Update gameplay acceptance tests for the Iron Coast retune
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@@ -72,6 +72,13 @@ save-pin roundtrips at every difficulty. Gameplay measurements use the frozen
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runtime definitions/scripts; the final version-number, README and blank-line
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whitespace corrections do not change gameplay tokens.
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Seven maintained campaign, enemy and weapon test suites pass against the same
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runtime: 65 tests passed, none failed and four existing integration tests remain
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ignored. Updated fixtures check the revised attack clocks, offscreen firing
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suppression, reward-free aircraft exits and short contact effects. Synthetic
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native-enemy placeholders in portable mission tests are explicitly labelled;
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the original-catalog playthrough checks above cover actual native enemies.
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## Enemy silhouettes and attacks
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Scouts and interceptors retain 24×24 logical bodies; turrets and siege units
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