- Regenerated all 13 weapon fire one-shots and 4 weapon loops via the audio specialist (ElevenLabs) with a 1993 Doom style brief: chunky, bass-heavy, crunchy 90s FPS sounds - New clips wired into SfxBank: ui_active, ui_active_empty (active items), ui_curse (legendary pickups, replaces the normal item jingle), plr_revive (Second Skin revive) - Footstep system removed entirely (never worked right): Sfx.footstep, 8 plr_step* samples and bank entries, player.js call site, smoke test block - Cache v=42
18 KiB
18 KiB