Document debug console in help manual and README
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@@ -14,12 +14,7 @@ MeatSlicer is an endless top-down arena roguelite. You are the Butcher, descendi
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| [Perks](perks.md) | All 23 Mutation Draft perks, XP curve, draft mechanics |
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| [Enemies](enemies.md) | All 11 enemy types, elites, drops, wave and scaling formulas |
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| [Bosses](bosses.md) | All 9 bosses: rotation, scaling, full attack patterns, counters |
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For developers:
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| Doc | Contents |
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|---|---|
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| [Debug Console](dev-debug.md) | Hidden dev-only cheat/inspection toolset (backtick `` ` `` key, `--dev` flag): all 8 tabs, run tainting, stat-rebuild internals |
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| [Debug Console](dev-debug.md) | In-game cheat/inspection toolset (backtick `` ` `` key, `--dev` flag): all 8 tabs, run tainting, stat-rebuild internals |
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| [Changelog](CHANGELOG.md) | Release history by version |
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### Quick numbers
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@@ -64,6 +59,15 @@ npm test
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Runs the smoke test (`test/smoke.js`).
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### Debug console
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An in-game cheat/inspection panel is available in dev builds. Launch with the
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dev flag — `MeatSlicer.exe --dev`, `npm start -- --dev`, or `play-dev.bat` /
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`http://localhost:8123/?dev=1` in a browser — then press the **backtick `` ` ``**
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key in play or pause. Eight tabs cover health, weapons, items, perks, pressure,
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spawning enemies/bosses, timescale, visualizers, and a live stats readout. Using
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mutating actions voids the run's best score. See [Debug Console](dev-debug.md).
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## Tech overview
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- **Stack:** plain JavaScript + HTML5 canvas, no framework. Electron wrapper for desktop.
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@@ -1,7 +1,8 @@
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# Debug Console (dev only)
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# Debug Console
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A hidden in-game cheat / inspection toolset. Not linked from the player-facing
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help manual — it is meant to stay undiscovered in normal play.
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An in-game cheat / inspection toolset. It is gated behind a dev launch flag so
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it doesn't interfere with normal play, and it's documented here because the
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game is still in development — testers and players are welcome to use it.
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## Enabling it
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