Add root README and MIT license
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MIT License
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Copyright (c) 2026 Quintine
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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# MeatSlicer: A Butcher's Descent
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**Clear, harvest, descend.**
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MeatSlicer is an endless top-down arena roguelite. Play as the Butcher, clear rooms of flesh-hungry horrors, draft mutations, assemble grotesque item builds, defeat each floor's boss, and keep descending until the meat wins.
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## Play
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### Browser
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On Windows, run:
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```bat
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play.bat
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```
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This starts a local server at <http://localhost:8123> and opens the game in your browser. Python is required.
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### Desktop
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```sh
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npm install
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npm start
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```
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### Development mode
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Run `play-dev.bat` for the browser build, or:
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```sh
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npm start -- --dev
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```
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Press the backtick key (`` ` ``) while playing or paused to open the debug console.
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## Test and package
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```sh
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npm test
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npm run dist
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```
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`npm test` runs the smoke test. `npm run dist` packages the Windows Electron build as a zip in `dist/`.
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## Documentation
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See the [documentation index](docs/README.md) for the gameplay guide, weapons, items, perks, enemies, bosses, debug tools, and changelog.
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## Technology
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The game uses plain JavaScript and HTML5 canvas, with an Electron wrapper for the desktop build. It has no browser framework or bundler.
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## Asset provenance
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This project contains AI-assisted generated visual and audio assets. Production sprite stills were generated through OpenRouter and processed by the repository's asset tools; sound effects were generated with ElevenLabs. Generated assets and the rest of this repository are distributed under the MIT License.
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## License
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[MIT](LICENSE)
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