Files
Dune/game
Quintine c4ff75a56d Add Nexus alliance and shared-victory practice
Expand the internal introduction to nine lessons and seven Basic exercises. The four-player Nexus example teaches incoming consent, outgoing accepted and unanswered offers, withdrawal, unilateral breaks and the ordinary three-solo/four-allied stronghold target. Formation shows prospective progress; victory appears only at an explicit later Mentat check on the unchanged teaching board. Fixed responses demonstrate legal choices without refining live AI.

Extract ordinary pairing into quoteNexusAlliance used by both practice and engine. Keep phase and Homeworld checks, alliance dates, Nexus-card forfeiture, readiness and history in the authoritative engine. Use production strongholdProgress and quoteVictory for the example; physical forces remain separately owned. No mode, expansion or publication gate changes.

Version 4 practice saves migrate all five v1, seven v2 and eight v3 lesson identities and preserve prior auction, movement, combat, Traitor and collection choices. Alliance inputs are whitelisted and semantically replayed, with impossible action sequences and phase order rejected. Nine new regression tests cover helper immutability, live engine side effects, all 24 offered practice combinations, prior-version migration and saved continuation. Existing Nexus-card forfeiture tests also pass.

Independent review found no material defect. Required types, lint, 4934 offline tests and production build pass on stable final source. Browser checks confirm old completed-auction migration, keyboard consent, formed and pending refresh restoration, withdrawal/break, closed-Nexus controls, three-stronghold shortfall and four-stronghold joint win with saved result. Controls fit a 390px viewport at 309px wide and at least44px high; viewport reset. No external lesson links. Screenshot capture remains unavailable, so visual screenshot acceptance remains unverified. Fixed lessons do not certify the full curriculum, live AI strength or all rules interactions.

The local development server was confirmed stopped by refused localhost connection and no matching processes. Started it once against the existing database without migration/reset. The existing K2V47CSN QA seat restored in setup with owning Atreides private hand/Traitors and rival privacy intact; its Hard Guild and circle6 remained visible. All 1337 rooms, 2805 seats and every original recovery/entry/handover/delegation/migration row are unchanged. SQLite integrity and foreign keys pass. No human play was interrupted, no recurring automation installed and no usage check or AI calibration run. HTTP/auth/schema source did not change; offline checks include recovery tests, and no broad HTTP suite was rerun.

Private evidence: 20260921-alliance-practice. Full rules, expansion, multiplayer and presentation goal remains incomplete.
Verified source tree: 9c74a3141aca4e049e0734209b96f68ee0e6d0e127a155a2a7562a79ea8a1a6b
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