Let a human owner authorize another human in the started room to start a fixed difficulty once within 24 hours. The owner retains the seat, cookie, private hand, recovery setup and takeback control. Consent is explicit even while online; neither host status nor inactivity authorizes a takeover. Activation enters the existing paced private-view AI path without strategic changes. Add additive migration 0006, both exact session fences, owner/delegate-only metadata in the authenticated room snapshot, atomic CAS activation and consumption, expiry and terminal retry receipts. Replacement hides older consent; own AI changes invalidate unused consent. Recovery or handover of either bound seat invalidates the grant. Future-version guards prevent stale computed state from overwriting a racing action. Exact browser retry records retain the original operation/version across refresh and cannot rearm old consent. Shared HTTP continuation preserves coalescing across ordinary and control routes. Independent review found no material remaining issue. Revoke messaging accurately handles activation winning the race. Browser QA exercised grant/revoke, preserved consent after refresh, reciprocal fixed-profile activation, consumed receipts, keyboard takeback and private ownership. The panel now remains expanded after success and action buttons are at least 44px. Responsive screenshot acceptance remains open because the browser viewport override targeted a failed secondary-origin tab; desktop controls and no-overflow width were verified. The QA room is stopped at a genuine human setup decision with both seats taken back. Types, lint, all 4906 offline tests, production build and all 45 HTTP tests pass on the stable source fingerprint. Seven new offline cases cover client consent/retry validation and real SQLite privacy, restart, one-use races, future versions, takeback, expiry and both-seat recovery/handover; two new HTTP cases cover authentication, injection, fixed-profile continuation and takeback. The first broad run exposed 68 legacy VM fixtures missing the new production dependency; their mappings were updated and the real shared continuation remains exercised. The historical 0005 migration test verifies backfill before applying 0006 for current code. All 1174 original rooms, 2456 seats and every prior recovery/entry/handover/migration row remain unchanged. SQLite integrity and foreign keys pass; migration and QA added 88 rooms and 188 seats. No reset, server restart, usage check or automation was performed. The current Sites integration has no supported durable Cron/DO provisioning path. Document this platform blocker rather than adding an inert scheduled export; unattended resumption and broader network-failure acceptance remain unfinished. Full rules, component, AI strength and publication gates remain closed. Verified source tree: 2d86fc611e9ef4f5a10db10f96687a31db1ec238908ecf1e9333c50fac9ccaa8
693 lines
22 KiB
TypeScript
693 lines
22 KiB
TypeScript
import test from 'node:test';
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import assert from 'node:assert/strict';
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import { webcrypto } from 'node:crypto';
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import { readFileSync, readdirSync } from 'node:fs';
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import { DatabaseSync } from 'node:sqlite';
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import { runInNewContext } from 'node:vm';
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import ts from 'typescript';
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import * as engine from '../game/engine';
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import * as bots from '../game/bots';
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import * as seatAiDelegation from '../lib/seat-ai-delegation';
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import { baseDeck } from '../game/cards';
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import { richeseCards } from '../game/richese-cards';
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import type * as Rooms from '../db/rooms';
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/** Execute the production room module and SQL, with a hook immediately before its CAS. */
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function unitStore(runBots = bots.runBots) {
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const sqlite = new DatabaseSync(':memory:');
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const hooks: { beforeWrite?: () => Promise<void> } = {};
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const writes: { expected: number; changes: number }[] = [];
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for (const file of readdirSync(new URL('../drizzle/', import.meta.url))
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.filter((f) => f.endsWith('.sql'))
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.sort())
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sqlite.exec(
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readFileSync(new URL('../drizzle/' + file, import.meta.url), 'utf8'),
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);
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class Statement {
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values: (string | number | null)[] = [];
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constructor(readonly sql: string) {}
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bind(...values: (string | number | null)[]) {
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this.values = values;
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return this;
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}
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async first() {
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return sqlite.prepare(this.sql).get(...this.values) ?? null;
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}
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async run() {
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const continuation = this.sql.startsWith('UPDATE rooms SET state');
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if (continuation) await hooks.beforeWrite?.();
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const changes = Number(
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sqlite.prepare(this.sql).run(...this.values).changes,
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);
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if (continuation)
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writes.push({ expected: Number(this.values[3]), changes });
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return { meta: { changes } };
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}
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}
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const database = {
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prepare: (sql: string) => new Statement(sql),
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batch: async (statements: Statement[]) => {
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sqlite.exec('BEGIN');
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try {
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const results = [];
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for (const statement of statements) results.push(await statement.run());
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sqlite.exec('COMMIT');
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return results;
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} catch (error) {
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sqlite.exec('ROLLBACK');
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throw error;
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}
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},
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};
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function loadRooms() {
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const exports = {};
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runInNewContext(
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ts.transpileModule(
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readFileSync(new URL('../db/rooms.ts', import.meta.url), 'utf8'),
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{
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compilerOptions: {
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module: ts.ModuleKind.CommonJS,
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target: ts.ScriptTarget.ES2022,
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},
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},
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).outputText,
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{
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exports,
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crypto: webcrypto,
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TextEncoder,
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structuredClone,
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// Keep persisted JSON values in the test realm for strict structural assertions.
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JSON,
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require: (name: string) => {
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if (name === 'cloudflare:workers') return { env: { DB: database } };
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if (name === '@/game/engine') return engine;
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if (name === '@/game/bots') return { ...bots, runBots };
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if (name === '@/lib/seat-ai-delegation') return seatAiDelegation;
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throw new Error('Unexpected module ' + name);
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},
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},
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);
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return exports as typeof Rooms;
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}
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return { rooms: loadRooms(), restart: loadRooms, sqlite, hooks, writes };
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}
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const clock: Rooms.RoomsClock = { now: () => 10000, sleep: async () => {} };
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type Source = 'gift' | 'retention' | 'legacy';
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function inventory(g: engine.Game) {
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const ids = [
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...g.deck,
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...g.discard,
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...(g.richeseCache ?? []),
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...(g.richeseRemoved ?? []),
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...g.players.flatMap((p) => p.hand),
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...(g.auction?.cards.slice(g.auction.index) ?? []),
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]
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.map((c) => c.id)
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.sort();
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assert.equal(new Set(ids).size, ids.length);
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return ids;
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}
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async function fixture(source: Source = 'gift', convert = true) {
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const store = unitStore();
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const made = await store.rooms.createRoom('BG', 'beneGesserit', false, []);
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const code = made.view.code;
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const tokens = [made.token];
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for (const [name, faction] of [
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['Ally', 'guild'],
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['Emperor', 'emperor'],
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...(source === 'retention' ? [['Moritani', 'harkonnen']] : []),
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] as const) {
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const joined = await store.rooms.joinRoom(
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code,
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name,
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faction as 'guild' | 'emperor' | 'harkonnen',
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);
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tokens.push(joined.token!);
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}
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const seats = await Promise.all(
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tokens.map((token) => store.restart().authenticate(code, token)),
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);
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const ids = seats.map((s) => s.playerId);
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const old = await store.restart().readRoom(code);
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const g = engine.createGame(
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code,
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engine.newPlayer(ids[0], 'BG', 'beneGesserit'),
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true,
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['choam'],
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);
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g.players.push(
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engine.newPlayer(
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ids[1],
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'Ally',
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source === 'retention' ? 'guild' : 'richese',
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),
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engine.newPlayer(ids[2], 'Emperor', 'emperor'),
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);
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if (source === 'retention')
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g.players.push(engine.newPlayer(ids[3], 'Moritani', 'moritani'));
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// Bounded expansion scenario with production credentials, migrations and
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// one physical deck/cache. Opportunities below are genuine API actions;
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// this does not exercise or change the closed expansion start gate.
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Object.assign(g, {
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version: old.version,
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status: 'playing',
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phase: source === 'retention' ? 6 : source === 'legacy' ? 2 : 4,
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turn: 2,
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storm: 18,
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active: ids[2],
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order: [ids[2], ids[0], ids[1], ...ids.slice(3)],
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ready: [],
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deck: baseDeck(),
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richeseCache: richeseCards(),
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richeseRemoved: [],
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response: null,
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decision: null,
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phaseOpening: null,
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});
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for (const p of g.players) {
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p.hand = [];
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p.spice = 20;
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p.forces = {};
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p.reserves = 20;
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p.traitors = [];
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for (const leader of p.leaders) leader.strength = 0;
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}
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if (source === 'retention') {
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for (const index of [1, 2]) {
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g.players[index].forces = { 'arrakeen:10': 5 };
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g.players[index].reserves = 15;
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}
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g.players[1].ally = ids[3];
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g.players[3].ally = ids[1];
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} else {
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g.players[1].ally = ids[2];
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g.players[2].ally = ids[1];
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}
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function hold(
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index: number,
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predicate: (card: engine.Game['deck'][number]) => boolean,
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cache = false,
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) {
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const pile = cache ? g.richeseCache! : g.deck;
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const at = pile.findIndex(predicate);
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assert.ok(at >= 0);
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const card = pile.splice(at, 1)[0];
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g.players[index].hand.push(card);
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return card;
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}
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const worthless = hold(0, (c) => c.kind === 'worthless');
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const karama = hold(2, (c) => c.effect === 'karama');
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const spare =
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source === 'legacy' ? hold(2, (c) => c.effect === 'karama') : null;
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const box = hold(2, (c) => c.effect === 'nullentropyBox', true);
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const selected = g.deck.splice(
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g.deck.findIndex((c) => c.name === 'Lasgun'),
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1,
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)[0];
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g.discard.push(selected);
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const weapon =
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source === 'retention' ? hold(1, (c) => c.kind === 'projectile') : null;
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const defense =
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source === 'retention' ? hold(1, (c) => c.kind === 'snooper') : null;
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const physical = inventory(g);
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const save = (state: engine.Game) =>
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store.sqlite
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.prepare('UPDATE rooms SET state=?,version=? WHERE code=?')
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.run(JSON.stringify(state), state.version, code);
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save(g);
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async function act(index: number, action: engine.Action) {
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const state = await store.restart().readRoom(code);
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await store.restart().act(code, seats[index], state.version, action, clock);
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return store.restart().readRoom(code);
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}
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async function allow() {
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let state = await store.restart().readRoom(code);
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for (let i = 0; state.response && i < 30; i++) {
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const index = state.players.findIndex(
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(p) => !state.response!.passed.includes(p.id),
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);
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assert.ok(index >= 0);
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state = await act(index, { type: 'passResponse' });
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}
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assert.equal(state.response, null);
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return state;
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}
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let pending: engine.Game;
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if (source === 'gift')
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pending = await act(2, { type: 'emperorGift', amount: 3 });
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else if (source === 'retention') {
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await act(2, {
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type: 'chooseBattle',
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territory: 'arrakeen',
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target: ids[1],
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});
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let battle = await allow();
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for (let i = 0; battle.battle?.preparation && i < 20; i++) {
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await act(ids.indexOf(battle.battle.preparation.owner), {
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type: 'declineBattlePower',
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});
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battle = await allow();
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}
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await act(2, {
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type: 'battlePlan',
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dial: 3,
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support: 3,
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leader: g.players[2].leaders[0].id,
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});
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await act(1, {
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type: 'battlePlan',
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dial: 0,
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support: 0,
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leader: g.players[1].leaders[0].id,
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weapon: weapon!.id,
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defense: defense!.id,
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});
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await act(2, { type: 'traitorCall', call: false });
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battle = await act(1, { type: 'traitorCall', call: false });
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for (
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let i = 0;
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battle.decision &&
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['battleCards', 'battleLosses'].includes(battle.decision.kind) &&
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i < 10;
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i++
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)
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battle = await act(
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ids.indexOf(battle.decision.player),
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battle.decision.kind === 'battleCards'
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? { type: 'decision', discard: [] }
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: { type: 'decision', choice: 0 },
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);
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assert.equal(battle.decision?.kind, 'moritaniRetention');
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pending = await act(1, {
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type: 'decision',
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keep: battle.moritaniRetention!.eligible[0],
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});
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} else {
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for (const index of [0, 1, 2]) await act(index, { type: 'ready' });
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const bidding = await store.restart().readRoom(code);
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assert.equal(bidding.decision?.kind, 'richeseDeclaration');
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pending = await act(1, {
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type: 'decision',
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event: bidding.richeseBidding!.event,
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position: 'first',
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});
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assert.equal(pending.response?.kind, 'richeseAuction');
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}
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const original = structuredClone(pending.response!);
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if (convert && source !== 'legacy') {
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pending = await act(0, {
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type: 'card',
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card: worthless.id,
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mode: 'cancel',
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});
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assert.equal(pending.pendingKarama?.opportunity?.kind, 'cancel');
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}
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assert.deepEqual(inventory(pending), physical);
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store.writes.length = 0;
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return {
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...store,
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code,
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tokens,
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seats,
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ids,
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act,
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save,
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pending,
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original,
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physical,
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worthless,
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karama,
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spare,
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box,
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selected,
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};
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}
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type Fixture = Awaited<ReturnType<typeof fixture>>;
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async function privateViews(f: Fixture) {
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const state = await f.restart().readRoom(f.code);
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for (const [index, token] of f.tokens.entries()) {
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const seat = await f.restart().authenticate(f.code, token);
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const view = await f.restart().readSeatView(f.code, seat);
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assert.equal('pendingKarama' in view, false);
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assert.equal(JSON.stringify(view).includes('"signature"'), false);
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for (const p of view.players) {
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if (p.id === seat.playerId)
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assert.deepEqual(p.hand, state.players[index].hand);
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else
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for (const key of ['hand', 'spice', 'traitors', 'traitorChoices'])
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assert.equal(key in p, false, key);
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}
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}
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}
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async function raceAllowance(f: Fixture, pending: engine.Game) {
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let arrivals = 0,
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release!: () => void;
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const ready = new Promise<void>((resolve) => {
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release = resolve;
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});
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f.writes.length = 0;
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f.hooks.beforeWrite = async () => {
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if (++arrivals === 2) release();
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await ready;
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};
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const results = await Promise.allSettled(
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[0, 1].map(() =>
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f
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.restart()
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.act(
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f.code,
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f.seats[2],
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pending.version,
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{ type: 'passResponse' },
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clock,
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),
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),
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);
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f.hooks.beforeWrite = undefined;
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assert.equal(results.filter((r) => r.status === 'fulfilled').length, 1);
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assert.equal(results.filter((r) => r.status === 'rejected').length, 1);
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assert.deepEqual(
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f.writes.map((w) => w.changes).sort((a, b) => a - b),
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[0, 1],
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);
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const done = await f.restart().readRoom(f.code);
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assert.equal(done.version, pending.version + 1);
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assert.equal(done.pendingKarama, null);
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assert.deepEqual(inventory(done), f.physical);
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assert.equal(done.discard.filter((c) => c.id === f.worthless.id).length, 1);
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await f.restart().continueRoomAutomatic(f.code, clock);
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assert.deepEqual(await f.restart().readRoom(f.code), done);
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assert.equal(f.writes.length, 2);
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await assert.rejects(
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f
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.restart()
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.act(
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f.code,
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f.seats[2],
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pending.version,
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{ type: 'passResponse' },
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clock,
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),
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/changed/i,
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);
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assert.equal(f.writes.length, 2);
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return done;
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}
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void test('genuine BG gift cancellation survives authenticated restart and concurrent final allowance without transferring spice', async () => {
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const f = await fixture();
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try {
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await privateViews(f);
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assert.equal(f.pending.pendingKarama!.use.kind, 'cancel');
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await f.restart().continueRoomAutomatic(f.code, clock);
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assert.equal(f.writes.length, 0);
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const done = await raceAllowance(f, f.pending);
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assert.deepEqual(
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done.players.map((p) => p.spice),
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[20, 20, 20],
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);
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assert.equal(done.response, null);
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assert.equal(
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done.players[2].hand.some((c) => c.id === f.karama.id),
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true,
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);
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|
} finally {
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f.sqlite.close();
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|
}
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});
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|
void test('actual canceled Moritani retention keeps its completed combat outcome and disposes each played card once across CAS recovery', async () => {
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|
const f = await fixture('retention');
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|
try {
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|
await privateViews(f);
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|
const played = f.pending.moritaniRetention!.played;
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const outcomes = f.pending.players.map((p) => ({
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spice: p.spice,
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tanks: p.tanks,
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}));
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// Finishing the last battle enters Collection: its two surviving Emperor
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// forces receive the ordinary Advanced Arrakeen income exactly once.
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outcomes[2].spice += 2;
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const done = await raceAllowance(f, f.pending);
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|
assert.equal(
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|
done.log.filter((l) =>
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|
l.text.includes('received 2 spice from strongholds'),
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|
).length,
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1,
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);
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assert.equal(done.moritaniRetention, null);
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|
assert.equal(done.phase, 7);
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|
assert.deepEqual(
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|
done.players.map((p) => ({ spice: p.spice, tanks: p.tanks })),
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|
outcomes,
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|
);
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|
for (const card of played) {
|
|
assert.equal(done.discard.filter((c) => c.id === card).length, 1);
|
|
assert.equal(
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|
done.players[1].hand.some((c) => c.id === card),
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|
false,
|
|
);
|
|
}
|
|
} finally {
|
|
f.sqlite.close();
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|
}
|
|
});
|
|
void test('paid Box suspension restores the original cancel stamp, commits its fee once and then finishes cancellation once', async () => {
|
|
for (const source of ['gift', 'retention'] as const) {
|
|
const f = await fixture(source);
|
|
try {
|
|
const paid = await f.act(2, { type: 'card', card: f.box.id });
|
|
assert.ok(paid.pendingNullentropy);
|
|
assert.equal(paid.pendingKarama, null);
|
|
assert.deepEqual(
|
|
paid.pendingNullentropy.resume.pendingKarama,
|
|
f.pending.pendingKarama,
|
|
);
|
|
assert.equal(paid.players[2].spice, f.pending.players[2].spice - 2);
|
|
await privateViews(f);
|
|
const restored = await f.act(2, {
|
|
type: 'decision',
|
|
event: paid.pendingNullentropy.event,
|
|
card: f.selected.id,
|
|
});
|
|
assert.deepEqual(restored.pendingKarama, f.pending.pendingKarama);
|
|
const done = await raceAllowance(f, restored);
|
|
assert.equal(
|
|
done.players[2].spice,
|
|
f.pending.players[2].spice - 2 + (source === 'retention' ? 2 : 0),
|
|
);
|
|
assert.equal(
|
|
done.players[2].hand.filter((c) => c.id === f.selected.id).length,
|
|
1,
|
|
);
|
|
assert.equal(done.discard.filter((c) => c.id === f.box.id).length, 1);
|
|
assert.equal(
|
|
done.log.filter((l) => l.text.includes('paid two spice to the bank'))
|
|
.length,
|
|
1,
|
|
);
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
}
|
|
});
|
|
void test('changed canceled intent, owner, target and parent reject from every seat with zero SQL writes, including a saved paid Box', async () => {
|
|
for (const source of ['gift', 'retention'] as const)
|
|
for (const box of [false, true]) {
|
|
const f = await fixture(source);
|
|
try {
|
|
const pending = box
|
|
? await f.act(2, { type: 'card', card: f.box.id })
|
|
: f.pending;
|
|
const conversion = (g: engine.Game) =>
|
|
box ? g.pendingNullentropy!.resume.pendingKarama! : g.pendingKarama!;
|
|
const response = (g: engine.Game) => {
|
|
const use = conversion(g).use;
|
|
assert.equal(use.kind, 'cancel');
|
|
if (use.kind !== 'cancel')
|
|
throw Error('Fixture needs canceled response');
|
|
return use.response;
|
|
};
|
|
const mutations: ((g: engine.Game) => void)[] = [
|
|
(g) => {
|
|
g.turn++;
|
|
},
|
|
(g) => {
|
|
g.phase = 7;
|
|
},
|
|
(g) => {
|
|
conversion(g).owner = f.ids[1];
|
|
},
|
|
(g) => {
|
|
conversion(g).opportunity!.signature = '{}';
|
|
},
|
|
(g) => {
|
|
response(g).intent = 'different source';
|
|
},
|
|
(g) => {
|
|
response(g).owner = f.ids[0];
|
|
},
|
|
(g) => {
|
|
response(g).recipient = f.ids[0];
|
|
},
|
|
(g) => {
|
|
response(g).amount = 9;
|
|
},
|
|
(g) => {
|
|
(box ? g.pendingNullentropy!.resume.response! : g.response!).owner =
|
|
f.ids[1];
|
|
},
|
|
...(source === 'retention'
|
|
? [
|
|
(g: engine.Game) => {
|
|
g.moritaniRetention!.keep = g.moritaniRetention!.eligible[1];
|
|
},
|
|
(g: engine.Game) => {
|
|
g.lastBattleContext!.territory = 'carthag';
|
|
},
|
|
(g: engine.Game) => {
|
|
g.moritaniRetention!.owner = f.ids[2];
|
|
},
|
|
]
|
|
: []),
|
|
];
|
|
f.writes.length = 0;
|
|
for (const mutate of mutations) {
|
|
const bad = structuredClone(pending);
|
|
mutate(bad);
|
|
f.save(bad);
|
|
for (const seat of f.seats)
|
|
await assert.rejects(f.restart().readSeatView(f.code, seat));
|
|
assert.throws(() => engine.normalizeAutomaticGame(bad));
|
|
if (box) await f.restart().continueRoomAutomatic(f.code, clock);
|
|
else
|
|
await assert.rejects(
|
|
f.restart().continueRoomAutomatic(f.code, clock),
|
|
);
|
|
await assert.rejects(
|
|
f.restart().act(
|
|
f.code,
|
|
f.seats[2],
|
|
bad.version,
|
|
box
|
|
? {
|
|
type: 'decision',
|
|
event: bad.pendingNullentropy!.event,
|
|
card: f.selected.id,
|
|
}
|
|
: { type: 'passResponse' },
|
|
clock,
|
|
),
|
|
);
|
|
assert.deepEqual(await f.restart().readRoom(f.code), bad);
|
|
assert.equal(f.writes.length, 0);
|
|
}
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
}
|
|
});
|
|
void test('invalid actual Moritani cleanup custody rejects before BG pays its Worthless cost or writes a new room version', async () => {
|
|
const f = await fixture('retention', false);
|
|
try {
|
|
assert.equal(f.pending.response?.kind, 'moritaniRetention');
|
|
const mutations: ((g: engine.Game) => void)[] = [
|
|
(g) => {
|
|
const id = g.moritaniRetention!.played[0];
|
|
const at = g.players[1].hand.findIndex((c) => c.id === id);
|
|
g.deck.push(g.players[1].hand.splice(at, 1)[0]);
|
|
},
|
|
(g) => {
|
|
g.deck.push(structuredClone(g.players[1].hand[0]));
|
|
},
|
|
(g) => {
|
|
g.lastBattleContext!.winner = f.ids[1];
|
|
},
|
|
];
|
|
for (const mutate of mutations) {
|
|
const bad = structuredClone(f.pending);
|
|
mutate(bad);
|
|
f.save(bad);
|
|
await assert.rejects(
|
|
f
|
|
.restart()
|
|
.act(
|
|
f.code,
|
|
f.seats[0],
|
|
bad.version,
|
|
{ type: 'card', card: f.worthless.id, mode: 'cancel' },
|
|
clock,
|
|
),
|
|
);
|
|
const saved = await f.restart().readRoom(f.code);
|
|
assert.deepEqual(saved, bad);
|
|
assert.equal(
|
|
saved.players[0].hand.filter((c) => c.id === f.worthless.id).length,
|
|
1,
|
|
);
|
|
assert.equal(
|
|
saved.discard.some((c) => c.id === f.worthless.id),
|
|
false,
|
|
);
|
|
assert.equal(f.writes.length, 0);
|
|
}
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
});
|
|
void test('a historical unstamped unsupported Richese-count cancellation remains recoverable by printed counter-cancellation after restart', async () => {
|
|
const f = await fixture('legacy', false);
|
|
try {
|
|
const legacy = structuredClone(f.pending);
|
|
const at = legacy.players[0].hand.findIndex((c) => c.id === f.worthless.id);
|
|
// Historical persistence compatibility only: current actions refuse this
|
|
// conversion before cost. Its actual original count declaration is retained.
|
|
legacy.discard.push(legacy.players[0].hand.splice(at, 1)[0]);
|
|
legacy.pendingKarama = {
|
|
owner: f.ids[0],
|
|
use: { kind: 'cancel', response: f.original },
|
|
};
|
|
legacy.response = {
|
|
kind: 'worthlessKarama',
|
|
owner: f.ids[0],
|
|
passed: [],
|
|
intent: 'Cancel a power used by Richese.',
|
|
};
|
|
f.save(legacy);
|
|
await privateViews(f);
|
|
const done = await f.act(2, {
|
|
type: 'card',
|
|
card: f.karama.id,
|
|
mode: 'cancel',
|
|
});
|
|
assert.equal(done.pendingKarama, null);
|
|
assert.deepEqual(done.response, f.original);
|
|
assert.deepEqual(done.richeseBidding, legacy.richeseBidding);
|
|
assert.deepEqual(inventory(done), f.physical);
|
|
assert.equal(done.discard.filter((c) => c.id === f.worthless.id).length, 1);
|
|
assert.equal(done.discard.filter((c) => c.id === f.karama.id).length, 1);
|
|
assert.equal(
|
|
done.players[2].hand.some((c) => c.id === f.spare!.id),
|
|
true,
|
|
);
|
|
assert.equal(f.writes.length, 1);
|
|
const version = done.version;
|
|
await assert.rejects(
|
|
f
|
|
.restart()
|
|
.act(
|
|
f.code,
|
|
f.seats[2],
|
|
version,
|
|
{ type: 'card', card: f.spare!.id, mode: 'cancel' },
|
|
clock,
|
|
),
|
|
/ruling/i,
|
|
);
|
|
assert.deepEqual(await f.restart().readRoom(f.code), done);
|
|
assert.equal(f.writes.length, 1);
|
|
} finally {
|
|
f.sqlite.close();
|
|
}
|
|
});
|