Add Iron Coast II Black Tide eight-mission campaign
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@@ -35,6 +35,15 @@ be enabled individually; each mission selects its own dependencies.
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weapon mods. Enable them in Mods and buy them in the supply room. The cannon
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is a selected special that chains through nearby targets; the shield fires
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with your primary guns while Fire is held. Both ship SD/HD icons and sounds.
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**Iron Coast II: Black Tide** adds eight more missions, eight separate bosses,
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three shared enemy types and three original FM music tracks. Enable its campaign
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in **Mods**, apply at the main menu, then choose **Nightbreak Inlet** in the
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Hangar's mission menu to begin the linked campaign.
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The campaign selects its dependencies automatically. **Railburst Cannon**
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(685,000 credits) and **Depth Charge** (525,000 credits) are optional shop
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purchases; completing missions does not grant either weapon. Each mission,
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boss and weapon is also an individual mod. See [Stage 2](docs/iron-coast-stage2-design.md).
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For a user mods folder, pass `--mods DIR` or create
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`$XDG_DATA_HOME/RaptorReplica/mods/` on Linux or
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`%APPDATA%\RaptorReplica\mods\` on Windows. Saves and configuration use separate
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@@ -60,7 +69,7 @@ Existing untouched Rust default bindings migrate to these controls.
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| Folder | Contents |
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| --- | --- |
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| `src/` | Engine, SDL host and validation CLI |
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| `mods/` | Aurora example; six Iron Coast missions, campaign assembly, music, five independent weapons, three shared enemies and five stage bosses |
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| `mods/` | 45 packages: Aurora example, two Iron Coast campaigns with 14 missions, seven weapons, shared enemies, bosses and original music |
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| `schemas/` | Version 1 mod API schemas |
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| `tests/` | Portable fixtures and opt-in original-data checks |
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| `tools/` | Replay comparator, content-table generator and asset reference tools |
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@@ -75,7 +84,7 @@ See [repository layout](docs/repository.md).
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The engine supports original and 2×/3×/4× crisp scaling, plus an optional HD
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artwork setting. Bundled mods have SD/HD artwork; the reviewed base-game pack
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covers a complete light-player banking sequence and selected enemies, boss,
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equipment, projectiles, effects and terrain: 800 of 5,753 original pictures
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equipment, projectiles, effects and terrain: 1,148 of 5,753 original pictures
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are now included. [The HD backlog](docs/hd-backlog.md) records
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the remaining artwork and drafts awaiting review.
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@@ -88,6 +97,7 @@ cases; wider playtesting and complete base-game HD coverage remain work in progr
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- [Mod API](docs/modding-api.md)
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- [AI mod authoring checklist](docs/mod-authoring-checklist.md)
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- [Iron Coast packages](docs/iron-coast.md)
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- [Iron Coast II: Black Tide](docs/iron-coast-stage2-design.md)
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- [Weapon prices and balance](docs/weapon-balance.md)
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- [Sprite and shadow validation](docs/visual-validation.md)
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- [Sound playback validation](docs/sound-validation.md)
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