Use case: illustration-story. Asset type: original Raptor-replica mission briefing illustration, one single scene, not an atlas.
Create a genuinely new 1280×800 landscape cinematic illustration (16:10), matching reference image1 Stormwall: restrained hand-painted 1990s shooter box-art realism, crisp aircraft silhouette and mechanical panel detail, dramatic oblique landscape perspective and readable broad light/dark masses. Reference image1 is STYLE and consistent FIGHTER DESIGN only; do not copy its ocean or storm into other worlds. Reference image2 is the actual Original terrain theme catalog; use ONLY row Wave2 as semantic/environment guidance, never render the contact-sheet grid.
Foreground: exactly ONE compact steel-gray twin-engine Raptor-like strike fighter matching reference1, seen from behind/above in the lower-left, banking diagonally toward upper-right. Coherent symmetric single fuselage, one cockpit canopy, two engines, one pair of main wings, two recognizable tail fins. Warm restrained exhaust and tiny amber navigation accents. The aircraft is comfortably inside the frame, its nose, wings and engines fully visible.
Composition: signature mission environment midground/right with a clear destination silhouette. Place the fighter and signature structures inside the central70–80% of image height so both survive the menu thumbnail centered crop; use broad shapes that remain legible at320×200. Navy/desaturated teal shadows and steel gray are shared accents; local environment colors follow the scene below. No text, letters, numbers, insignia, HUD, UI, borders, logo or watermark. No new factual objectives, enemy designs or title.
Mission scene: Hot volcanic world: vivid red-orange fractured rocky ground and narrow incandescent molten seams, heat haze, large muted gray industrial facility in the upper-right midground. Oblique rugged red landscape; molten fissures remain terrain, not an ocean. No vegetation or blue water.
