Add locked gore death and enemy health pips
This commit is contained in:
1 parent
2f1769a528
commit
0eab705ed3
9 files changed
+153
-20
No files matched your search
+1
-2
@@ -411,8 +411,7 @@ function drawPlayer(ctx) {
|
||||
const kick = p.recoil * 3;
|
||||
Sprites.shadow(ctx, p.x, p.y + 17, 27 + p.moveBlend * 2, 9, 0.46);
|
||||
if (p.hp <= 0) {
|
||||
// Preserve the authored full-body fall while the live character stays layered.
|
||||
Sprites.actor(ctx, 'player', p.x, p.y, p.bodyFacing, 'death', p.deathT || 0, 96);
|
||||
Sprites.strip(ctx, 'player_death_sheet', p.x, p.y, p.deathT || 0, 12, 14, 128, 144, true);
|
||||
} else {
|
||||
Sprites.legs(ctx, p.x, p.y + 4, p.bodyFacing, p.step, 124);
|
||||
const torsoOffset = (w.torsoFwd || 18) - kick;
|
||||
|
||||
Reference in new issue
Block a user