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Dune/docs/CURRENT_STATUS.md
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Quintine bfa24b0c4a Add optional local table sound controls
Connect browser-local mute, keyboard volume and a test sample with short original Web Audio cues for public phase/status/turn changes and tagged automatic actions. Audio consumes only projected sequences and public phase identity, with no game actions, private eligibility checks, media requests or saved-game writes. Preferences default off at 35%, survive refresh and synchronize across same-origin tabs.

Silent initial snapshots, stale sequence rejection, batch priority and a 700ms cooldown avoid historical replay and queued bursts. User gestures unlock audio; hidden tabs stay silent. Mute, backgrounding and unmount stop active voices, pending unlocks are cancelled, and unavailable audio remains cosmetic. Existing automatic visual notices and AI pacing remain independent.

Six focused regressions cover cursor consumption, phase priority, room changes, bounded volume and voices, unlock cancellation, disposal, unavailable audio and accessible initial controls. Independent review found a mobile panel overflow; the corrected panel stayed inside the viewport in DOM measurements. Browser controls verified enable/mute, keyboard volume, zero-volume disabling, refresh restoration and cross-tab preference updates. Preferences were restored to off/35%. Physical output and screenshot acceptance remain unverified because screenshot capture timed out. Broader event coverage and final sound design remain unfinished.

Types, lint and 4856 offline tests plus production build pass on the unchanged source fingerprint below. The first broad check found the accessibility linter's semantic-output requirement; the status element was corrected before the final checks. HTTP/AI calibration runs were not repeated for this cosmetic-only change.

All 1,072 saved games, 2,243 seats and original recovery/entry/handover records match the pre-outage backup; SQLite quick-check and foreign keys pass. The responding server and isolated browser seat were reused after the latest outage, without resetting games or creating automation. Mode and publication gates remain closed.

Verified source tree: da84d2cc4ed5b0face56afb034857b85c52708e11d86ff3f1cb3c8abdeee99d0
2026-09-20 11:15:43 +10:00

9.5 KiB

Current development status

Updated 20 September 2026. The full twelve-faction goal is unfinished. Basic is playable; public Advanced and unfinished expansion/module starts remain gated. Prototypes do not open completion or publication gates.

Current checkpoint and work

Latest delivered rules checkpoint: 62e87d2, Harass allocation. Types, lint, 4,850 offline tests, production build and 43 HTTP checks passed. Eight genuine card-variant games completed in 9,956 accepted actions with 266 periodic save/restore checks and no rejected candidates. Focused and browser cases exercised ambiguous allocation. All 1,038 opening games and original seat/recovery records were unchanged; 1,072 rooms remained after isolated QA. Earlier evidence remains in the implementation history.

The connected Harass & Withdraw prototype supports either battle-card slot, private category inspections, exact undialed normal/elite returns, opponent-Traitor cancellation, mandatory disposal, controls and all four AI profiles. New battles also have revealed physical allocation for ordinary/elite mixtures and multi-sector returns. Richese card combinations and additional optional modules stay gated. Withdrawal before explosion and card-specific discard precedence are explicitly labeled inferences. The Stone Burner timing question is pending; no user answer is assumed. Reinforcements remains unfinished. This does not open variant, mode or publication gates.

Current checkpoint: optional table sounds connects local mute, volume, a test sample and short public phase/automatic-action cues. Initial and background updates stay silent; preferences survive refresh and synchronize between tabs. This adds no gameplay actions, private eligibility checks or game storage. Final source-bound checks and delivery are recorded in the private report and Git message; physical audio and screenshot acceptance remain open.

On 20 September, the stopped server was started after backing up all 1,072 rooms. Following another reported outage, the server responded normally and every saved game still matched that baseline. The isolated browser seat restored successfully. No database reset or recurring automation was needed.

Next: prototype ordinary Mirror Weapon copies using the existing shared resolver, while retaining explicit gates for unresolved copied Tooth/Artillery disposal and Stone Burner choices. Sapho battle aggressor is the next independent candidate. The remaining Leader Skill bands retain their existing pending rulings.

Authoritative navigation

  • Rules checklist, topic implementation-checklist and each feature's entries: track implementation, controls, AI, documentation and verification, plus Missing, Prototyped, Integrated, Verified and Polished stages.
  • Rule decision index: settled contracts, source precedence and pending material interpretations. Consult it before reopening research.
  • Development guide and verification tools: architecture, focused checks, source-bound reports, reusable faction samples, private backup and saved-seat restoration.
  • Implementation history: newest first. Historical evidence and outage records stay there and in feature documents; read bounded relevant sections and verify old absence claims against current code/tests.
  • Efficiency pilot: the first three milestones are pushed; measurement limits remain explicit. Reuse tools and checks, without promising an unmeasured savings percentage.

Connected development capabilities

These links define bounded working behavior, not complete module certification.

Area Current connected work and evidence
Base/Advanced setup Genuine setup, Advanced study, Fremen cancellation, Atreides full-plan audit. Earlier Basic-then-flip fixtures do not establish current setup coverage.
Expansion factions Ixians/Tleilaxu and all seven faction selections: genuine setup, Ecaz six-force placement, separate optional card variants, private controls and saved per-lot Ixian/Richese decline. Actual special-lot exchange remains pending.
Leader Skills Common lifecycle, known skilled capture, Mentat question preview, Bureaucrat payments, five battle disciplines, Planetologist, Suk Graduate, Rihani and other battle effects, Smuggler shipment and No-Field, Sandmaster routes, Banker spending, Diplomat defense. Remaining bands and combinations are explicit in those contracts.
Discoveries Prototype: genuine setup, Great Maker, seven cards/eight tokens, inspection and stash rewards, nested sites, signed later free entry, carried Ornithopter, sole Cistern, bounded Jacurutu income, Testing Station and Shrine. Orgiz and contested/mixed cases remain pending.
Nexus/Homeworlds Decision index links each integrated faction family, native/borrowed effects, physical custody, private choices, payments and transport. CHOAM Collection trade and Emperor extra revival are connected; CHOAM inspection and Emperor purchase remain pending. A source audit or helper alone is not a completed effect.
Truthtrance Spice facts, card counts, hand inventory, recorded knowledge, and Basic/no-Guild Advanced reserve-shipment promises use authoritative private state. Earlier readiness audits do not supersede these follow-ups.
Other cards Sapho runtime includes first among remaining unstarted movement turns after Advanced Guild has finished. Recruits connects clean Revival play; Harass & Withdraw connects the bounded battle return in the same independent three-card preview. Richese card contracts and the checklist identify other connected effects and explicit gaps.
Multiplayer Saved rooms/seats, recovery, uncertain-request retry, own-seat AI, and voluntary seat handover have connected controls and recovery evidence.

Remaining readiness

Area Remaining gate
Basic core Ordinary Guild repricing/transport settlement, broader truthful commitments, unresolved special timing and integrated rules/human/AI acceptance.
Six-faction Advanced Base gaps, provisional special-Karama outcomes, remaining timing audits and authentic multiplayer/browser acceptance. Setup matrices and complete samples do not open public starts.
Twelve factions and all optional modules Every missing effect, remaining skill bands, Ecaz card variant, Kull Wahad, unfinished Richese cards, Terror effects, occupation entitlement, Nexus interactions, contested Discoveries and complete games across valid combinations. Detailed boundaries remain in the checklist/decision index.
AI Legal continuation for every supported function and distinct Easy/Medium/Hard/Brutal strategy; consistent upper-level strength ordering remains unproven. Defer broad calibration until functional coverage warrants it.
Multiplayer Broader disconnected/abandoned-seat recovery, unattended continuation and network-failure acceptance, while preserving authoritative versioning, custody, privacy and saves.
Components and experience Full component inventory/text verification, all readable inspectors, original artwork, animation/sound/accessibility/mobile polish, complete internal guidance and end-to-end human play.

AI calibration, multiplayer audit, component inventory and visual playtest record their measured scope. README retains publication gates.

Working sequence and preservation

Prototype every remaining function in dependency order, using existing controls, legal AI and the saved-state model. Continue independent functions while material rulings are pending. Then run integrated games, repair failures, deepen combination and recovery coverage, calibrate AI and polish. Keep focused checks for crashes, deadlocks, legality, custody and privacy; complete required broad checkpoint checks. Use selective subagents and independent review for complex rules/privacy/persistence. Commit and push verified checkpoints under “Push all from now on”, verify push success, and stop pursuit at 80% weekly usage consumed with the goal unfinished.

The user-authorized 13 September reset happened once; preserve all games created since it. Keep .wrangler/state, credentials and private backup artifacts out of Git. Reuse a healthy server; restart only for a relevant change or observed problem, with a fresh backup, safe human-play boundary and verified restoration. No hourly restart or recurring maintenance automation is installed; do not recreate one.