Seal boss stairs after victory
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@@ -599,7 +599,7 @@ function onBossDeath(e) {
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if (chance(0.30)) spawnActivePedestal(G.arena.cx - 160, G.arena.cy + 60);
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const bw = rollWeaponDrop(G.floor + 2); // bosses drop the good stuff
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spawnPickup('weapon', G.arena.cx + 90, G.arena.cy, { wid: bw.id });
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spawnPickup('stairs', G.arena.cx, G.arena.cy + 80);
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spawnPickup('stairs', G.arena.cx, G.arena.cy + 80, { delay: 3 });
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addToast(e.name + ' DESTROYED', 'take the meat, take the stairs');
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Music.requestFloorMusic();
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}
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