Record 1748 reviewed original HD development snapshot
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The Rust Options screen includes **HD art**. It starts disabled. Enable it to use reviewed artwork from the selected data directory's `hd/hd.json`; each missing or rejected frame keeps the selected original / 2x / 3x / 4x crisp treatment. The bundled runtime uses `data/`, while development artwork and review jobs live under `../data/`. The scale setting still determines the indexed rendering resolution, and the HD toggle can be changed while paused. HD art is presentation only: simulation, collision sizes, banking positions and save content IDs stay unchanged.
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The development base-game pack currently supplies **1,652 reviewed replacement frames in 605 complete sequences**. These include all twenty-one light, dark and firing-flash player poses, 232 boss frames, complete vehicle families, ground defenses and opening bunkers, all forty-seven equipment and pickup pictures, projectile and effect animations, eleven HUD picture glyphs, nine pilot portraits, four difficulty portraits, both title logos, three standalone opening cards and800 canonical terrain tiles. The released Linux/Windows runtime retains the earlier exact1,148-frame /421-sequence snapshot; the later504 outer development additions are separate. Root completed both final Stage2 archives and Linux/Windows platform validation at this exact 1,148-frame snapshot; the previous 800-frame archives and their proofs remain historical. Later candidates and approvals stay outside this frozen runtime checkpoint. The complete catalog backlog and generation status are listed in [hd-backlog.md](hd-backlog.md).
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The development base-game pack currently supplies **1,748 reviewed replacement frames in 701 complete sequences**. These include all twenty-one light, dark and firing-flash player poses, 232 boss frames, complete vehicle families, ground defenses and opening bunkers, all forty-seven equipment and pickup pictures, projectile and effect animations, eleven HUD picture glyphs, nine pilot portraits, four difficulty portraits, both title logos, three standalone opening cards and896 canonical terrain tiles. The released Linux/Windows runtime retains the earlier exact1,148-frame /421-sequence snapshot; the later600 outer development additions are separate. Root completed both final Stage2 archives and Linux/Windows platform validation at this exact 1,148-frame snapshot; the previous 800-frame archives and their proofs remain historical. Later candidates and approvals stay outside this frozen runtime checkpoint. The complete catalog backlog and generation status are listed in [hd-backlog.md](hd-backlog.md).
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| Reviewed artwork | Original asset IDs | Supplied / complete frames |
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| --- | --- | ---: |
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@@ -152,6 +152,9 @@ The development base-game pack currently supplies **1,652 reviewed replacement f
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| Fourth-campaign industrial ground and damage | `0x401e5`–`0x40214` | 48 / 48 |
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| Damaged dark-craft pictures | `0x3009a`, `0x3009b`, `0x300a2` | 3 / 3 |
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| Complete classic menu lettering | `0x10023`–`0x1002a` | 8 / 8 |
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| Source shore, buildings and one damaged terrain picture | `0x10480`–`0x1049f` | 32 / 32 |
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| Corrected planted green rows and continuous grass | `0x2014d`–`0x2016c` | 32 / 32 |
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| Restored broad hardware bases and fine-water supports | `0x201ad`–`0x201bc`, `0x201cd`–`0x201dc` | 32 / 32 |
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Every registered frame passed the exact original source hash, logical canvas, aspect, visible alpha and path checks. Complete contact sheets were inspected at source size and the 4× presentation size; per-frame geometry metrics and review evidence remain with each family. Their logical collision sizes are unchanged. Small contours and interpreted metal detail differ. Missing artwork keeps the crisp original fallback. HD remains an opt-in preview while the remaining catalog and game screenshots are reviewed.
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@@ -332,3 +335,10 @@ Coordinator reviewed219 proposals on135 full unchanged raw-image views and35 com
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Whole terrain families10460 and10470 remain excluded despite their preserved historical approvals. Focused reinspection identifies dominant enlarged cellular material in10461/63–66/6a–6d and10474/76/77/79/7a. Genuine continuous fine-material siblings are reserved for these fourteen exact targets while preserving source macrogeometry/colors and all other bindings. Source masks and palette-class checks do not override this material hold. Other planted-green, pipe-rib, atlas-boundary, rotor, lamp, tab, monitor and worm-animation holds remain separate.
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The immutable future input is ../data/hd/registered-class-review/handoff-1652-20261011/pack/, handoff SHA `2b89b62f0b673a2fbbff31441307af0fd6bfa9fe89fa33c893a7399acd801556`:1,652 frames/605 sequences,636 files/1263053074 bytes, every file privately copied and hash-verified. All6,853 released bin/lib/data files, the packaged1,148/421 snapshot,45 accepted mods and final Stage2 archives remain unchanged. Later independent approvals await coordinator review; they are not included in this handoff. No new whole-map seamlessness, live Host, animation cadence, palette timing or UI-route claim follows from raster continuity.
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Batch1748 adds **96 terrain pictures in six complete families**, bringing development coverage to **1,748 /5,753 originals** and896 terrain pictures. Coordinator viewed all47 selected full raw canvases and24 complete source/native1–4 boards; the separately bound independent source/context/cardinal/state reviews remain the context authority. Full current Rust proof SHA `c5e0a7a97a27f85e2200609be77bbb0f69ad76e046597a883e4728910028bae6` compares all8,740 original/scaled outputs exactly:8,260 from the preceding1652 pack plus480 new, with6,992 scaled outputs. All1652 baseline bindings remain exact, immutable c0c3/compatible ba61 dependencies are pinned, both literal source guards are false, and all18 recursive source SHA/size/mtime records remain stable. The110 combined contact pages are hash-bound, not claimed as freshly viewed.
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The10480/10490 families retain authentic shore/building/rail/wreck and water landmarks, accepting finer grit, stronger relief, darker water differences and original-fallback material islands. Genuine planted-green siblings restore row breaks and soil gaps; the continuous20161 grass resolves the earlier checker finish.201b8 restores nine broad gray tabbed bases and square gold plates.201d6 keeps five3/3/2/3/3 support widths and source stepping with genuine finer water. Enumerated weaker native green samples, brighter hardware edges, one warm support sample becoming neutral gray and highscale area/grain differences are accepted qualifications.10487 remains gallery-only. The four exact accepted Terrain2 sibling candidates became parent mains solely for canonical registration; previous held mains/reviews/job bytes remain exact SHA-named history, and every explicit sibling/raw/source/proof byte is unchanged.
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Manifest SHA `f74a3dc7a973258d9eb13896b39e78c957710f4ab999d87ffbe415ffbe6de274` and registration SHA `a39194c9e176a29a6283bb2b5e6e931e2046ff666cea04836b986c57c47e4937` bind701 complete sequences. Future immutable input ../data/hd/registered-class-review/handoff-1748-20261012/pack/ has683 files/1,417,761,478 bytes with distinct private inodes, handoff SHA `62fcbf7d286125c065ab374bad3fde39fb3812b62fa057d5ece5d4a3d936ddde`. Prior1652 handoff and all6,853 packaged runtime files remain exact; released runtime stays1,148/421 with45 accepted mods. Whole10460/10470 material corrections and530 other independently approved pictures remain outside1748; sixteen additional approved original12 pictures have a missing saved-prompt provenance gap. No catalog-complete, seamless map, live Host, temporal palette or UI-route claim follows.
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