Add Iron Coast II Black Tide eight-mission campaign
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{
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"weapons": [
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{
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"id": "iron_coast_depth_charge:projectile",
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"name": "Depth Charge Projectile",
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"damage": 72,
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"speed": 6,
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"cooldown": 48,
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"behavior": "straight",
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"target": "ground",
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"offsets": [
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[
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0,
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-4
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]
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],
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"art": {
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"png": "art/projectile-sd.png",
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"hd_png": "art/projectile-hd.png",
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"logical_width": 8,
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"logical_height": 12,
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"nearest": true
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},
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"script": "scripts/weapon.rhai"
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}
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],
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"items": [
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{
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"id": "iron_coast_depth_charge:equipment",
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"name": "Depth Charge",
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"price": 525000,
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"max_count": 1,
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"initial_count": 1,
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"weapon": "iron_coast_depth_charge:projectile",
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"special": true,
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"consumable": false,
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"art": {
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"png": "art/equipment-sd.png",
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"hd_png": "art/equipment-hd.png",
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"logical_width": 16,
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"logical_height": 16,
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"nearest": true
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},
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"description": "Ground/naval blast, 36px radius. Selectable reusable ground/naval special. Ctrl launches a slow charge; a real ground hit deals 72 damage and splashes at most three other ground enemies within 36 pixels (36 inner / 20 outer). Deliberate 2.06-second cadence; no air damage or ammunition consumed. Alt/Shift selects weapons; Space drops mega bombs."
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}
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],
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"sounds": [
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{
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"id": "iron_coast_depth_charge:fire",
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"name": "Depth Charge Fire",
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"file": "audio/fire.wav",
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"volume": 88,
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"pan": 127,
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"pitch": 128,
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"priority": 1
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},
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{
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"id": "iron_coast_depth_charge:impact",
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"name": "Depth Charge Impact",
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"file": "audio/impact.wav",
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"volume": 82,
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"pan": 127,
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"pitch": 128,
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"priority": 2
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}
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]
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}
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