Add Iron Coast II Black Tide eight-mission campaign
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@@ -45,17 +45,16 @@ Re-run the assembler after engine changes, new approved HD registrations or
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mod edits to refresh the package. The runtime snapshot contains approved art
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only; it does not claim the full original HD catalog is complete.
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The current package was unpacked into a folder containing spaces and launched
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from `/tmp` with only its bundled SDL2 library on the library search path.
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Catalog validation checked 6,449 assets, 27 missions, 528 enemies, 16 weapons
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and 24 items. The refreshed 11 October bundle validates all 22 bundled mods
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and all 800 approved HD frames, with zero rejected supplied frames. Its
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runtime manifest verifies all 6,742 data files. The updated desktop executable
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also launches from `/tmp` with only the bundled library and an isolated profile.
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Menu and gameplay screenshots at 1280×800 and 1920×1080, plus stereo audio
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captures, completed successfully. Native `unzip` preserves the executable
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permissions stored in the archive.
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An original-intro capture at 1080p also confirms a 1440×1080 video area and
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black 240-pixel side borders when gameplay stretching is enabled. Removing
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the copied catalog produces an error at the copied data path, with no fallback
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to the development checkout.
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The current runtime contains **6,449 catalog entries, 1,148 approved HD frames
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and 6,848 data files**. There are **45 bundled mod packages**, including the
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23 packages for [Iron Coast II: Black Tide](iron-coast-stage2-design.md).
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All installed mods pass catalog validation; Stage 2 adds no overrides. The
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one existing override belongs to the Stage 1 campaign progression package.
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The earlier 800-frame/22-mod archives passed relocated-folder launch, 1080p
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SDL rendering, music and isolated sound-effect captures. Their original-intro
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capture confirms a 1440×1080 video area with black 240-pixel side borders.
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Removing the copied catalog reports its own missing path rather than using a
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development checkout. The final Stage 2 archive checks are recorded after
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export so their evidence refers to the exact distributed bytes. Native
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`unzip` preserves the executable permissions stored in the Linux archive.
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