Record complete Black Tide Linux and Windows release validation

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@@ -47,10 +47,19 @@ and binds the documentation-only aggregate successor hash. All 34 Host
artwork/shop/menu pictures are reviewed; the six changed phase pictures were
inspected again and the other 28 remain byte-identical. Ordinary release suites
pass **315 headless / 380 desktop** tests, with 26/36 deliberate original-data
and capture tests ignored. Final Linux/Windows archive relocation checks are
in progress against the corrected runtimes; previous archive receipts remain
historical. [Stage 2 design and validation](iron-coast-stage2-design.md)
records content, controls, prices and acceptance scope.
and capture tests ignored. Corrected Linux/Windows archives pass full integrity,
Unicode/space relocation, first/final mission 1080p rendering, separate music
and effects recordings and the original intro's forced 4:3 framing. All 45 mod
hashes match and combined catalog validation passes; the Windows CLI review's
CSV-quoting correction is retained as a separate addendum. The
[corrected native Windows run](https://github.com/Quintine/RustRaptor/actions/runs/38129755440)
also checks the eight-sortie saved route, displayed phases and both shadow
layers, SD/HD shop captures and packaged MSVC audio/gameplay. Final documentation
exports receive strict whole-archive successor checks requiring identical
runtime, libraries, launchers, data and mods. Previous runtime receipts remain
historical. [Stage 2 design and validation](iron-coast-stage2-design.md) and
[standalone packages](standalone-package.md) record content, controls, prices
and acceptance scope.
Original HD work continues under `hd_coordinator`; later approved candidates
remain separate from the immutable packaged 1,148-frame snapshot. The paragraphs