Use case: precise-object-edit.
Asset type: a transparent two-frame Raptor oval-drone atlas.
Image1 is the existing HD EDIT TARGET. Image2 is the authentic ORIGINAL full two-frame atlas, the geometry/color/phase authority. Image3 is the exact native ORIGINAL atlas.
Make a narrowly localized background cleanup only. In the RIGHT frame, remove the stray detached narrow gray vertical sliver at its far-left cell edge, just beyond the center atlas boundary. It is unwanted spill from the first image cell, not a third component or part of the second drone. The authentic right-frame logicalx0 column is completely empty at everyrow. The unwanted sliver is near fullatlas x887..923 and y300..560; clear only its detached portion to actual alphaZERO. Preserve the real leftmost attached armor of the right drone, which begins near logicalx1, and preserve all visible armor of the left drone inside its own cell. Do not move either drone or redistribute the frames to solve the artifact.
Keep the existing copper oval central bodies, gray segmented outer rings/arms, upper darkred round eyes with pale square glints, lower dark circular apertures and their metal details exactly in place. Retain the two source phases' eye/interior shading differences; no redesign, added appendage, missing ring segment, changed material hue, new light or shadow. The isolated background sliver is the only intended change; retain the full other body and other phase as faithfully as possible.
Return the whole1774x887 existing atlas, exactly2columns x1row, fixed887x887 cells with no gutters. Left frame crop[0,0,887,887], right frame crop[887,0,887,887]; logical24x24/origin0,0 perframe. No crop, recenter, scale, padding, border or captions. Preserve true alphaZERO background throughout the original empty areas, not an opaque matte/checkerboard or nearlytransparent canvas film. Occupied black/red/gray actual drone parts remain opaque artwork; do not erase legitimate dark body. No labels.
