release: bump to 0.8.0 (HD Remaster) with docs, cache bust, and smoke coverage
Cache-bust v=54 -> v=55 across index.html and sfxbank.js, bump the game version to 0.8.0, document the HD Remaster setting in gameplay.md and the changelog, and extend the smoke suite with 4x sheet-geometry bounds checks, HD loader fallback URL assertions, and toggle persistence/reload checks.
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@@ -111,7 +111,7 @@ const SfxBank = {
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if (this.buffers.has(name) || this.pending.has(name) || this.failed.has(name)) return;
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const file = this.FILES[name];
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if (!file || !this.ctx || typeof fetch !== 'function') return;
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const job = fetch('/assets/sfx/' + encodeURIComponent(file) + '?v=54')
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const job = fetch('/assets/sfx/' + encodeURIComponent(file) + '?v=55')
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.then(r => { if (!r.ok) throw new Error('HTTP ' + r.status); return r.arrayBuffer(); })
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.then(bytes => this.ctx.decodeAudioData(bytes))
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.then(buffer => this.buffers.set(name, this.trim(buffer)))
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