Merge commit integrating big-rooms + linux-and-qol (keep both features)
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@@ -61,6 +61,8 @@ const PERK_POWER_WEIGHT = 0.5;
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const AMMO_DROP_SCALE = 0.75;
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const STUN_UNIT = 0.03 / 0.97; // Sine Weave raw rating per stack, so the first stack = 3% stagger chance
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const PRESSURE_MIN = 0.60, PRESSURE_MAX = 2.00;
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// seconds a player-dropped weapon stays un-pickable (prevents instant swap loops)
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const WEAPON_DROP_LOCKOUT = 2.5;
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const PRESSURE_UNIT = 0.01; // one "point" on the dial scale
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const PRESSURE_GAIN = PRESSURE_UNIT; // retained: dial 0 == 1 point
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const PRESSURE_DROP_BASE = 3; // dial 0 == 0.03 relief base
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