0.9.5
feat: boss-room loading overlay, drop HUD pressure multiplier, elite Brood Sac 4-6 minis
This commit is contained in:
1 parent
2cf8dc89fe
commit
8991bde943
13 files changed
+101
-34
No files matched your search
@@ -51,6 +51,8 @@ const G = {
|
||||
hudAlpha: 1,
|
||||
hdRemaster: false,
|
||||
imagesLoaded: false,
|
||||
bossLoadT: 0,
|
||||
bossLoadSheet: null,
|
||||
roomLayer: null,
|
||||
roomLayerKey: '',
|
||||
atmosphereLayer: null,
|
||||
@@ -72,6 +74,7 @@ const PRESSURE_GAIN = PRESSURE_UNIT; // retained: dial 0 == 1 point
|
||||
const PRESSURE_DROP_BASE = 3; // dial 0 == 0.03 relief base
|
||||
const PRESSURE_RELIEF_MUL = 0.5; // global brake: all pressure drops (hit relief + passive decay) are halved
|
||||
const DEATH_LOCK = 3;
|
||||
const BOSS_LOAD_MIN = 1.0;
|
||||
const PRESSURE_DIAL_MIN = -10, PRESSURE_DIAL_MAX = 10;
|
||||
|
||||
function hdScale() { return G.hdRemaster ? 4 : 1; }
|
||||
|
||||
Reference in new issue
Block a user