Files
Dune/tests/admin-closure.test.ts
T
Quintine 98b1b3261b Add administrative room close and reopen controls
Preserve readable private tables, discussion and pending games while closure blocks new play, joins, messages, AI and seat mutations. Add live-authorized atomic closure audits, room-version/revision fences, dedicated controls and exact saved retries. Reopen with the saved pause/join settings and current credentials; restoring a removed but closed room keeps its AI stopped.

Verified types, lint, 5356 offline tests, 52 HTTP tests and build. Seventeen dedicated authenticated HTTP groups and independent privacy/persistence review passed. Desktop/mobile browser QA confirmed one close after a lost response and refresh, persistent readable notices, retained private draft, mobile reopening and saved-seat refresh. All 2,001 baseline rooms, 4,243 seats and related records preserved. Positive production admin acceptance awaits authorized QA access; full admin and rules gates remain open.
2026-09-22 12:31:02 +10:00

852 lines
27 KiB
TypeScript

import test from 'node:test';
import assert from 'node:assert/strict';
import { randomBytes, randomUUID } from 'node:crypto';
import { mkdtempSync, readFileSync, readdirSync, rmSync } from 'node:fs';
import { tmpdir } from 'node:os';
import { join } from 'node:path';
import { adminStore, pauseAdminBatch, sha256 } from './admin-access-fixture';
import {
AdminError,
adminLogin,
requireAdmin,
type AdminRole,
} from '../db/admin-access';
import { applyAdminClosure, readAdminClosure } from '../db/admin-closure';
import {
validAdminClosureInput,
type AdminClosureInput,
} from '../lib/admin-closure';
import {
applyAdminRoomControl,
readAdminRoomControl,
} from '../db/admin-lifecycle';
import {
configureAdminLobby,
readAdminLobby,
} from '../db/admin-lobby-configuration';
import { applyAdminRemoval, readAdminRemoval } from '../db/admin-removal';
import { createGame, newPlayer } from '../game/engine';
const now = 10000;
const secret = () => randomBytes(32).toString('hex');
const status = (value: number) => (error: unknown) =>
error instanceof AdminError && error.status === value;
type Store = ReturnType<typeof adminStore>;
const rows = (store: Store, table: string) =>
store.sqlite.prepare(`SELECT * FROM ${table}`).all();
const secureTables = [
'seats',
'seat_recovery_keys',
'seat_recovery_receipts',
'seat_handover_offers',
'seat_handover_claim_receipts',
'seat_ai_delegations',
'room_entry_receipts',
'room_messages',
];
const secureRows = (store: Store) =>
secureTables.map((table) => rows(store, table));
const change = (
expectedVersion = 0,
expectedRevision = 0,
closed = true,
): AdminClosureInput => ({
operationId: randomUUID(),
expectedVersion,
expectedRevision,
closed,
reason: 'Dedicated QA room closure',
});
function seed(store: Store, code = 'CLOSURES') {
const host = newPlayer(randomUUID(), 'Private player name', 'atreides');
const game = createGame(code, host, false);
const token = secret(),
tokenHash = sha256(token),
revokedHash = sha256(secret());
store.sqlite
.prepare('INSERT INTO rooms(code,state,version,updated_at) VALUES(?,?,?,?)')
.run(code, JSON.stringify(game), 0, 1000);
store.sqlite
.prepare(
'INSERT INTO seats(token_hash,room_code,player_id,revoked) VALUES(?,?,?,?)',
)
.run(tokenHash, code, host.id, 0);
store.sqlite
.prepare(
'INSERT INTO seats(token_hash,room_code,player_id,revoked) VALUES(?,?,?,?)',
)
.run(revokedHash, code, host.id, 1);
return { host, game, token, tokenHash, revokedHash, code };
}
function seedDependents(store: Store, room: ReturnType<typeof seed>) {
const { code, host, tokenHash } = room;
store.sqlite
.prepare(
'INSERT INTO room_entry_receipts(operation_hash,request_hash,session_hash,room_code,player_id) VALUES(?,?,?,?,?)',
)
.run(sha256(secret()), sha256(secret()), tokenHash, code, host.id);
store.sqlite
.prepare(
'INSERT INTO seat_recovery_keys(room_code,player_id,recovery_hash,current_operation_hash) VALUES(?,?,?,?)',
)
.run(code, host.id, sha256(secret()), sha256(secret()));
store.sqlite
.prepare(
'INSERT INTO seat_recovery_receipts(room_code,player_id,operation_hash,session_hash,recovery_hash) VALUES(?,?,?,?,?)',
)
.run(code, host.id, sha256(secret()), tokenHash, sha256(secret()));
store.sqlite
.prepare(
'INSERT INTO seat_handover_offers(room_code,player_id,offer_hash,secret_hash,issuer_session_hash,expires_at) VALUES(?,?,?,?,?,?)',
)
.run(code, host.id, sha256(secret()), sha256(secret()), tokenHash, now + 1);
store.sqlite
.prepare(
'INSERT INTO seat_handover_claim_receipts(room_code,player_id,operation_hash,offer_hash,secret_hash,session_hash,claim_fence,claimed_at) VALUES(?,?,?,?,?,?,?,?)',
)
.run(
code,
host.id,
sha256(secret()),
sha256(secret()),
sha256(secret()),
tokenHash,
sha256(secret()),
now,
);
store.sqlite
.prepare(
'INSERT INTO seat_ai_delegations(room_code,owner_id,grant_id,delegate_id,difficulty,owner_session_hash,delegate_session_hash,expires_at,revoked_at) VALUES(?,?,?,?,?,?,?,?,?)',
)
.run(
code,
host.id,
randomUUID(),
randomUUID(),
'Hard',
tokenHash,
sha256(secret()),
now + 1,
now,
);
store.sqlite
.prepare(
'INSERT INTO room_messages(room_code,id,sender_id,sender_session_hash,sender_name,sender_faction,recipient_id,recipient_name,body,created_at) VALUES(?,?,?,?,?,?,?,?,?,?)',
)
.run(
code,
randomUUID(),
host.id,
tokenHash,
host.name,
host.faction,
randomUUID(),
'Private recipient',
'Private saved discussion',
now,
);
}
async function fixture(role: AdminRole = 'operator') {
const store = adminStore();
const account = store.provision(role, 'Private administrator');
const login = await adminLogin(store.database, account.key, now);
const identity = await requireAdmin(
store.database,
login.token,
undefined,
now,
);
const room = seed(store);
const row = () =>
store.sqlite.prepare('SELECT * FROM rooms WHERE code=?').get(room.code)!;
const version = () => Number(row().version);
const read = () => readAdminClosure(store.database, identity, room.code, now);
const apply = (input = change(version()), at = now) =>
applyAdminClosure(store.database, identity, room.code, input, at);
return {
...store,
...room,
account,
login,
identity,
row,
version,
read,
apply,
};
}
function gateBatch(store: Store, number = 1) {
let enter!: () => void, release!: () => void;
const waiting = new Promise<void>((resolve) => {
enter = resolve;
});
const gate = new Promise<void>((resolve) => {
release = resolve;
});
store.hooks.beforeBatch = async () => {
if (--number) return;
delete store.hooks.beforeBatch;
enter();
await gate;
};
return { waiting, release };
}
void test('closure migration is additive and preserves all existing rooms, credentials and audit records', () => {
const store = adminStore(':memory:', false);
try {
for (const file of readdirSync(new URL('../drizzle/', import.meta.url))
.filter((file) => file.endsWith('.sql') && file < '0013')
.sort())
store.sqlite.exec(
readFileSync(new URL('../drizzle/' + file, import.meta.url), 'utf8'),
);
const room = seed(store);
seedDependents(store, room);
store.provision();
const tables = [
'rooms',
...secureTables,
'room_controls',
'admin_accounts',
'admin_sessions',
'admin_audit',
'admin_room_audit',
'admin_room_creations',
'admin_lobby_operations',
];
const before = tables.map((table) => rows(store, table));
store.sqlite.exec(
readFileSync(
new URL('../drizzle/0013_admin_room_closure.sql', import.meta.url),
'utf8',
),
);
assert.deepEqual(
tables.map((table) => rows(store, table)),
before,
);
assert.deepEqual(rows(store, 'room_closures'), []);
assert.deepEqual(rows(store, 'admin_room_closures'), []);
assert.throws(
() =>
store.sqlite
.prepare(
'INSERT INTO room_closures(room_code,closed,revision,updated_at) VALUES(?,1,0,?)',
)
.run(room.code, now),
/CHECK/,
);
} finally {
store.sqlite.close();
}
});
void test('closure inputs require exact bounded fields and both safe version counters', () => {
const valid = change();
assert.equal(validAdminClosureInput(valid), true);
for (const invalid of [
null,
[],
{},
{ ...valid, extra: true },
{ ...valid, closed: 1 },
...['', ' ', 'x'.repeat(301), 'line\n', 'a\u007f'].map((reason) => ({
...valid,
reason,
})),
...['', valid.operationId + '\n', valid.operationId.toUpperCase()].map(
(operationId) => ({ ...valid, operationId }),
),
...[-1, 0.5, Infinity, NaN, Number.MAX_SAFE_INTEGER, '0'].flatMap(
(value) => [
{ ...valid, expectedVersion: value },
{ ...valid, expectedRevision: value },
],
),
Object.assign(Object.create({ closed: true }), {
operationId: valid.operationId,
expectedVersion: 0,
expectedRevision: 0,
reason: 'Reason',
other: true,
}),
])
assert.equal(validAdminClosureInput(invalid), false);
});
void test('live roles can read only operational defaults without backfilling or disclosing room and seat contents', async () => {
for (const role of ['owner', 'operator', 'viewer'] as const) {
const f = await fixture(role);
try {
const before = f.row();
assert.deepEqual(await f.read(), {
code: f.code,
version: 0,
closed: false,
removed: false,
revision: 0,
closedAt: null,
updatedAt: null,
paused: false,
joinLocked: false,
});
assert.deepEqual(f.row(), before);
assert.deepEqual(rows(f, 'room_closures'), []);
if (role === 'viewer') await assert.rejects(f.apply(), status(403));
else assert.equal((await f.apply()).room.closed, true);
await assert.rejects(
readAdminClosure(f.database, f.identity, f.code + '\n', now),
status(400),
);
await assert.rejects(
readAdminClosure(f.database, f.identity, 'ABSENTAA', now),
status(404),
);
await assert.rejects(
readAdminClosure(
f.database,
{ ...f.identity, sessionHash: f.tokenHash },
f.code,
now,
),
status(401),
);
} finally {
f.sqlite.close();
}
}
});
void test('close and reopen preserve saved JSON, every dependent record, revoked access and unrelated rooms', async () => {
const f = await fixture();
try {
seedDependents(f, f);
const other = seed(f, 'KEEPSAFE');
const old = f.row(),
secure = secureRows(f);
const untouched = f.sqlite
.prepare('SELECT * FROM rooms WHERE code=?')
.get(other.code);
const result = await f.apply();
assert.equal(result.replayed, false);
assert.equal(result.appliedVersion, 1);
assert.equal(result.appliedRevision, 1);
assert.deepEqual(result.room, {
code: f.code,
version: 1,
closed: true,
removed: false,
revision: 1,
closedAt: now,
updatedAt: now,
paused: false,
joinLocked: false,
});
assert.equal(f.row().state, old.state);
const reopend = await f.apply(change(1, 1, false), now + 5000);
assert.deepEqual(reopend.room, {
...result.room,
version: 2,
closed: false,
revision: 2,
closedAt: null,
updatedAt: now + 5000,
});
assert.equal(f.row().state, old.state);
assert.deepEqual(secureRows(f), secure);
assert.deepEqual(
f.sqlite.prepare('SELECT * FROM rooms WHERE code=?').get(other.code),
untouched,
);
assert.equal(rows(f, 'room_closures').length, 1);
const audit = rows(f, 'admin_room_closures');
assert.equal(audit.length, 2);
for (const row of audit) {
const metadata = JSON.stringify([
JSON.parse(String(row.before_metadata)),
JSON.parse(String(row.after_metadata)),
]);
for (const privateValue of [
f.host.id,
f.host.name,
f.token,
f.tokenHash,
'Private saved discussion',
'spice',
'deck',
f.account.name,
])
assert.equal(metadata.includes(privateValue), false);
assert.equal(row.actor_admin_id, f.identity.id);
assert.equal(row.reason, change().reason);
}
} finally {
f.sqlite.close();
}
});
void test('closure and reopening tolerate unreadable saves without parsing diagnostics or repairing JSON', async () => {
for (const state of [
'{invalid private save',
'null',
'[]',
'{"status":"playing","players":[null,7,"private"]}',
]) {
const f = await fixture();
try {
f.sqlite
.prepare('UPDATE rooms SET state=? WHERE code=?')
.run(state, f.code);
await f.apply();
assert.equal((await f.read()).closed, true);
await f.apply(change(1, 1, false));
assert.equal(f.row().state, state);
} finally {
f.sqlite.close();
}
}
});
void test('reopening refreshes existing AI pacing only when unpaused and preserves pause and joining flags', async () => {
for (const paused of [false, true])
for (const controller of ['bot', 'autopilot', 'human'] as const) {
const f = await fixture();
try {
const game = structuredClone(f.game);
game.status = 'playing';
if (controller !== 'human') game.players[0][controller] = 'Hard';
game.botsPending = controller !== 'human';
game.botNextActionAt = 5;
f.sqlite
.prepare('UPDATE rooms SET state=? WHERE code=?')
.run(JSON.stringify(game), f.code);
const controls = {
operationId: randomUUID(),
expectedRevision: 0,
paused,
joinLocked: true,
reason: 'QA controls',
};
await applyAdminRoomControl(
f.database,
f.identity,
f.code,
controls,
now,
);
const state = String(f.row().state),
beforeControls = rows(f, 'room_controls');
await f.apply(change(f.version()));
assert.equal(f.row().state, state);
const reopend = await f.apply(
change(f.version(), 1, false),
now + 3000,
);
assert.equal(reopend.room.paused, paused);
assert.equal(reopend.room.joinLocked, true);
const expected = JSON.parse(state);
if (!paused && controller !== 'human') {
expected.botsPending = true;
expected.botNextActionAt = now + 4500;
} else assert.equal(f.row().state, state);
assert.deepEqual(JSON.parse(String(f.row().state)), expected);
assert.deepEqual(rows(f, 'room_controls'), beforeControls);
} finally {
f.sqlite.close();
}
}
});
void test('exact receipts bind actor, room and normalized intent and report current state after later transitions', async () => {
const f = await fixture();
try {
const input = { ...change(), reason: ' Exact QA reason ' };
const first = await f.apply(input);
const reopen = await f.apply(change(1, 1, false), now + 1);
const replay = await f.apply(
{ ...input, reason: 'Exact QA reason' },
now + 2,
);
assert.deepEqual(replay, { ...first, replayed: true, room: reopen.room });
const before = f.row();
for (const mismatch of [
{ ...input, expectedVersion: 1 },
{ ...input, expectedRevision: 1 },
{ ...input, closed: false },
{ ...input, reason: 'Other reason' },
])
await assert.rejects(f.apply(mismatch), status(409));
const account = f.provision('operator');
const login = await adminLogin(f.database, account.key, now);
const identity = await requireAdmin(
f.database,
login.token,
undefined,
now,
);
await assert.rejects(
applyAdminClosure(f.database, identity, f.code, input, now),
status(409),
);
seed(f, 'KEEPSAFE');
await assert.rejects(
applyAdminClosure(f.database, f.identity, 'KEEPSAFE', input, now),
status(409),
);
assert.deepEqual(f.row(), before);
assert.equal(rows(f, 'admin_room_closures').length, 2);
} finally {
f.sqlite.close();
}
});
void test('new no-op and stale requests reject without writes; both room version and closure revision fence races', async () => {
const f = await fixture();
try {
const before = f.row();
for (const input of [change(0, 0, false), change(1), change(0, 1)])
await assert.rejects(f.apply(input), status(409));
assert.deepEqual(f.row(), before);
assert.deepEqual(rows(f, 'admin_room_closures'), []);
const pending = change();
const gate = pauseAdminBatch(f);
const result = f.apply(pending).then(
() => null,
(error: unknown) => error,
);
await gate.waiting;
f.sqlite
.prepare('UPDATE rooms SET version=version+1 WHERE code=?')
.run(f.code);
gate.release();
assert.ok(status(409)(await result));
await f.apply(change(1));
await assert.rejects(f.apply(change(2, 1, true)), status(409));
await assert.rejects(f.apply(change(2, 0, false)), status(409));
assert.equal(rows(f, 'admin_room_closures').length, 1);
} finally {
f.sqlite.close();
}
});
void test('live session, account, role, expiry and generation authority fences reads, writes and exact replay', async () => {
for (const operation of ['read', 'write', 'replay'] as const)
for (const revoke of [
'disabled',
'role',
'session',
'generation',
'expiry',
] as const) {
const f = await fixture();
try {
const input = change();
if (operation === 'replay') await f.apply(input);
const before = f.row(),
audit = rows(f, 'admin_room_closures');
const gate = pauseAdminBatch(f);
const pending = (operation === 'read' ? f.read() : f.apply(input)).then(
() => null,
(error: unknown) => error,
);
await gate.waiting;
if (revoke === 'disabled')
f.sqlite
.prepare('UPDATE admin_accounts SET enabled=0 WHERE id=?')
.run(f.identity.id);
if (revoke === 'role')
f.sqlite
.prepare("UPDATE admin_accounts SET role='viewer' WHERE id=?")
.run(f.identity.id);
if (revoke === 'session')
f.sqlite
.prepare(
'UPDATE admin_sessions SET revoked_at=? WHERE token_hash=?',
)
.run(now, f.identity.sessionHash);
if (revoke === 'generation')
f.sqlite
.prepare(
'UPDATE admin_accounts SET session_generation=session_generation+1 WHERE id=?',
)
.run(f.identity.id);
if (revoke === 'expiry')
f.sqlite
.prepare(
'UPDATE admin_sessions SET expires_at=? WHERE token_hash=?',
)
.run(now, f.identity.sessionHash);
gate.release();
const result = await pending;
if (revoke === 'role' && operation === 'read')
assert.equal(result, null);
else assert.ok(status(revoke === 'role' ? 403 : 401)(result));
assert.deepEqual(f.row(), before);
assert.deepEqual(rows(f, 'admin_room_closures'), audit);
} finally {
f.sqlite.close();
}
}
});
void test('queued identical requests commit once while competing operations cannot reuse the old version', async () => {
for (const same of [true, false]) {
const f = await fixture();
try {
const input = change(),
gate = pauseAdminBatch(f);
const pending = f.apply(input).then(
(value) => value,
(error: unknown) => error,
);
await gate.waiting;
const first = await f.apply(same ? input : change());
gate.release();
const second = await pending;
if (same) assert.deepEqual(second, { ...first, replayed: true });
else assert.ok(status(409)(second));
assert.equal(f.version(), 1);
assert.equal(rows(f, 'admin_room_closures').length, 1);
} finally {
f.sqlite.close();
}
}
});
void test('audit, game fence and closure metadata roll back together at every failed persistence stage', async () => {
for (const table of ['admin_room_closures', 'rooms', 'room_closures']) {
const f = await fixture();
try {
const before = f.row(),
secure = secureRows(f);
f.sqlite.exec(
`CREATE TRIGGER qa_failure BEFORE ${table === 'rooms' ? 'UPDATE' : 'INSERT'} ON ${table} BEGIN SELECT RAISE(ABORT,'QA closure failure'); END;`,
);
await assert.rejects(f.apply(), /QA closure failure/);
assert.deepEqual(f.row(), before);
assert.deepEqual(secureRows(f), secure);
assert.deepEqual(rows(f, 'admin_room_closures'), []);
assert.deepEqual(rows(f, 'room_closures'), []);
} finally {
f.sqlite.close();
}
}
});
void test('closed games and exact receipts survive database reopen without restoring historical credentials', async () => {
const dir = mkdtempSync(join(tmpdir(), 'dune-admin-closure-'));
let store = adminStore(join(dir, 'rooms.sqlite'));
try {
const account = store.provision('operator'),
login = await adminLogin(store.database, account.key, now);
const identity = await requireAdmin(
store.database,
login.token,
undefined,
now,
),
room = seed(store);
seedDependents(store, room);
const secure = secureRows(store),
state = rows(store, 'rooms')[0].state;
const input = change();
const closed = await applyAdminClosure(
store.database,
identity,
room.code,
input,
now,
);
store.sqlite.close();
store = adminStore(join(dir, 'rooms.sqlite'), false);
assert.deepEqual(
await applyAdminClosure(store.database, identity, room.code, input, now),
{ ...closed, replayed: true },
);
await applyAdminClosure(
store.database,
identity,
room.code,
change(1, 1, false),
now + 10000,
);
assert.equal(rows(store, 'rooms')[0].state, state);
assert.deepEqual(secureRows(store), secure);
const audit = rows(store, 'admin_room_closures');
store.sqlite.prepare('DELETE FROM rooms WHERE code=?').run(room.code);
assert.deepEqual(rows(store, 'admin_room_closures'), audit);
} finally {
store.sqlite.close();
rmSync(dir, { recursive: true, force: true });
}
});
void test('closed rooms keep public admin reads and old receipts while new lobby and pause mutations reject', async () => {
const f = await fixture();
try {
const lobbyInput = {
operationId: randomUUID(),
expectedVersion: 0,
action: { type: 'rules' as const, advanced: true },
reason: 'QA rules',
};
const lobby = await configureAdminLobby(
f.database,
f.identity,
f.code,
lobbyInput,
now,
);
const controls = {
operationId: randomUUID(),
expectedRevision: 0,
paused: false,
joinLocked: true,
reason: 'QA controls',
};
await applyAdminRoomControl(f.database, f.identity, f.code, controls, now);
await f.apply(change(f.version()));
const before = f.row();
assert.equal(
(await readAdminLobby(f.database, f.identity, f.code, now)).editable,
false,
);
assert.equal(
(await readAdminRoomControl(f.database, f.identity, f.code, now))
.joinLocked,
true,
);
const receipt = await configureAdminLobby(
f.database,
f.identity,
f.code,
lobbyInput,
now,
);
assert.equal(receipt.replayed, true);
assert.equal(receipt.appliedVersion, lobby.appliedVersion);
assert.equal(receipt.lobby.editable, false);
assert.equal(
(
await applyAdminRoomControl(
f.database,
f.identity,
f.code,
controls,
now,
)
).replayed,
true,
);
await assert.rejects(
configureAdminLobby(
f.database,
f.identity,
f.code,
{
...lobbyInput,
operationId: randomUUID(),
expectedVersion: f.version(),
},
now,
),
status(409),
);
await assert.rejects(
applyAdminRoomControl(
f.database,
f.identity,
f.code,
{
...controls,
operationId: randomUUID(),
expectedRevision: 1,
paused: true,
},
now,
),
status(409),
);
assert.deepEqual(f.row(), before);
} finally {
f.sqlite.close();
}
});
void test('prepared admin lobby and pause writes lose their transaction race to closure', async () => {
for (const operation of ['lobby', 'pause'] as const) {
const f = await fixture();
try {
const gate = gateBatch(f, operation === 'lobby' ? 2 : 1);
const pending = (
operation === 'lobby'
? configureAdminLobby(
f.database,
f.identity,
f.code,
{
operationId: randomUUID(),
expectedVersion: 0,
action: { type: 'rules', advanced: true },
reason: 'QA rules',
},
now,
)
: applyAdminRoomControl(
f.database,
f.identity,
f.code,
{
operationId: randomUUID(),
expectedRevision: 0,
paused: true,
joinLocked: true,
reason: 'QA pause',
},
now,
)
).then(
() => null,
(error: unknown) => error,
);
await gate.waiting;
await f.apply();
const before = f.row();
gate.release();
assert.ok(status(409)(await pending));
assert.deepEqual(f.row(), before);
assert.deepEqual(rows(f, 'admin_lobby_operations'), []);
assert.deepEqual(rows(f, 'admin_room_audit'), []);
} finally {
f.sqlite.close();
}
}
});
void test('removal retains closure and restoring a closed room preserves AI deadlines until a separate reopen', async () => {
const f = await fixture();
try {
const game = JSON.parse(String(f.row().state));
game.status = 'playing'; game.players[0].autopilot = 'Hard'; game.botNextActionAt = 222; game.botsPending = true;
f.sqlite.prepare('UPDATE rooms SET state=? WHERE code=?').run(JSON.stringify(game), f.code);
const closing = change();
await f.apply(closing);
const state = f.row().state, secure = secureRows(f);
const removal = { operationId: randomUUID(), expectedVersion: f.version(), expectedRevision: 0, removed: true, reason: 'QA removal while closed' };
await applyAdminRemoval(f.database, f.identity, f.code, removal, now);
assert.equal((await readAdminRemoval(f.database, f.identity, f.code, now)).closed, true);
const current = await readAdminClosure(f.database, f.identity, f.code, now);
assert.equal(current.removed, true); assert.equal(current.closed, true);
await assert.rejects(f.apply(change(f.version(), 1, false)), status(409));
assert.equal((await f.apply(closing)).replayed, true);
assert.equal(f.row().state, state);
await applyAdminRemoval(f.database, f.identity, f.code, { ...removal, operationId: randomUUID(), expectedVersion: f.version(), expectedRevision: 1, removed: false }, now + 50000);
assert.equal(f.row().state, state);
assert.equal((await readAdminClosure(f.database, f.identity, f.code, now)).closed, true);
await applyAdminClosure(f.database, f.identity, f.code, change(f.version(), 1, false), now + 50000);
assert.equal(JSON.parse(String(f.row().state)).botNextActionAt, now + 51500);
assert.deepEqual(secureRows(f), secure);
} finally { f.sqlite.close(); }
});