Make Bone Knit a chance-based room heal
The perk now grants a 3% roll per stack to mend half a heart on combat room clears instead of a guaranteed heal. Worm Gut's guaranteed room heal is unchanged; the new roomHealChance stat is separate.
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@@ -19,7 +19,7 @@ function initPlayer() {
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armor: 0, luck: 0, magnet: 1, magnetPull: 1, xpMul: 1, crit: 0.05, critMul: 2, bloodlust: 0,
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bleed: 0, igniteChance: 0, slowOnHit: 0, stunOnHit: 0, acidOnHit: 0, pullOnHit: 0,
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chain: 0, knockbackMul: 1, invBonus: 0, ammoEff: 1, ammoPickupMul: 1,
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roomHeal: 0, thorns: 0, retaliate: 0, sizeMul: 1, mortar: 0, frenzy: 0,
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roomHeal: 0, roomHealChance: 0, thorns: 0, retaliate: 0, sizeMul: 1, mortar: 0, frenzy: 0,
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orbSpeedMul: 1, orbDmgMul: 1, overShield: 0,
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rerolls: 0, rerollPerLevel: 0,
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maxHp: 6,
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