52 lines
2.8 KiB
TypeScript
52 lines
2.8 KiB
TypeScript
import assert from 'node:assert/strict';
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import test from 'node:test';
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import { applyAction, RuleError, viewGame } from '../game/engine';
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import { createIndependentCardModulesFixture } from './fixture-independent-card-modules';
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import {
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createRicheseReinforcementsFixture, finishRicheseReinforcementsBattle,
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prepareRicheseReinforcementsPlan, RICHESE_REINFORCEMENTS,
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richeseReinforcementsPlayer, sealRicheseReinforcementsPlan,
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} from './fixture-richese-reinforcements';
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function markerFixture(advanced: boolean) {
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const setup = createIndependentCardModulesFixture({ advanced, homeworlds: true,
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tech: true, strongholds: advanced, expansions: ['choam'], factions: ['richese', 'guild', 'atreides'] });
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return createRicheseReinforcementsFixture({ advanced, family: 'choam', marker: 3,
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...(advanced ? {} : { reserves: 5 }), initial: setup.initial });
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}
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void test('Basic native World Tech income cannot fund a marker fee from future withdrawal counters', () => {
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const f = markerFixture(false);
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const before = structuredClone(f.game);
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const preview = viewGame(f.game, f.richese).battle!.reinforcements!;
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assert.deepEqual(preview.noField, { materializes: 3, reservesAfterReveal: 2 });
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assert.ok(preview.blocked);
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const raw = { ...f.plans.reinforcements.action };
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delete raw.reinforcementsSources;
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assert.throws(() => applyAction(f.game, f.richese, raw), RuleError);
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assert.deepEqual(f.game, before);
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const first = prepareRicheseReinforcementsPlan(f.game, f.plans.harass);
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const done = finishRicheseReinforcementsBattle(sealRicheseReinforcementsPlan(first, f.plans.opponent));
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const owner = richeseReinforcementsPlayer(done, f.richese);
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assert.equal(owner.reserves, 3);
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assert.equal(owner.tanks, 2);
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assert.ok(owner.hand.some(card => card.id === RICHESE_REINFORCEMENTS));
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});
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void test('Advanced native World Tech and Strongholds keep marker materialization and the later reserve fee disjoint', () => {
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const f = markerFixture(true);
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const first = prepareRicheseReinforcementsPlan(f.game, f.plans.reinforcements);
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assert.equal(richeseReinforcementsPlayer(first, f.richese).reserves, 20);
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assert.ok(richeseReinforcementsPlayer(first, f.richese).noField!.deployed);
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const revealed = sealRicheseReinforcementsPlan(first, f.plans.opponent);
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assert.equal(richeseReinforcementsPlayer(revealed, f.richese).reserves, 17);
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assert.equal(richeseReinforcementsPlayer(revealed, f.richese).tanks, 0);
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const done = finishRicheseReinforcementsBattle(revealed);
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const owner = richeseReinforcementsPlayer(done, f.richese);
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assert.equal(owner.reserves, 14);
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assert.equal(owner.tanks, 6);
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const home = viewGame(done, f.richese).homeworlds?.worlds?.find(world => world.native === f.richese);
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assert.deepEqual(home?.forces[f.richese], { normal: 14, elite: 0 });
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assert.equal(done.discard.filter(card => card.id === RICHESE_REINFORCEMENTS).length, 1);
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});
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