- Regenerated all 13 weapon fire one-shots and 4 weapon loops via the audio
specialist (ElevenLabs) with a 1993 Doom style brief: chunky, bass-heavy,
crunchy 90s FPS sounds
- New clips wired into SfxBank: ui_active, ui_active_empty (active items),
ui_curse (legendary pickups, replaces the normal item jingle), plr_revive
(Second Skin revive)
- Footstep system removed entirely (never worked right): Sfx.footstep, 8
plr_step* samples and bank entries, player.js call site, smoke test block
- Cache v=42