10 Commits
Author SHA1 Message Date
Quintine c41ce5fdb0 fix: persistent mute toggle, 25%/floor shield regen, halved pressure relief, shielded hits no relief, drop Scavenger perk (0.9.2) 2026-08-13 17:24:27 +10:00
Quintine 59869945d0 docs: unify styling across guides (enemy tables, item counts, headers) 2026-08-13 13:37:02 +10:00
Quintine 6cc8132046 release: bump to 0.9.0; docs for dash, hearts, pressure refills; drop retired dev-guide index row 2026-08-12 18:05:20 +10:00
Quintine fde2747561 docs: add 0.7.0/0.6.0 changelog entries, fix docs index, note Linux build in README 2026-08-11 19:20:32 +10:00
Quintine 0e595d8b17 Document development workflows 2026-08-09 14:16:20 +10:00
MeatSlicer Developer a7e48a0465 Document debug console in help manual and README 2026-07-31 09:30:26 +10:00
MeatSlicer Developer 3f76998fab Add hidden dev debug console (v0.5.0) 2026-07-31 08:49:39 +10:00
MeatSlicer Developer 3e603c349d Document v0.4.0 expansion 2026-07-30 22:47:39 +10:00
MeatSlicer Developer a02cff52cf Add pressure dial, wave spawn telegraphs, and readability pass
- Bigger gore-red Minis (r10->14, sprite 32->48) with regenerated art
- Wider, walkable doorways: clear passage for open, teeth only when locked
- 500ms spawn telegraph so wave spawns no longer blindside the player
- Item stickiness ramps 10%/owned item (cap 50%) instead of flat 50%
- Title-screen Pressure Dial (-5..+5) tunes rise/relief; score x live pressure
- Vitals HUD: two-row hearts, half-container outlines, half-heart shield pips
- Readable 8-page field manual (bigger panel + fonts, implants split)
- HUD opacity slider in pause menu (boss bar + toasts stay opaque)
- Scrap Feed now has diminishing returns like Thick Hide
- Docs, cache-bust v37, and smoke coverage for all of the above
2026-07-30 00:01:06 +10:00
MeatSlicer Developer c76d126603 Add player documentation for items, perks, bosses, and gameplay 2026-07-29 21:07:12 +10:00