fix: persistent mute toggle, 25%/floor shield regen, halved pressure relief, shielded hits no relief, drop Scavenger perk (0.9.2)

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Quintine committed 2026-08-13 17:24:27 +10:00
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commit c41ce5fdb0
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@@ -13,7 +13,7 @@ MeatSlicer is an endless top-down arena roguelite. You are the Butcher, descendi
| [Gameplay Guide](gameplay.md) | Core loop, controls, player stats, rooms & floors, pickups, leveling, scoring, pressure/difficulty systems, HUD |
| [Weapons](weapons.md) | All 16 weapons with exact stats, drop tiers, and damage math |
| [Items](items.md) | All 82 passive items, stacking/tier rules, proc numbers, synergies |
| [Perks](perks.md) | All 23 Mutation Draft perks, XP curve, draft mechanics |
| [Perks](perks.md) | All 22 Mutation Draft perks, XP curve, draft mechanics |
| [Enemies](enemies.md) | All 11 enemy types, elites, drops, wave and scaling formulas |
| [Bosses](bosses.md) | All 9 bosses: rotation, scaling, full attack patterns, counters |
| [Debug Console](dev-debug.md) | In-game cheat/inspection toolset (backtick `` ` `` key, `--dev` flag): all 8 tabs, run tainting, stat-rebuild internals |
@@ -23,7 +23,7 @@ MeatSlicer is an endless top-down arena roguelite. You are the Butcher, descendi
- **16 weapons** (1 infinite-ammo sidearm + 15 special weapons across 4 tiers)
- **82 passive items** (stacking, tier cap IX)
- **23 perks** (draft 1 of 3 per level-up)
- **22 perks** (draft 1 of 3 per level-up)
- **11 enemy types** (+ elite variants)
- **9 bosses** (fixed rotation, one per floor)
- **∞ floors** (permadeath, endless descent, high-score chase)