-action-notices';
const PREFERENCE_EVENT = 'dune-automatic-action-notices-preference';
const MAX_QUEUED_NOTICES = 250;
let memoryPreference: boolean | undefined;
function readPreference() {
if (memoryPreference !== undefined) return memoryPreference;
try {
return localStorage.getItem(PREFERENCE_KEY) !== 'false';
} catch {
return true;
}
}
function subscribePreference(listener: () => void) {
window.addEventListener(PREFERENCE_EVENT, listener);
return () => window.removeEventListener(PREFERENCE_EVENT, listener);
}
const serverPreference = () => true;
/** Cosmetic feedback only. Supply public events with increasing, room-local sequences. */
export function AutomaticActionNotice({
events,
}: {
events: readonly AutomaticActionEvent[];
}) {
const enabled = useSyncExternalStore(
subscribePreference,
readPreference,
serverPreference,
);
// The first snapshot establishes a baseline. Refreshing never replays history.
const seenSeq = useRef(
events.reduce((last, event) => Math.max(last, event.seq), -1),
);
const queue = useRef<AutomaticActionEvent[]>([]);
const active = useRef<AutomaticActionEvent | null>(null);
const [notice, setNotice] = useState<
(AutomaticActionEvent & { fading: boolean }) | null
>(null);
const [completed, setCompleted] = useState(0);
const timers = useRef<ReturnType<typeof setTimeout>[]>([]);
const clearTimers = useCallback(() => {
for (const timer of timers.current) clearTimeout(timer);
timers.current = [];
}, []);
const showNext = useCallback(() => {
if (active.current) return;
if (!readPreference()) {
queue.current = [];
return;
}
const next = queue.current.shift();
if (!next) return;
active.current = next;
clearTimers();
timers.current = [
setTimeout(() => {
setNotice({ ...next, fading: false });
}, 0),
setTimeout(() => {
setNotice((current) =>
current?.id === next.id ? { ...current, fading: true } : current,
);
}, 1250),
setTimeout(() => {
active.current = null;
setNotice(null);
setCompleted((count) => count + 1);
}, 1500),
];
}, [clearTimers]);
useEffect(() => {
const fresh = events
.filter((event) => event.seq > seenSeq.current)
.toSorted((a, b) => a.seq - b.seq);
const additions: AutomaticActionEvent[] = [];
for (const event of fresh) {
if (event.seq <= seenSeq.current) continue;
seenSeq.current = event.seq;
additions.push(event);
}
// Disabled notices are consumed, so enabling cannot replay missed events.
if (!readPreference()) return;
const capacity = MAX_QUEUED_NOTICES - (active.current ? 1 : 0);
// Preserve the active notice and retain the newest pending events on overflow.
queue.current = [...queue.current, ...additions].slice(-capacity);
showNext();
}, [events, showNext, completed]);
useEffect(
() => () => {
clearTimers();
queue.current = [];
active.current = null;
},
[clearTimers],
);
const toggle = () => {
const next = !enabled;
memoryPreference = next;
clearTimers();
queue.current = [];
active.current = null;
setNotice(null);
try {
localStorage.setItem(PREFERENCE_KEY, String(next));
memoryPreference = undefined;
} catch {
// Do not turn a cosmetic preference into an error or blocking dialog.
}
window.dispatchEvent(new Event(PREFERENCE_EVENT));
};
const house = notice
? FACTIONS.find((candidate) => candidate.id === notice.faction)
: undefined;
return (
<>
<Button
variant="outline"
className="min-h-11 max-w-full whitespace-normal motion-reduce:transition-none"
aria-label="Automatic action notices"
aria-pressed={enabled}
onClick={toggle}
>
{enabled ? <Bell aria-hidden="true" /> : <BellOff aria-hidden="true" />}
Automatic action notices
<span aria-hidden="true">{enabled ? 'On' : 'Off'}</span>
</Button>
<output
aria-live="polite"
aria-atomic="true"
className="pointer-events-none fixed top-[max(1rem,env(safe-area-inset-top))] left-1/2 z-40 w-[calc(100%-2rem)] max-w-sm -translate-x-1/2"
>
{enabled && notice && (
<span
className={`block rounded-xl border border-[#807456] border-l-4 bg-[#141814]/95 px-4 py-3 text-[#f5ecda] shadow-xl transition-opacity duration-250 motion-reduce:opacity-100 motion-reduce:transition-none ${notice.fading ? 'opacity-0' : 'opacity-100'}`}
style={{ borderLeftColor: house?.color ?? '#d4b77b' }}
>
<span
className="block text-xs font-semibold tracking-wider uppercase"
style={{ color: house?.color ?? '#d4b77b' }}
>
{house?.name ?? 'Automatic action'}
</span>
<span className="mt-1 block break-words text-sm font-medium leading-5">
{notice.name}
</span>
</span>
)}
</output>
</>
);
}