Use case: style-transfer
Asset type: DSHP04G3, ONE faithful remastered top-down burned-out machinery sprite.
The attached image is the complete original 32×32 transparent canvas enlarged by exact nearest pixels. It is the sole design and geometry authority. Preserve the precise occupied shape, asymmetric heavy near-black left mass, stepped dark square backing, tiny subdued teal upper-right patch, narrow pale stalk below it, jagged edge contacts, interior dark structure and original transparent margins. All original near-black body/backing is opaque metal, not empty background.
Paint restrained higher-resolution charred steel texture and subtle seams ONLY inside the exact original artwork. Match the broad very dark original tones, its limited gray highlights and tiny teal patch. The whole sprite must remain equally dark and compact when reduced to 32×32. Add fine genuine painted surface grain without inventing new machinery. Direct overhead 2D shooter sprite, no perspective. Keep full square original canvas, same relative sprite size and placement. Genuine transparent background. Avoid extra rubble, panels, cockpit, lights, spikes, pipes, glow, outlines, shadow, scene, text, labels or borders. Exactly one sprite.
