Render scripted boss phases and accelerate validated mod loading
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@@ -62,18 +62,24 @@ mods, captures SDL gameplay and publishes the zip as a workflow artifact.
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The included GNU executable uses the reviewed **1,148-frame HD snapshot**;
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the shared manifest binds **6,848 data files** and the package contains
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**45 installed mods**. Its SHA-256 is
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`a74cc4ea20ddc17a39fe4cbf2da2e7391a561d1975b114ec56dd35fb5ff38f2d`.
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`63d040f5d5c76bad15a74ab1ef54ca992a0fd9cd8b7a46f8506d8cce4fbec275`.
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The [1,148-frame native Windows run](https://github.com/Quintine/RustRaptor/actions/runs/38126069413)
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passed portable tests, exact committed GNU runtime checks, the MSVC desktop
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build and exported-folder catalog, HD, mod and SDL gameplay validation. That
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run preceded the Stage 2 content commit; it verifies the engine and the
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previous 22 mod packages.
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The expanded workflow additionally completes all eight Black Tide missions
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and a saved finale replay with normal firing/input and paid repairs. It then
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checks all 45 mods and captures Stage 2 gameplay, FM music and music-muted
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sound effects from the MSVC package. Final archive relocation evidence is
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recorded after export and identifies the exact ZIP tested.
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The [first Stage 2 native run](https://github.com/Quintine/RustRaptor/actions/runs/38127321917)
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also completes all eight Black Tide missions and a saved finale replay with
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normal firing/input and paid repairs. It validates all 45 mods, the MSVC
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package and actual FM music plus music-muted sound effects. That run precedes
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the displayed-phase fix and PNG-validation optimization.
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The current workflow additionally checks phase sprites and ground/air shadows
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in SD/HD, then asserts distinct consecutive phases in actual Host previews
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with shop/menu captures. The corrected included executable and final archive
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receive fresh relocation and SDL/audio checks; the receipt identifies the
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exact ZIP tested. These checks use isolated profiles and preserve user saves.
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Earlier Windows checkpoints passed 279 portable tests under Wine 11.19,
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including save replacement and preservation of a locked existing save.
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