Refresh the tracked playable bundle with reviewed engine and 340 HD frames

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raptorreplica committed 2026-10-11 16:52:09 +11:00
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@@ -20,6 +20,8 @@ python3 tools/assemble_runtime.py --zip dist/RustRaptor-linux-x86_64.zip
The assembler builds the desktop release, copies all catalog-listed files and
the exact currently approved HD manifest and referenced PNGs, installs the
binary and SDL2 shared library if linked, and checks the packaged catalog.
Desktop packaging uses its own `target/desktop-runtime` build directory so
concurrent headless asset reviews cannot replace the packaged executable.
`runtime-manifest.json` records file hashes, catalog/HD counts and platform
dependencies. Unapproved HD drafts, reference screenshots and the Cargo build
cache are excluded from the zip. The exported `RustRaptor` folder can be moved
@@ -40,7 +42,10 @@ only; it does not claim the full original HD catalog is complete.
The current package was unpacked into a folder containing spaces and launched
from `/tmp` with only its bundled SDL2 library on the library search path.
Catalog validation checked 6,449 assets, 27 missions, 528 enemies, 16 weapons
and 24 items. All 22 bundled mods and all 221 approved HD frames validated.
and 24 items. The refreshed 11 October bundle validates all 22 bundled mods
and all 340 approved HD frames, with zero rejected supplied frames. Its
runtime manifest verifies all 6,593 data files. The updated desktop executable
also launches from `/tmp` with only the bundled library and an isolated profile.
Menu and gameplay screenshots at 1280×800 and 1920×1080, plus stereo audio
captures, completed successfully. Native `unzip` preserves the executable
permissions stored in the archive.