Refresh the tracked playable bundle with reviewed engine and 340 HD frames
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@@ -20,6 +20,8 @@ python3 tools/assemble_runtime.py --zip dist/RustRaptor-linux-x86_64.zip
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The assembler builds the desktop release, copies all catalog-listed files and
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the exact currently approved HD manifest and referenced PNGs, installs the
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binary and SDL2 shared library if linked, and checks the packaged catalog.
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Desktop packaging uses its own `target/desktop-runtime` build directory so
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concurrent headless asset reviews cannot replace the packaged executable.
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`runtime-manifest.json` records file hashes, catalog/HD counts and platform
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dependencies. Unapproved HD drafts, reference screenshots and the Cargo build
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cache are excluded from the zip. The exported `RustRaptor` folder can be moved
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@@ -40,7 +42,10 @@ only; it does not claim the full original HD catalog is complete.
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The current package was unpacked into a folder containing spaces and launched
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from `/tmp` with only its bundled SDL2 library on the library search path.
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Catalog validation checked 6,449 assets, 27 missions, 528 enemies, 16 weapons
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and 24 items. All 22 bundled mods and all 221 approved HD frames validated.
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and 24 items. The refreshed 11 October bundle validates all 22 bundled mods
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and all 340 approved HD frames, with zero rejected supplied frames. Its
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runtime manifest verifies all 6,593 data files. The updated desktop executable
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also launches from `/tmp` with only the bundled library and an isolated profile.
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Menu and gameplay screenshots at 1280×800 and 1920×1080, plus stereo audio
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captures, completed successfully. Native `unzip` preserves the executable
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permissions stored in the archive.
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