Files
Dune/game/discovery-module-profile.ts
T

92 lines
5.0 KiB
TypeScript

import { FACTIONS } from './catalog';
import type { FactionModuleProfile } from './faction-module-profile';
import type { LeaderSkillProfile } from './leader-skill-profile';
/** Public unused-lobby admission only. The original initializer owns physical
* decks, tokens, leader/force inventories and all mandatory setup choices. */
export function discoveryModuleProfile(game: FactionModuleProfile): boolean {
return !game.discoveries && !game.discoveryStash && !game.greatMaker &&
discoveryModeSupported(game);
}
/** The same roster/module contract during play; live Discovery frames are expected. */
export function discoveryModeSupported(game: FactionModuleProfile): boolean {
if (typeof game.advanced !== 'boolean' || game.discoveryEnabled !== true ||
game.players.length < 2 || game.players.length > 6 ||
(game.techTokens && game.players.length < 3) || game.expansions.length > 2 ||
game.strongholdCards || game.leaderSkills || game.homeworlds || game.nexusCards ||
game.ecazTreachery ||
game.semutaPreview || game.advancedPreview || game.kullPreview || game.nexusKullPreview ||
game.guildBetrayalPreview || game.richeseBetrayalPreview ||
game.nexusIxianReplacementPreview || game.nexusIxianBetrayalPreview || game.nexusHarkonnenBetrayalPreview)
return false;
const e3 = game.expansions.length === 1 && game.expansions[0] === 'ecaz';
for (let i = 0; i < game.expansions.length; i++) {
const expansion = game.expansions[i];
if (e3 ? expansion !== 'ecaz' : expansion !== 'ix' && expansion !== 'choam') return false;
for (let j = 0; j < i; j++) if (game.expansions[j] === expansion) return false;
}
let native = 0, moritani = false, harkonnen = false;
for (let i = 0; i < game.players.length; i++) {
const player = game.players[i];
for (let j = 0; j < i; j++) if (game.players[j].faction === player.faction) return false;
let expansion: string | undefined;
for (const faction of FACTIONS)
if (faction.id === player.faction) { expansion = faction.expansion; break; }
if (expansion === undefined) return false;
if (expansion !== 'base') {
if (e3 ? player.faction !== 'ecaz' && player.faction !== 'moritani'
: !game.expansions.includes(expansion)) return false;
native++;
}
if (player.faction === 'moritani') moritani = true;
if (player.faction === 'harkonnen') harkonnen = true;
}
return (!e3 || native === 1) && !(game.advanced && moritani && harkonnen);
}
/** Fresh or live classic all-fourteen Skills/Discovery, optionally original Tech.
* Physical undealt components and existing inventories belong to the initializer. */
export function classicDiscoveryLeaderSkillsProfile(game: LeaderSkillProfile): boolean {
const players = game.players;
if (typeof game.advanced !== 'boolean' || game.discoveryEnabled !== true ||
game.expansions.length || !players || players.length < 2 || players.length > 6 ||
(game.techTokens && players.length < 3) || game.strongholdCards ||
game.homeworlds || game.nexusCards || game.ecazTreachery || game.semutaPreview ||
game.moritaniAssassinatePreview || game.advancedPreview || game.kullPreview ||
game.nexusKullPreview || game.guildBetrayalPreview || game.richeseBetrayalPreview ||
game.nexusIxianReplacementPreview || game.nexusIxianBetrayalPreview ||
game.nexusHarkonnenBetrayalPreview || game.mentatQuestionPreview ||
game.spiceBankerIncomePreview) return false;
for (let i = 0; i < players.length; i++) {
for (let j = 0; j < i; j++) if (players[j].faction === players[i].faction) return false;
let classic = false;
for (const faction of FACTIONS)
if (faction.id === players[i].faction) { classic = faction.expansion === 'base'; break; }
if (!classic) return false;
}
return true;
}
/** Original classic Nexus/Discovery, optionally Tech and Advanced Strongholds.
* Setup verifies undealt inventories; live token/encounter frames are expected. */
export function classicDiscoveryNexusProfile(game: FactionModuleProfile): boolean {
if (typeof game.advanced !== 'boolean' || game.discoveryEnabled !== true ||
!game.nexusCards || game.expansions.length || game.players.length < 2 ||
game.players.length > 6 || (game.techTokens && game.players.length < 3) ||
(game.strongholdCards && !game.advanced) || game.leaderSkills || game.homeworlds ||
game.ecazTreachery || game.semutaPreview || game.advancedPreview || game.kullPreview ||
game.nexusKullPreview || game.guildBetrayalPreview || game.richeseBetrayalPreview ||
game.nexusIxianReplacementPreview || game.nexusIxianBetrayalPreview ||
game.nexusHarkonnenBetrayalPreview) return false;
for (let i = 0; i < game.players.length; i++) {
const player = game.players[i];
for (let j = 0; j < i; j++) if (game.players[j].faction === player.faction) return false;
let classic = false;
for (const faction of FACTIONS)
if (faction.id === player.faction) { classic = faction.expansion === 'base'; break; }
if (!classic) return false;
}
return true;
}