Use case: precise-object-edit
Asset type: transparent top-down vertical-shooter projectile sprite, one single frame.
Edit this shell into a short, chunky heavy cannon round. Keep its red metal casing, silver nose pointing DOWN, small amber exhaust at TOP and industrial material treatment. Change only the proportions and framing: halve its current length and double its width, so the visible round is roughly 1.7 times as tall as wide. Make the object fill the central 70% height of a SQUARE transparent canvas, centered with matching margins. Strict orthographic top view, no perspective. Simple large shapes remain readable at only 8x8 logical pixels. Genuine RGBA transparency; no shadow, no haze or broad glow outside the small exhaust, no text, no extra objects.
