Render scripted boss phases and accelerate validated mod loading
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@@ -26,23 +26,31 @@ the relocation. See [repository layout](repository.md).
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### Current runtime and Stage 2 work
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The `b8b8620` runtime checkpoint includes the reviewed **1,148-frame / 421-sequence**
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HD snapshot in both executables' shared catalog. It contains **6,848 data files**
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with unchanged original `INDEX`. Linux binary SHA-256 is
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`fdfcf03f126279246f3b762987e02fa7b385f07b4d31339732037462f9e52413`;
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Windows is `a74cc4ea20ddc17a39fe4cbf2da2e7391a561d1975b114ec56dd35fb5ff38f2d`.
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The engine now exposes checked script commands for boss animation frames and
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native impact-effect kinds. Original effect serialization remains compatible.
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The current Linux and Windows runtimes include the reviewed **1,148-frame /
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421-sequence** HD snapshot and **6,848 data files**, with unchanged original
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`INDEX`. Linux binary SHA-256 is
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`7e62ae1b0e8d18670a7c6c3d4f6419878f696f62ba4c7dd2ee9ebf7545f648de`;
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Windows is `63d040f5d5c76bad15a74ab1ef54ca992a0fd9cd8b7a46f8506d8cce4fbec275`.
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Checked script commands control nonlegacy boss animation frames and native
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impact-effect kinds. The renderer applies phase pins to sprites and both
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shadow layers; clearing a pin restores ordinary animation. Original effect
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serialization remains compatible. PNG activation fully decodes with the same
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limits while avoiding discarded palette conversion; all 6,682 referenced PNG
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outputs compare byte-identically and five rejection/output regressions pass.
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**Iron Coast II: Black Tide** adds eight missions, eight bosses, three shared
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enemies, three original FM scores and two optional purchased weapons through
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23 individual packages. All eight missions pass starter-gun runs at difficulties
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0–3. All 23 package freezes and independent long-run checks are complete. The
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actual registered-pilot Veteran route saves between eight wins and a finale
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replay; all 34 Host artwork/shop/menu captures are inspected. Final relocated
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Linux/Windows archives are the remaining release checks. The ordinary source suites pass **310
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headless / 374 desktop** tests. [Stage 2 design and validation](iron-coast-stage2-design.md)
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records the new content and final acceptance scope.
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23 individual packages. Independent review completes the eight missions plus
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saved finale replay at difficulties 0–3 from registered-pilot starting gear,
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with paid repairs. The final root Veteran route saves/loads between nine wins
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and binds the documentation-only aggregate successor hash. All 34 Host
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artwork/shop/menu pictures are reviewed; the six changed phase pictures were
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inspected again and the other 28 remain byte-identical. Ordinary release suites
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pass **315 headless / 380 desktop** tests, with 26/36 deliberate original-data
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and capture tests ignored. Final Linux/Windows archive relocation checks are
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in progress against the corrected runtimes; previous archive receipts remain
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historical. [Stage 2 design and validation](iron-coast-stage2-design.md)
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records content, controls, prices and acceptance scope.
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Original HD work continues under `hd_coordinator`; later approved candidates
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remain separate from the immutable packaged 1,148-frame snapshot. The paragraphs
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