feat: big rooms with Isaac-style camera, extra-large and odd rooms
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@@ -198,7 +198,7 @@ const ACTIVES = {
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spawnShockwave(p.x, p.y, 150, '#e8dcc2', 0.8); addShake(8);
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} },
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offalbomb: { name: 'Offal Bomb', desc: 'Gore bomb at the cursor', cost: 1, use(p) {
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explodeAt(Input.mx, Input.my, 95, 25 * p.stats.dmgMul, true);
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explodeAt(mxW(), myW(), 95, 25 * p.stats.dmgMul, true);
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} },
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bloodtransfusion:{ name: 'Blood Transfusion', desc: 'Heal 2 hearts, lose 25% current XP', cost: 2, use(p) {
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p.xp = Math.floor(p.xp * 0.75);
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